Пример #1
0
void vParTestSetLED( unsigned portBASE_TYPE uxLED, signed portBASE_TYPE xValue )
{
unsigned char ucBit = ( unsigned char ) 1;

	vTaskSuspendAll();
	{
		if( uxLED < partstMAX_OUTPUT_LED )
		{
			ucBit = ( ( unsigned char ) 1 ) << uxLED;

			if( xValue == pdFALSE )
			{
				ucBit ^= ( unsigned char ) 0xff;
				ucOutputValue &= ucBit;
			}
			else
			{
				ucOutputValue |= ucBit;
			}

			PDCWrite( PDC_LED, ucOutputValue );
		}	
	}
	xTaskResumeAll();
}
Пример #2
0
static void prvPDCWrite( char cAddress, char cData )
{
	vTaskSuspendAll();
	{
		PDCWrite( cAddress, cData );
	}
	xTaskResumeAll();
}
Пример #3
0
static void prvPDCWrite( portCHAR cAddress, portCHAR cData )
{
	vTaskSuspendAll();
	{
		PDCWrite( cAddress, cData );
	}
	xTaskResumeAll();
}
Пример #4
0
//*****************************************************************************
//
//! Write a character pattern to the LCD.
//!
//! \param ucChar is the character index to create.  Valid values are zero
//! through seven.
//! \param pucData is the data for the character pattern.  It contains eight
//! bytes, with the first byte being the top row of the pattern.  In each byte,
//! the LSB is the right pixel of the pattern.
//!
//! This function will write a character pattern into the LCD for use as a
//! character to be displayed.  After writing the pattern, it can be used on
//! the LCD by writing the corresponding character index to the display.
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \return None.
//
//*****************************************************************************
void
PDCLCDCreateChar(unsigned char ucChar, unsigned char *pucData)
{
    //
    // Check the arguments.
    //
    ASSERT(ucChar < 8);

    //
    // Wait until the LCD has finished executing any previous command.
    //
    while((PDCRead(PDC_LCD_CSR) & LCD_B_BUSY))
    {
    }

    //
    // Write the character pattern memory address.
    //
    PDCWrite(PDC_LCD_CSR, LCD_CGADDR + (ucChar * 8));

    //
    // Write the pattern to chacter pattern memory.
    //
    for(ucChar = 0; ucChar < 8; ucChar++)
    {
        //
        // Wait until the LCD has finished executing any previous command.
        //
        while((PDCRead(PDC_LCD_CSR) & LCD_B_BUSY))
        {
        }

        //
        // Write this row of the pattern.
        //
        PDCWrite(PDC_LCD_RAM, *pucData++);
    }
}
Пример #5
0
//*****************************************************************************
//
//! Write a GPIO data register.
//!
//! \param ucIdx is the index of the GPIO data register to write; valid values
//! are 0, 1, and 2.
//! \param ucValue is the value to write to the GPIO data register.
//!
//! This function writes one of the GPIO direction registers in the PDC.  The
//! written to a pin is driven out for output pins and ignored for input pins.
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \return None.
//
//*****************************************************************************
void
PDCGPIOWrite(unsigned char ucIdx, unsigned char ucValue)
{
    //
    // Check the arguments.
    //
    ASSERT((ucIdx == 0) || (ucIdx == 1) || (ucIdx == 2));

    //
    // Write the requested data register.
    //
    if(ucIdx == 0)
    {
        PDCWrite(PDC_GPXDAT, ucValue);
    }
    else if(ucIdx == 1)
    {
        PDCWrite(PDC_GPYDAT, ucValue);
    }
    else
    {
        PDCWrite(PDC_GPZDAT, ucValue);
    }
}
Пример #6
0
//*****************************************************************************
//
//! Clear the screen.
//!
//! This function clears the contents of the LCD screen.  The cursor will be
//! returned to the upper left corner.
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \return None.
//
//*****************************************************************************
void
PDCLCDClear(void)
{
    //
    // Wait until the LCD has finished executing any previous command.
    //
    while((PDCRead(PDC_LCD_CSR) & LCD_B_BUSY))
    {
    }

    //
    // Write the clear display command.
    //
    PDCWrite(PDC_LCD_CSR, LCD_CLEAR);
}
Пример #7
0
void vParTestToggleLED( unsigned portBASE_TYPE uxLED )
{
    unsigned char ucBit;

    vTaskSuspendAll();
    {
        if( uxLED < partstMAX_OUTPUT_LED ) {
            ucBit = ( ( unsigned char ) 1 ) << uxLED;

            if( ucOutputValue & ucBit ) {
                ucOutputValue &= ~ucBit;
            } else {
                ucOutputValue |= ucBit;
            }

