Пример #1
0
PsychError SCREENglPoint(void)  
{
	
	PsychColorType			color;
	double					*xPosition, *yPosition, dotSize;
	PsychWindowRecordType	*windowRecord;
	int						whiteValue;
	psych_bool					isArgThere;
    
	//all sub functions should have these two lines
	PsychPushHelp(useString, synopsisString,seeAlsoString);
	if(PsychIsGiveHelp()){PsychGiveHelp();return(PsychError_none);};
	
	//check for superfluous arguments
	PsychErrorExit(PsychCapNumInputArgs(5));   //The maximum number of inputs
	PsychErrorExit(PsychCapNumOutputArgs(0));  //The maximum number of outputs

	//get the window record from the window record argument and get info from the window record
	PsychAllocInWindowRecordArg(kPsychUseDefaultArgPosition, TRUE, &windowRecord);
        
	//Get the color argument or use the default, then coerce to the form determened by the window depth.  
	isArgThere=PsychCopyInColorArg(kPsychUseDefaultArgPosition, FALSE, &color);
		if(!isArgThere){
			whiteValue=PsychGetWhiteValueFromWindow(windowRecord);
			PsychLoadColorStruct(&color, kPsychIndexColor, whiteValue ); //index mode will coerce to any other.
		}

 	PsychCoerceColorMode( &color);
        
	//get the x and y position values. 
	PsychAllocInDoubleArg(3, TRUE,  &xPosition);
	PsychAllocInDoubleArg(4, TRUE,  &yPosition);
	dotSize=1;	//set the default
	PsychCopyInDoubleArg(5, FALSE, &dotSize);

	// Enable this windowRecords framebuffer as current drawingtarget:
	PsychSetDrawingTarget(windowRecord);

	// Set default draw shader:
	PsychSetShader(windowRecord, -1);

	PsychUpdateAlphaBlendingFactorLazily(windowRecord);
	PsychSetGLColor(&color, windowRecord);
	glEnable(GL_POINT_SMOOTH);
	glPointSize((float)dotSize);
	glBegin(GL_POINTS);
		glVertex2d( (GLdouble)*xPosition, *yPosition);
	glEnd();
	glDisable(GL_POINT_SMOOTH);
	glPointSize(1);

	// Mark end of drawing op. This is needed for single buffered drawing:
	PsychFlushGL(windowRecord);

 	//All psychfunctions require this.
	return(PsychError_none);
}
Пример #2
0
PsychError SCREENgluDisk(void)  
{
	
	PsychColorType			color;
	double					*xPosition, *yPosition, dotSize;
	PsychWindowRecordType	*windowRecord;
	int						depthValue, whiteValue, colorPlaneSize, numColorPlanes;
	boolean					isArgThere;
	GLUquadricObj			*diskQuadric;
    
	//all sub functions should have these two lines
	PsychPushHelp(useString, synopsisString,seeAlsoString);
	if(PsychIsGiveHelp()){PsychGiveHelp();return(PsychError_none);};
	
	//check for superfluous arguments
	PsychErrorExit(PsychCapNumInputArgs(5));   //The maximum number of inputs
	PsychErrorExit(PsychCapNumOutputArgs(0));  //The maximum number of outputs

	//get the window record from the window record argument and get info from the window record
	PsychAllocInWindowRecordArg(kPsychUseDefaultArgPosition, TRUE, &windowRecord);
	
	//Get the depth from the window, we need this to interpret the color argument.
	depthValue=PsychGetWindowDepthValueFromWindowRecord(windowRecord);
	numColorPlanes=PsychGetNumPlanesFromDepthValue(depthValue);
	colorPlaneSize=PsychGetColorSizeFromDepthValue(depthValue);

	//Get the color argument or use the default, then coerce to the form determened by the window depth.  
	isArgThere=PsychCopyInColorArg(kPsychUseDefaultArgPosition, FALSE, &color);
		if(!isArgThere){
			whiteValue=PsychGetWhiteValueFromDepthValue(depthValue);
			PsychLoadColorStruct(&color, kPsychIndexColor, whiteValue ); //index mode will coerce to any other.
		}
 	PsychCoerceColorModeFromSizes(numColorPlanes, colorPlaneSize, &color);
        
	//get the x and y position values. 
	PsychAllocInDoubleArg(3, TRUE,  &xPosition);
	PsychAllocInDoubleArg(4, TRUE,  &yPosition);
	dotSize=1;	//set the default
	PsychCopyInDoubleArg(5, FALSE, &dotSize);

