void_t PredInter8x16Mv(int16_t iMotionVector[LIST_A][30][MV_A], int8_t iRefIndex[LIST_A][30], int32_t iPartIdx, int8_t iRef, int16_t iMVP[2]) { if (0 == iPartIdx) { const int8_t kiLeftRef = iRefIndex[0][6]; if (iRef == kiLeftRef) { ST32( iMVP, LD32(&iMotionVector[0][6][0]) ); return; } } else // 1 == iPartIdx { int8_t iDiagonalRef = iRefIndex[0][5]; //top-right int8_t index = 5; if (REF_NOT_AVAIL == iDiagonalRef) { iDiagonalRef = iRefIndex[0][2]; //top-left for 8*8 block(index 1) index = 2; } if (iRef == iDiagonalRef) { ST32( iMVP, LD32(&iMotionVector[0][index][0]) ); return; } } PredMv(iMotionVector, iRefIndex, iPartIdx, 2, iRef, iMVP); }
void PredInter16x8Mv (int16_t iMotionVector[LIST_A][30][MV_A], int8_t iRefIndex[LIST_A][30], int32_t iPartIdx, int8_t iRef, int16_t iMVP[2]) { if (0 == iPartIdx) { const int8_t kiTopRef = iRefIndex[0][1]; if (iRef == kiTopRef) { ST32 (iMVP, LD32 (&iMotionVector[0][1][0])); return; } } else { // 8 == iPartIdx const int8_t kiLeftRef = iRefIndex[0][18]; if (iRef == kiLeftRef) { ST32 (iMVP, LD32 (&iMotionVector[0][18][0])); return; } } PredMv (iMotionVector, iRefIndex, iPartIdx, 4, iRef, iMVP); }