Пример #1
0
/**
 * These status reports inform us of what Doomsday is doing to a particular
 * map data object (at any time) that we might want to react to.
 *
 * If we arn't interested in the report - we should simply return true and
 * take no further action.
 *
 * @param code          ID code of the status report (enum in dd_share.h)
 * @param id            Map data object id.
 * @param type          Map data object type eg DMU_SECTOR.
 * @param data          Any relevant data for this report (currently unused).
 */
int P_HandleMapObjectStatusReport(int code, uint id, int dtype, void *data)
{
    switch(code)
    {
    case DMUSC_LINE_FIRSTRENDERED:
        /**
         * Called the first time the given line is rendered.
         * *data is a pointer to int, giving the player id which has seen it.
         * We'll utilize this to mark it as being visible in the automap.
         */
        P_SetLineAutomapVisibility(*(int*)data, id, true);
        break;

    default:
        break;
    }

    return 1;
}
Пример #2
0
/**
 * Reads all versions of archived lines.
 * Including the old Ver1.
 */
void SV_ReadLine(Line *li, MapStateReader *msr)
{
    xline_t *xli   = P_ToXLine(li);
    Reader1 *reader = msr->reader();
    int mapVersion = msr->mapVersion();

    bool xgDataFollows = false;
#if __JHEXEN__
    if(mapVersion >= 4)
#else
    if(mapVersion >= 2)
#endif
    {
        xgDataFollows = Reader_ReadByte(reader) == 1;
    }
#ifdef __JHEXEN__
    DENG2_UNUSED(xgDataFollows);
#endif

    // A version byte?
    int ver = 1;
#if __JHEXEN__
    if(mapVersion >= 3)
#else
    if(mapVersion >= 5)
#endif
    {
        ver = (int) Reader_ReadByte(reader);
    }

    if(ver >= 4)
    {
        P_SetIntp(li, DMU_FLAGS, Reader_ReadInt16(reader));
    }

    int flags = Reader_ReadInt16(reader);
    if(xli->flags & ML_TWOSIDED)
    {
        flags |= ML_TWOSIDED;
    }

    if(ver < 4)
    {
        // Translate old line flags.
        int ddLineFlags = 0;

        if(flags & 0x0001) // old ML_BLOCKING flag
        {
            ddLineFlags |= DDLF_BLOCKING;
            flags &= ~0x0001;
        }

        if(flags & 0x0008) // old ML_DONTPEGTOP flag
        {
            ddLineFlags |= DDLF_DONTPEGTOP;
            flags &= ~0x0008;
        }

        if(flags & 0x0010) // old ML_DONTPEGBOTTOM flag
        {
            ddLineFlags |= DDLF_DONTPEGBOTTOM;
            flags &= ~0x0010;
        }

        P_SetIntp(li, DMU_FLAGS, ddLineFlags);
    }

    if(ver < 3)
    {
        if(flags & ML_MAPPED)
        {
            int lineIDX = P_ToIndex(li);

            // Set line as having been seen by all players..
            de::zap(xli->mapped);
            for(int i = 0; i < MAXPLAYERS; ++i)
            {
                P_SetLineAutomapVisibility(i, lineIDX, true);
            }
        }
    }

    xli->flags = flags;

    if(ver >= 3)
    {
        for(int i = 0; i < MAXPLAYERS; ++i)
        {
            xli->mapped[i] = Reader_ReadByte(reader);
        }
    }

#if __JHEXEN__
    xli->special = Reader_ReadByte(reader);
    xli->arg1    = Reader_ReadByte(reader);
    xli->arg2    = Reader_ReadByte(reader);
    xli->arg3    = Reader_ReadByte(reader);
    xli->arg4    = Reader_ReadByte(reader);
    xli->arg5    = Reader_ReadByte(reader);
#else
    xli->special = Reader_ReadInt16(reader);
    /*xli->tag     =*/ Reader_ReadInt16(reader);
#endif