	//Set the color and draw the rect.  Note that all GL drawing commands should be sandwiched between 
	PsychSetGLContext(windowRecord);
	PsychUpdateAlphaBlendingFactorLazily(windowRecord);
	PsychSetGLColor(&color, depthValue);
	glPushMatrix();
	glTranslated(*xPosition,*yPosition,0);
	diskQuadric=gluNewQuadric();
	gluDisk(diskQuadric, 0, dotSize, 30, 30);
	gluDeleteQuadric(diskQuadric);
	glPopMatrix();
	//PsychGLRect(rect);
	PsychFlushGL(windowRecord);  //OS X: This does nothing if we are multi buffered, otherwise it glFlushes
       
 	//All psychfunctions require this.
	return(PsychError_none);
}
Пример #3
0
psych_bool PsychCopyInWindowIndexArg(int position, psych_bool required, PsychWindowIndexType *windowIndex)
{

	double *arg;
        psych_bool isThere;
	
	if(position==kPsychUseDefaultArgPosition)
		position = kPsychDefaultNumdexArgPosition; 
        isThere=PsychAllocInDoubleArg(position,required,&arg);
        if(!isThere)
            return(FALSE);
	*windowIndex = (PsychWindowIndexType)*arg;
	if(IsWindowIndex(*windowIndex))
		return(TRUE);
	else{
		PsychErrorExitMsg(PsychError_invalidWindex,NULL);
		return(FALSE);  //only to satisfy the compiler with a return statement.
	}
}
PsychError SCREENLineStipple(void)  
{
	
	PsychWindowRecordType			*winRec;
	static GLushort					stipplePatternTemp;
	boolean							isFactorThere, isPatternThere, isFlagThere, didChange;
	double							*newFactor;
	boolean							*newPatternArray;
	int								numInputVectorElements;
	PsychNativeBooleanType			*oldPatternArray;
	boolean							*newEnableFlag;
								
    
	//all sub functions should have these two lines
	PsychPushHelp(useString, synopsisString,seeAlsoString);
	if(PsychIsGiveHelp()){PsychGiveHelp();return(PsychError_none);};
	
	//check for superfluous arguments
	PsychErrorExit(PsychCapNumInputArgs(4));   //The maximum number of inputs
	PsychErrorExit(PsychCapNumOutputArgs(3));  //The maximum number of outputs

	//get the window record from the window record argument and get info from the window record
	PsychAllocInWindowRecordArg(1, kPsychArgRequired, &winRec);
	
	//return existing values
	PsychCopyOutFlagArg(1, kPsychArgOptional, winRec->stippleEnabled);
	PsychCopyOutDoubleArg(2,  kPsychArgOptional, (double)winRec->stippleFactor); 
	PsychAllocOutBooleanMatArg(3, kPsychArgOptional, 1, 16, 0, &oldPatternArray);
	ConvertShortToStippleArray(oldPatternArray, winRec->stipplePattern);
	
	//read in new values
	didChange=FALSE;
	isFlagThere=PsychAllocInFlagArg(2, kPsychArgOptional, &newEnableFlag);
	if(isFlagThere && *newEnableFlag != winRec->stippleEnabled){
		didChange=TRUE;
		winRec->stippleEnabled=*newEnableFlag;
	}
	
	isFactorThere=PsychAllocInDoubleArg(3, kPsychArgOptional, &newFactor);
	if(isFactorThere && (GLint)(*newFactor) != winRec->stippleFactor){
		didChange=TRUE;
		winRec->stippleFactor=(GLint)(*newFactor);
	}
	
	//NOTE: fix PsychAllocInFlagArgVector so that it limits to numInputVectorElements.  
	isPatternThere=PsychAllocInFlagArgVector(4, kPsychArgOptional, &numInputVectorElements, &newPatternArray);
	if(isPatternThere){
		if(numInputVectorElements != 16)
			PsychErrorExitMsg(PsychError_inputMatrixIllegalDimensionSize, "Argument \"stipplePattern\" should be a vector of 16 elements in size");
		ConvertStippleArrayToShort(newPatternArray, &stipplePatternTemp);
		if(stipplePatternTemp != winRec->stipplePattern){
			didChange=TRUE;
			winRec->stipplePattern=stipplePatternTemp;
		}
	}
	
	//Update GL context according to new settings. 
	if(didChange){   //avoids unnecessary context switches
		PsychSetGLContext(winRec);
		glLineStipple(winRec->stippleFactor, winRec->stipplePattern);
		if(winRec->stippleEnabled)
			glEnable(GL_LINE_STIPPLE);
		else
			glDisable(GL_LINE_STIPPLE);
	}
   
