Пример #1
0
// This function is going to use uIP's protosockets to handle the connection.
// This means it must return int, because of the way the protosockets work.
// In a nutshell, when a PSOCK_* macro needs to wait for something, it will
// return from handle_connection so that other work can take place.  When the
// event is triggered, uip_callback() will call this function again and the
// switch() statement (see below) will take care of resuming execution where
// it left off.  It *looks* like this function runs from start to finish, but
// that's just an illusion to make it easier to code :-)
int
UIPClient::handle_connection(uip_tcp_appstate_t *s)
{
  // All protosockets must start with this macro.  Its internal implementation
  // is that of a switch() statement, so all code between PSOCK_BEGIN and
  // PSOCK_END is actually inside a switch block.  (This means for example,
  // that you can't declare variables in the middle of it!)

  struct psock *p = &s->p;
  uip_userdata_t *u = (uip_userdata_t *) s->user;

  PSOCK_BEGIN(p);

    if (uip_newdata() && readyToReceive(s))
      {
        PSOCK_READBUF_LEN(p, 0); //TODO check what happens when there's more new data incoming than space left in UIPClients buffer (most likely this is just discarded, isn't it?)
        dataReceived(s);
      }

    if (readyToSend(s))
      {
        PSOCK_SEND(p, u->out_buffer, u->out_len);
        dataSent(s);
      }

    if (isClosed(s))
      {
        // Disconnect.
        PSOCK_CLOSE(p);
      }

    // All protosockets must end with this macro.  It closes the switch().
  PSOCK_END(p);
}
Пример #2
0
static PT_THREAD(handle_mqtt_connection(mqtt_state_t* state))
{
  static struct etimer keepalive_timer;

  uint8_t msg_type;
  uint8_t msg_qos;
  uint16_t msg_id;

  PSOCK_BEGIN(&state->ps);

  // Initialise and send CONNECT message
  mqtt_msg_init(&state->mqtt_connection, state->out_buffer, state->out_buffer_length);
  state->outbound_message =  mqtt_msg_connect(&state->mqtt_connection, state->connect_info);
  PSOCK_SEND(&state->ps, state->outbound_message->data, state->outbound_message->length);
  state->outbound_message = NULL;

  // Wait for CONACK message
  PSOCK_READBUF_LEN(&state->ps, 2);
  if(mqtt_get_type(state->in_buffer) != MQTT_MSG_TYPE_CONNACK)
    PSOCK_CLOSE_EXIT(&state->ps);
  
  // Tell the client we're connected
  mqtt_flags |= MQTT_FLAG_CONNECTED;
  complete_pending(state, MQTT_EVENT_TYPE_CONNECTED);

  // Setup the keep alive timer and enter main message processing loop
  etimer_set(&keepalive_timer, CLOCK_SECOND * state->connect_info->keepalive);
  while(1)
  {
    // Wait for something to happen: 
    //   new incoming data, 
    //   new outgoing data, 
    //   keep alive timer expired
    PSOCK_WAIT_UNTIL(&state->ps, PSOCK_NEWDATA(&state->ps) || 
                                 state->outbound_message != NULL ||
                                 etimer_expired(&keepalive_timer));

    // If there's a new message waiting to go out, then send it
    if(state->outbound_message != NULL)
    {
      PSOCK_SEND(&state->ps, state->outbound_message->data, state->outbound_message->length);
      state->outbound_message = NULL;

      // If it was a PUBLISH message with QoS-0 then tell the client it's done
      if(state->pending_msg_type == MQTT_MSG_TYPE_PUBLISH && state->pending_msg_id == 0)
        complete_pending(state, MQTT_EVENT_TYPE_PUBLISHED);

      // Reset the keepalive timer as we've just sent some data
      etimer_restart(&keepalive_timer);
      continue;
    }

