void LevelScene::queryItems(double x, double y, std::vector<PGE_Phys_Object* > *resultList, std::function<bool(PGE_Phys_Object*)> *validator) { PGE_RectF zone = PGE_RectF(x, y, 1, 1); queryItems(zone, resultList, validator); }
void LVL_Section::queryItems(double x, double y, R_itemList *resultList) { PGE_RectF zone=PGE_RectF(x, y, 1, 1); queryItems(zone, resultList); }