 	//All psychfunctions require this.
	return(PsychError_none);
}
Пример #5
0
void PsychRenderArc(unsigned int mode)
{
        PsychColorType			color;
        PsychRectType                   rect;
        double				*startAngle, *arcAngle, *penWidth, *penHeight;
	PsychWindowRecordType           *windowRecord;
	int				depthValue, whiteValue, colorPlaneSize, numColorPlanes;
	double                          dotSize;
        boolean				isArgThere;
	GLUquadric                      *diskQuadric = NULL;


	//get the window record from the window record argument and get info from the window record
	PsychAllocInWindowRecordArg(kPsychUseDefaultArgPosition, TRUE, &windowRecord);
	
	//Get the depth from the window, we need this to interpret the color argument.
	depthValue=PsychGetWindowDepthValueFromWindowRecord(windowRecord);
	numColorPlanes=PsychGetNumPlanesFromDepthValue(depthValue);
	colorPlaneSize=PsychGetColorSizeFromDepthValue(depthValue);

	//Get the color argument or use the default, then coerce to the form determened by the window depth.  
	isArgThere=PsychCopyInColorArg(kPsychUseDefaultArgPosition, FALSE, &color);
        if(!isArgThere){
                whiteValue=PsychGetWhiteValueFromDepthValue(depthValue);
                PsychLoadColorStruct(&color, kPsychIndexColor, whiteValue ); //index mode will coerce to any other.
        }
 	PsychCoerceColorModeFromSizes(numColorPlanes, colorPlaneSize, &color);
        
        // Get the rect to which the object should be inscribed: Default is "full screen"
        PsychMakeRect(rect, 0, 0, PsychGetWidthFromRect(windowRecord->rect), PsychGetHeightFromRect(windowRecord->rect));
        PsychCopyInRectArg(3, FALSE, rect);
        double w=PsychGetWidthFromRect(rect);
        double h=PsychGetHeightFromRect(rect);
        double cx, cy, aspect;
        PsychGetCenterFromRectAbsolute(rect, &cx, &cy);
        if (w==0 || h==0) PsychErrorExitMsg(PsychError_user, "Invalid rect (width or height equals zero) provided!");
        
	// Get start angle: 
	PsychAllocInDoubleArg(4, TRUE,  &startAngle);
	PsychAllocInDoubleArg(5, TRUE,  &arcAngle);

        if (mode==2) {
            // Get pen width and height:
            penWidth=NULL;
            penHeight=NULL;
            PsychAllocInDoubleArg(6, FALSE,  &penWidth);
            PsychAllocInDoubleArg(7, FALSE,  &penHeight);
            // Check if penWidth and penHeight spec'd. If so, they
            // need to be equal:
            if (penWidth && penHeight && (*penWidth!=*penHeight)) {
                PsychErrorExitMsg(PsychError_user, "penWidth and penHeight must be equal on OS-X if both are specified!");
            }
            dotSize=1;
            if (penWidth) dotSize = *penWidth;
            if (penHeight) dotSize = *penHeight;
        }
        
        // Setup OpenGL context:
	PsychSetGLContext(windowRecord);
	PsychUpdateAlphaBlendingFactorLazily(windowRecord);
	PsychSetGLColor(&color, depthValue);
        
        // Backup our modelview matrix:
        glMatrixMode(GL_MODELVIEW);
        glPushMatrix();

	// Position disk at center of rect:
        glTranslated(cx, cy, 0);
        
        // Scale in order to fit to rect in case w!=h:
        glScaled(1.0, -h/w, 1.0);
        
        // Draw filled partial disk:
        diskQuadric=gluNewQuadric();
        
        switch (mode) {
            case 1: // One pixel thin arc: InnerRadius = OuterRadius - 1
                gluPartialDisk(diskQuadric, (w/2) - 1.0, w/2, w, 2, *startAngle, *arcAngle);
                break;
            case 2: // dotSize thick arc:  InnerRadius = OuterRadius - dotsize
                gluPartialDisk(diskQuadric, (dotSize < (w/2)) ? (w/2) - dotSize : 0, w/2, w, 2, *startAngle, *arcAngle);
                break;
            case 3: // Filled arc:
                gluPartialDisk(diskQuadric, 0, w/2, w, 1, *startAngle, *arcAngle);
                break;
        }

	gluDeleteQuadric(diskQuadric);
	
