t_cplx square(t_coeff col, double x, double y) { t_cplx z; (void)col; (void)x; (void)y; z.r = RANDR(0, 1.0) - 0.5; z.i = RANDR (0, 1.0) - 0.5; return (z); }
t_cplx noise(t_coeff col, double x, double y) { double theta; t_cplx z; double r; (void)col; theta = RANDR(0, 1.0); r = RANDR(0, 1.0); z.r = theta * x * cos(2.0 * M_PI * r); z.i = theta * y * sin(2.0 * M_PI * r); return (z); }
t_cplx blur(t_coeff col, double x, double y) { double theta; t_cplx z; double r; (void)col; (void)x; (void)y; theta = RANDR(0, 1.0); r = RANDR(0, 1.0); z.r = theta * cos(2.0 * M_PI * r); z.i = theta * sin(2.0 * M_PI * r); return (z); }