    // For each side
    for(int i = 0; i < 2; ++i)
    {
        Side *si = (Side *)P_GetPtrp(li, (i? DMU_BACK:DMU_FRONT));
        if(!si) continue;

        // Versions latter than 2 store per surface texture offsets.
        if(ver >= 2)
        {
            float offset[2];

            offset[VX] = (float) Reader_ReadInt16(reader);
            offset[VY] = (float) Reader_ReadInt16(reader);
            P_SetFloatpv(si, DMU_TOP_MATERIAL_OFFSET_XY, offset);

            offset[VX] = (float) Reader_ReadInt16(reader);
            offset[VY] = (float) Reader_ReadInt16(reader);
            P_SetFloatpv(si, DMU_MIDDLE_MATERIAL_OFFSET_XY, offset);

            offset[VX] = (float) Reader_ReadInt16(reader);
            offset[VY] = (float) Reader_ReadInt16(reader);
            P_SetFloatpv(si, DMU_BOTTOM_MATERIAL_OFFSET_XY, offset);
        }
        else
        {
            float offset[2];

            offset[VX] = (float) Reader_ReadInt16(reader);
            offset[VY] = (float) Reader_ReadInt16(reader);

            P_SetFloatpv(si, DMU_TOP_MATERIAL_OFFSET_XY,    offset);
            P_SetFloatpv(si, DMU_MIDDLE_MATERIAL_OFFSET_XY, offset);
            P_SetFloatpv(si, DMU_BOTTOM_MATERIAL_OFFSET_XY, offset);
        }

        if(ver >= 3)
        {
            P_SetIntp(si, DMU_TOP_FLAGS,    Reader_ReadInt16(reader));
            P_SetIntp(si, DMU_MIDDLE_FLAGS, Reader_ReadInt16(reader));
            P_SetIntp(si, DMU_BOTTOM_FLAGS, Reader_ReadInt16(reader));
        }

        world_Material *topMaterial = 0, *bottomMaterial = 0, *middleMaterial = 0;

#if !__JHEXEN__
        if(mapVersion >= 4)
#endif
        {
            topMaterial    = msr->material(Reader_ReadInt16(reader), 1);
            bottomMaterial = msr->material(Reader_ReadInt16(reader), 1);
            middleMaterial = msr->material(Reader_ReadInt16(reader), 1);
        }

        P_SetPtrp(si, DMU_TOP_MATERIAL,    topMaterial);
        P_SetPtrp(si, DMU_BOTTOM_MATERIAL, bottomMaterial);
        P_SetPtrp(si, DMU_MIDDLE_MATERIAL, middleMaterial);

        // Ver2 includes surface colours
        if(ver >= 2)
        {
            float rgba[4];
            int flags;

            for(int k = 0; k < 3; ++k)
                rgba[k] = (float) Reader_ReadByte(reader) / 255.f;
            rgba[3] = 1;
            P_SetFloatpv(si, DMU_TOP_COLOR, rgba);

            for(int k = 0; k < 3; ++k)
                rgba[k] = (float) Reader_ReadByte(reader) / 255.f;
            rgba[3] = 1;
            P_SetFloatpv(si, DMU_BOTTOM_COLOR, rgba);

            for(int k = 0; k < 4; ++k)
                rgba[k] = (float) Reader_ReadByte(reader) / 255.f;
            P_SetFloatpv(si, DMU_MIDDLE_COLOR, rgba);

            P_SetIntp(si, DMU_MIDDLE_BLENDMODE, Reader_ReadInt32(reader));

            flags = Reader_ReadInt16(reader);

            if(mapVersion < 12)
            {
                if(P_GetIntp(si, DMU_FLAGS) & SDF_SUPPRESS_BACK_SECTOR)
                    flags |= SDF_SUPPRESS_BACK_SECTOR;
            }
            P_SetIntp(si, DMU_FLAGS, flags);
        }
    }

#if !__JHEXEN__
    if(xgDataFollows)
    {
        SV_ReadXGLine(li, msr);
    }
#endif
}