Пример #1
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 void testEquality()
 {
   CPPUNIT_ASSERT_MESSAGE( "Point is (0,0,0)", !(Point_3D(1,0,0) == Point_3D()));
   CPPUNIT_ASSERT_MESSAGE( "Error with little difference", !(Point_3D(0.01,0,0) == Point_3D()));
   CPPUNIT_ASSERT_EQUAL( *p_1_1_1, Point_3D(1.0, 1.0, 1.0 + 1e-9) );
   CPPUNIT_ASSERT( !(*p_1_1_1 == *p_1_2_3) );
 }
Пример #2
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 Point_3D operator-(const Point_3D& point) const {
     return Point_3D(x-point.getX(), y-point.getY(),
                     z-point.getZ());
 }
Пример #3
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 Point_3D operator+(const Point_3D& point) const {
     return Point_3D(x+point.getX(), y+point.getY(),
                     z+point.getZ());
 }
Пример #4
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 Point_3D operator*(const double scalar) const {
     return Point_3D(x*scalar, y*scalar, z*scalar);
 }
Пример #5
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bool Point_3D::operator<(const Point_3D & pt_other) const
{
	//Compare les distance des deux points
	return(distance(Point_3D(0, 0, 0))<pt_other.distance(Point_3D(0, 0, 0)));
}
Пример #6
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 void testMultiplication() {
   CPPUNIT_ASSERT_EQUAL( *p_1_1_1 * 2, Point_3D(2,2,2));
   CPPUNIT_ASSERT_EQUAL( 2 * *p_1_1_1, Point_3D(2,2,2));
   CPPUNIT_ASSERT_EQUAL( *p_1_1_1 * 2, 2 * *p_1_1_1);
 }
Пример #7
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 void testSoustraction()
 {
   CPPUNIT_ASSERT_EQUAL( *p_1_1_1 - *p_1_1_1, Point_3D(0,0,0) );
 }
Пример #8
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 void testAddition()
 {
   CPPUNIT_ASSERT_EQUAL( *p_1_1_1 + *p_1_1_1, Point_3D(2,2,2) );
 }