Пример #1
0
RNBoolean R3Contains(const R3Box& box, const R3Point& point)
{
    // Return whether box contains point
    if (box.IsEmpty()) return FALSE;
    if (RNIsLess(point.X(), box.XMin())) return FALSE;
    if (RNIsLess(point.Y(), box.YMin())) return FALSE;
    if (RNIsLess(point.Z(), box.ZMin())) return FALSE;
    if (RNIsGreater(point.X(), box.XMax())) return FALSE;
    if (RNIsGreater(point.Y(), box.YMax())) return FALSE;
    if (RNIsGreater(point.Z(), box.ZMax())) return FALSE;
    return TRUE;
}
Пример #2
0
RNBoolean R3Contains(const R3Box& box, const R3Sphere& sphere)
{
    // Return whether box contains sphere 
    if (box.IsEmpty()) return FALSE;
    if (sphere.IsEmpty()) return TRUE;
    if (RNIsLess(sphere.Center().X() - sphere.Radius(), box.XMin())) return FALSE;
    if (RNIsLess(sphere.Center().Y() - sphere.Radius(), box.YMin())) return FALSE;
    if (RNIsLess(sphere.Center().Z() - sphere.Radius(), box.ZMin())) return FALSE;
    if (RNIsGreater(sphere.Center().X() + sphere.Radius(), box.XMax())) return FALSE;
    if (RNIsGreater(sphere.Center().Y() + sphere.Radius(), box.YMax())) return FALSE;
    if (RNIsGreater(sphere.Center().Z() + sphere.Radius(), box.ZMax())) return FALSE;
    return TRUE;
}
Пример #3
0
RNBoolean R3Contains(const R3Box& box1, const R3Box& box2) 
{
    // Return whether box1 contains box2
    if (box1.IsEmpty()) return FALSE;
    if (box2.IsEmpty()) return TRUE;
    if (RNIsLess(box2.XMin(), box1.XMin())) return FALSE;
    if (RNIsLess(box2.YMin(), box1.YMin())) return FALSE;
    if (RNIsLess(box2.ZMin(), box1.ZMin())) return FALSE;
    if (RNIsGreater(box2.XMax(), box1.XMax())) return FALSE;
    if (RNIsGreater(box2.YMax(), box1.YMax())) return FALSE;
    if (RNIsGreater(box2.ZMax(), box1.ZMax())) return FALSE;
    return TRUE;
}
Пример #4
0
RNLength R2Distance(const R2Point& point, const R2Box& box)
{
    // Find axial distances from point to box
    RNLength dx, dy;
    if (RNIsGreater(point.X(), box.XMax())) dx = point.X() - box.XMax();
    else if (RNIsLess(point.X(), box.XMin())) dx = box.XMin()- point.X();
    else dx = 0.0;
    if (RNIsGreater(point.Y(), box.YMax())) dy = point.Y() - box.YMax();
    else if (RNIsLess(point.Y(), box.YMin())) dy = box.YMin()- point.Y();
    else dy = 0.0;
    
    // Return distance between point and closest point in box 
    if (dy == 0.0) return dx;
    else if (dx == 0.0) return dy;
    else return sqrt(dx*dx + dy*dy);
}
Пример #5
0
RNBoolean R3Contains(const R3Sphere& sphere1, const R3Sphere& sphere2) 
{
    // Return whether sphere1 contains sphere2
    RNLength d = R3Distance(sphere1.Center(), sphere2.Center());
    return RNIsLess(d + sphere2.Radius(), sphere1.Radius());
}