    // If the keep-alive timer expired then prepare a ping for sending
    // and reset the timer
    if(etimer_expired(&keepalive_timer))
    {
      state->outbound_message = mqtt_msg_pingreq(&state->mqtt_connection);
      etimer_reset(&keepalive_timer);
      continue;
    }

    // If we get here we must have woken for new incoming data, 
    // read and process it.
    PSOCK_READBUF_LEN(&state->ps, 2);
    
    state->message_length_read = PSOCK_DATALEN(&state->ps);
    state->message_length = mqtt_get_total_length(state->in_buffer, state->message_length_read);

    msg_type = mqtt_get_type(state->in_buffer);
    msg_qos  = mqtt_get_qos(state->in_buffer);
    msg_id   = mqtt_get_id(state->in_buffer, state->in_buffer_length);
    switch(msg_type)
    {
      case MQTT_MSG_TYPE_SUBACK:
        if(state->pending_msg_type == MQTT_MSG_TYPE_SUBSCRIBE && state->pending_msg_id == msg_id)
          complete_pending(state, MQTT_EVENT_TYPE_SUBSCRIBED);
        break;
      case MQTT_MSG_TYPE_UNSUBACK:
        if(state->pending_msg_type == MQTT_MSG_TYPE_UNSUBSCRIBE && state->pending_msg_id == msg_id)
          complete_pending(state, MQTT_EVENT_TYPE_UNSUBSCRIBED);
        break;
      case MQTT_MSG_TYPE_PUBLISH:
        if(msg_qos == 1)
          state->outbound_message = mqtt_msg_puback(&state->mqtt_connection, msg_id);
        else if(msg_qos == 2)
          state->outbound_message = mqtt_msg_pubrec(&state->mqtt_connection, msg_id);

        deliver_publish(state, state->in_buffer, state->message_length_read);
        break;
      case MQTT_MSG_TYPE_PUBACK:
        if(state->pending_msg_type == MQTT_MSG_TYPE_PUBLISH && state->pending_msg_id == msg_id)
          complete_pending(state, MQTT_EVENT_TYPE_PUBLISHED);
        break;
      case MQTT_MSG_TYPE_PUBREC:
        state->outbound_message = mqtt_msg_pubrel(&state->mqtt_connection, msg_id);
        break;
      case MQTT_MSG_TYPE_PUBREL:
        state->outbound_message = mqtt_msg_pubcomp(&state->mqtt_connection, msg_id);
        break;
      case MQTT_MSG_TYPE_PUBCOMP:
        if(state->pending_msg_type == MQTT_MSG_TYPE_PUBLISH && state->pending_msg_id == msg_id)
          complete_pending(state, MQTT_EVENT_TYPE_PUBLISHED);
        break;
      case MQTT_MSG_TYPE_PINGREQ:
        state->outbound_message = mqtt_msg_pingresp(&state->mqtt_connection);
        break;
      case MQTT_MSG_TYPE_PINGRESP:
        // Ignore
        break;
    }

    // NOTE: this is done down here and not in the switch case above
    //       because the PSOCK_READBUF_LEN() won't work inside a switch
    //       statement due to the way protothreads resume.
    if(msg_type == MQTT_MSG_TYPE_PUBLISH)
    {
      uint16_t len;

      // adjust message_length and message_length_read so that
      // they only account for the publish data and not the rest of the 
      // message, this is done so that the offset passed with the
      // continuation event is the offset within the publish data and
      // not the offset within the message as a whole.
      len = state->message_length_read;
      mqtt_get_publish_data(state->in_buffer, &len);
      len = state->message_length_read - len;
      state->message_length -= len;
      state->message_length_read -= len;

      while(state->message_length_read < state->message_length)
      {
        PSOCK_READBUF_LEN(&state->ps, state->message_length - state->message_length_read);
        deliver_publish_continuation(state, state->message_length_read, state->in_buffer, PSOCK_DATALEN(&state->ps));
        state->message_length_read += PSOCK_DATALEN(&state->ps);
      }
    }
  }

  PSOCK_END(&state->ps);
}