        // Restore old matrix:
        glPopMatrix();

	return;
}
Пример #6
0
PsychError MACHPRIORITYMachPriority(void) 
{
    //double 			*returnValue;
    //int			newPriority;
    const char 			*outerStructFieldNames[]={"thread", "flavor", "policy"};
    const char 			*policyStructFieldNames[]={"period", "computation", "constraint", "preemptible"};
    int 			numOuterStructDimensions=1, numOuterStructFieldNames=3, numPolicyStructDimensions=1, numPolicyStructFieldNames=4;
    PsychGenericScriptType	*outerStructArray, *policyStructArray;
    int 			kernError, numInputArgs;
    thread_act_t 		threadID;
    static thread_policy_flavor_t	currentThreadFlavor=THREAD_STANDARD_POLICY;
    struct			thread_time_constraint_policy	oldPolicyInfo, newPolicyInfo;
    mach_msg_type_number_t	msgTypeNumber;
    boolean_t			getDefault;
    char 			*flavorStr;
    boolean			setNewMode;
    double			*periodArg, *computationArg, *constraintArg, *preemptibleArg;
    char 			errorMessageStr[256];
    	 



    //check to see if the user supplied superfluous arguments
    PsychErrorExit(PsychCapNumOutputArgs(1));
    PsychErrorExit(PsychCapNumInputArgs(4)); //actually we permit only zero or three arguments.
    numInputArgs=PsychGetNumInputArgs();
    if(numInputArgs==4)
        setNewMode=TRUE;
    else if(numInputArgs==0)
        setNewMode=FALSE;
    else
        PsychErrorExitMsg(PsychError_user,"Incorrect number of arguments.  Either zero or four arguments accepted");
        

    //read the current settings
    threadID= mach_thread_self();
    currentThreadFlavor=THREAD_TIME_CONSTRAINT_POLICY;
    msgTypeNumber=THREAD_TIME_CONSTRAINT_POLICY_COUNT;
    getDefault=FALSE;
    kernError= thread_policy_get(threadID, currentThreadFlavor, (int *)&oldPolicyInfo, &msgTypeNumber, &getDefault);
    if(kernError != KERN_SUCCESS)
        PsychErrorExitMsg(PsychError_internal,"\"thread_policy_get()\" returned and error when reading current thread policy");
    
    

    //fill in the outgoig struct with current thread settings values.
    //outer struct
    PsychAllocOutStructArray(1, FALSE, numOuterStructDimensions, numOuterStructFieldNames, outerStructFieldNames, &outerStructArray);
    PsychSetStructArrayDoubleElement("thread", 0, (double)threadID, outerStructArray);
    flavorStr=GetFlavorStringFromFlavorConstant(currentThreadFlavor);
    PsychSetStructArrayStringElement("flavor", 0, flavorStr, outerStructArray);
    //enclosed policy struct
    PsychAllocOutStructArray(-1, FALSE, numPolicyStructDimensions, numPolicyStructFieldNames, policyStructFieldNames, &policyStructArray);
    PsychSetStructArrayDoubleElement("period", 0, (double)oldPolicyInfo.period, policyStructArray);
    PsychSetStructArrayDoubleElement("computation", 0, (double)oldPolicyInfo.computation, policyStructArray);
    PsychSetStructArrayDoubleElement("constraint", 0, (double)oldPolicyInfo.constraint, policyStructArray);
    PsychSetStructArrayDoubleElement("preemptible", 0, (double)oldPolicyInfo.preemptible, policyStructArray);
    PsychSetStructArrayStructElement("policy",0, policyStructArray, outerStructArray);
    
    //Set the priority 
    if(setNewMode){
        //if there is only one argument then it must be the flavor argument re
        PsychAllocInDoubleArg(1, TRUE, &periodArg);
        PsychAllocInDoubleArg(2, TRUE, &computationArg);
        PsychAllocInDoubleArg(3, TRUE, &constraintArg);
        PsychAllocInDoubleArg(4, TRUE, &preemptibleArg);
        newPolicyInfo.period=(uint32_t)*periodArg;
	newPolicyInfo.computation=(uint32_t)*computationArg;
	newPolicyInfo.constraint=(uint32_t)*constraintArg;
	newPolicyInfo.preemptible=(boolean_t)*preemptibleArg;

	kernError= thread_policy_set(threadID, THREAD_TIME_CONSTRAINT_POLICY, (int *)&newPolicyInfo, THREAD_TIME_CONSTRAINT_POLICY_COUNT);
	if(kernError != KERN_SUCCESS){
		sprintf(errorMessageStr,"%s%d", "\"thread_policy_set()\" returned and error when setting new thread policy: ", (int)kernError);
		PsychErrorExitMsg(PsychError_internal, errorMessageStr);
		}
    }

        
    return(PsychError_none);	
}