Пример #1
0
void PushStatusF(const MyStr& s)
{
  msgstatus_stack.Append(new MyStr (s));
  SetStatMsg(s);
  threadpercent_stack.Append(0);
  PrintFnStart(s);
}
Пример #2
0
STLGeometry *  STLTopology :: LoadNaomi (istream & ist)
{
  int i;
  STLGeometry * geom = new STLGeometry();
  Array<STLReadTriangle> readtrigs;

  PrintFnStart("read NAOMI file format");
  
  char buf[100];
  Vec<3> normal;

  //int cntface = 0;
  //int cntvertex = 0;
  double px, py, pz;
    

  int noface, novertex;
  Array<Point<3> > readpoints;

  ist >> buf;
  if (strcmp (buf, "NODES") == 0)
    {
      ist >> novertex;
      PrintMessage(5,"nuber of vertices = ", novertex);
      for (i = 0; i < novertex; i++)
	{
	  ist >> px;
	  ist >> py;
	  ist >> pz;
	  readpoints.Append(Point<3> (px,py,pz));
	}
    }
Пример #3
0
void STLTopology :: SaveBinary (const char* filename, const char* aname) const
{
  ofstream ost(filename);
  PrintFnStart("Write STL binary file '",filename,"'");

  if (sizeof(int) != 4 || sizeof(float) != 4) 
    {PrintWarning("for stl-binary compatibility only use 32 bit compilation!!!");}

  //specific settings for stl-binary format
  const int namelen = 80; //length of name of header in file
  const int nospaces = 2; //number of spaces after a triangle

  //write header: aname
  int i, j;
  char buf[namelen+1];
  int strend = 0;
  for(i = 0; i <= namelen; i++) 
    {
      if (aname[i] == 0) {strend = 1;}
      if (!strend) {buf[i] = aname[i];}
      else {buf[i] = 0;}
    }

  FIOWriteString(ost,buf,namelen);
  PrintMessage(5,"header = ",buf);

  //RWrite Number of facets
  int nofacets = GetNT();
  FIOWriteInt(ost,nofacets);
  PrintMessage(5,"NO facets = ", nofacets);

  float f;
  char spaces[nospaces+1];
  for (i = 0; i < nospaces; i++) {spaces[i] = ' ';}
  spaces[nospaces] = 0;

  for (i = 1; i <= GetNT(); i++)
    {
      const STLTriangle & t = GetTriangle(i);

      const Vec<3> & n = t.Normal();
      f = n(0); FIOWriteFloat(ost,f);
      f = n(1); FIOWriteFloat(ost,f);
      f = n(2); FIOWriteFloat(ost,f);

      for (j = 1; j <= 3; j++)
	{
	  const Point3d p = GetPoint(t.PNum(j));
	  
	  f = p.X(); FIOWriteFloat(ost,f);
	  f = p.Y(); FIOWriteFloat(ost,f);
	  f = p.Z(); FIOWriteFloat(ost,f);
	}
      FIOWriteString(ost,spaces,nospaces);
    }
  PrintMessage(5,"done");
}