            PDCWrite( PDC_LED, ucOutputValue );
        }
    }
    xTaskResumeAll();
}
Пример #8
0
//*****************************************************************************
//
//! Writes a string to the LCD display.
//!
//! \param pcStr pointer to the string to be displayed.
//! \param ulCount is the number of characters to be displayed.
//!
//! This function will display a string on the LCD at the current cursor
//! position.  It is the caller's responsibility to position the cursor to the
//! place where the string should be displayed (either explicitly via
//! PDCLCDSetPos() or implicitly from where the cursor was left after a
//! previous call to PDCLCDWrite()), and to properly account for the LCD
//! boundary (line wrapping is not automatically performed).  Null characters
//! are not treated special and are written to the LCD, which interprets it as
//! a special programmable character glyph (see PDCLCDCreateChar()).
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \return None.
//
//*****************************************************************************
void
PDCLCDWrite(const char *pcStr, unsigned long ulCount)
{
    //
    // Write the string to the LCD.
    //
    while(ulCount--)
    {
        //
        // Wait until the LCD has finished executing any previous command.
        //
        while((PDCRead(PDC_LCD_CSR) & LCD_B_BUSY))
        {
        }

        //
        // Write this character to the LCD.
        //
        PDCWrite(PDC_LCD_RAM, *pcStr++);
    }
}
Пример #9
0
//*****************************************************************************
//
//! Set the position of the cursor.
//!
//! \param ucX is the horizontal position.  Valid values are zero through
//! fifteen.
//! \param ucY is the vertical position.. Valid values are zero and one.
//!
//! This function will move the cursor to the specified position.  All
//! characters written to the LCD are placed at the current cursor position,
//! which is automatically advanced.
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \return None.
//
//*****************************************************************************
void
PDCLCDSetPos(unsigned char ucX, unsigned char ucY)
{
    //
    // Check the arguments.
    //
    ASSERT(ucX < 16);
    ASSERT(ucY < 2);

    //
    // Wait until the LCD has finished executing any previous command.
    //
    while((PDCRead(PDC_LCD_CSR) & LCD_B_BUSY))
    {
    }

    //
    // Set the cursor position.
    //
    PDCWrite(PDC_LCD_CSR, LCD_DDADDR | (0x40 * ucY) + ucX);
}
Пример #10
0
void vParTestInitialise( void )
{
	PDCInit();
	PDCWrite( PDC_LED, ucOutputValue );
}
Пример #11
0
//*****************************************************************************
//
//! Turn off the backlight.
//!
//! This function turns off the backlight on the LCD.
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \return None.
//
//*****************************************************************************
void
PDCLCDBacklightOff(void)
{
    PDCWrite(PDC_CSR, 0x00);
}
Пример #12
0
//*****************************************************************************
//
//! Turns on the backlight.
//!
//! This function turns on the backlight on the LCD.
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \return None.
//
//*****************************************************************************
void
PDCLCDBacklightOn(void)
{
    PDCWrite(PDC_CSR, 0x01);
}
Пример #13
0
//*****************************************************************************
//
//! Initializes the LCD display.
//!
//! This function will set up the LCD display for writing. It will set the
//! data bus to 8 bits, set the number of lines to 2, and the font size to
//! 5x10. It will also turn the display off, clear the display, turn the
//! display back on, and enable the backlight.
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \note The PDC must be initialized via the PDCInit() function before this
//! function can be called.  Also, it may be necessary to adjust the contrast
//! potentiometer in order to discern any output on the LCD display.
//!
//! \return None.
//
//*****************************************************************************
void
PDCLCDInit(void)
{
    unsigned char pucCfg[] =
    {
        0x3C,   // Number of lines = 2 / font = 5x10
        0x08,   // Display off
        0x01,   // Display clear
        0x06,   // Entry mode [cursor dir][shift]
        0x0C,   // Display on [display on][curson on][blinking on]
    };
    unsigned long ulIdx;

    //
    // Set the data bus width to eight bits.
    //
    PDCWrite(PDC_LCD_CSR, 0x30);

    //
    // Wait for 4.1ms by reading the PDC version register enough times to
    // guarantee that amount of time has passed.
    //
    for(ulIdx = 0; ulIdx < 257; ulIdx++)
    {
        PDCRead(PDC_VER);
    }

    //
    // Set the data bus width to eight bits.
    //
    PDCWrite(PDC_LCD_CSR, 0x30);

    //
    // Wait for 100us by reading the PDC version register enough times to
    // guarantee that amount of time has passed.  This works out to 112us plus
    // overhead.
    //
    for(ulIdx = 0; ulIdx < 7; ulIdx++)
    {
        PDCRead(PDC_VER);
    }

    //
    // Set the data bus width to eight bits.
    //
    PDCWrite(PDC_LCD_CSR, 0x30);

    //
    // Configure the LCD.
    //
    for(ulIdx = 0; ulIdx < (sizeof(pucCfg) / sizeof(pucCfg[0])); ulIdx++)
    {
        //
        // Wait until the LCD has finished executing any previous command.
        //
        while((PDCRead(PDC_LCD_CSR) & LCD_B_BUSY))
        {
        }

        //
        // Write the next configuration byte.
        //
        PDCWrite(PDC_LCD_CSR, pucCfg[ulIdx]);
    }
}
Пример #14
0
//*****************************************************************************
//
//! Write to the PDC LEDs.
//!
//! \param ucLED value to write to the LEDs.
//!
//! This function set the state of the LEDs connected to the PDC on the
//! Stellaris development board.
//!
//! This function is contained in <tt>utils/pdc.c</tt>, with
//! <tt>utils/pdc.h</tt> containing the API definition for use by applications.
//!
//! \return None.
//
//*****************************************************************************
void
PDCLEDWrite(unsigned char ucLED)
{
    PDCWrite(PDC_LED, ucLED);
}