// // P_AddEDFSkins // // haleyjd 11/14/06: Replaces P_CreateMarine. Adds all EDF player skins to the // main skin list. // static void P_AddEDFSkins(void) { // go down every hash chain for(skin_t *chain : edf_skins) { while(chain) { // add the skin only if one of this name doesn't already exist if(!P_SkinForName(chain->skinname)) { P_AddSkin(chain); ++numedfskins; } chain = chain->ehashnext; } } }
// // P_AddEDFSkins // // haleyjd 11/14/06: Replaces P_CreateMarine. Adds all EDF player skins to the // main skin list. // static void P_AddEDFSkins(void) { int i; // go down every hash chain for(i = 0; i < NUMEDFSKINCHAINS; ++i) { skin_t *chain = edf_skins[i]; while(chain) { // add the skin only if one of this name doesn't already exist if(!P_SkinForName(chain->skinname)) { P_AddSkin(chain); ++numedfskins; } chain = chain->ehashnext; } } }