Пример #1
0
media_auditor::summary media_auditor::audit_media(const char *validation)
{
	// start fresh
	m_record_list.reset();

	// store validation for later
	m_validation = validation;

// temporary hack until romload is update: get the driver path and support it for
// all searches
const char *driverpath = m_enumerator.config().devicelist().find("root")->searchpath();

	// iterate over ROM sources and regions
	int found = 0;
	int required = 0;
	int sharedFound = 0;
	int sharedRequired = 0;
	for (const rom_source *source = rom_first_source(m_enumerator.config()); source != NULL; source = rom_next_source(*source))
	{
		// determine the search path for this source and iterate through the regions
		m_searchpath = source->searchpath();

		// also determine if this is the driver's specific ROMs or not
		bool source_is_gamedrv = (dynamic_cast<const driver_device *>(source) != NULL);

		// now iterate over regions and ROMs within
		for (const rom_entry *region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
		{
// temporary hack: add the driver path & region name
astring combinedpath(source->searchpath(), ";", driverpath);
if(ROMREGION_ISLOADBYNAME(region))
{
	combinedpath=combinedpath.cat(";");
	combinedpath=combinedpath.cat(ROMREGION_GETTAG(region));
}
m_searchpath = combinedpath;

			for (const rom_entry *rom = rom_first_file(region); rom; rom = rom_next_file(rom))
			{
				hash_collection hashes(ROM_GETHASHDATA(rom));
				bool shared = also_used_by_parent(hashes) >= 0;

				// if a dump exists, then at least one entry is required
				if (!hashes.flag(hash_collection::FLAG_NO_DUMP))
				{
					required++;
					if (shared)
					{
						sharedRequired++;
					}
				}

				// audit a file
				audit_record *record = NULL;
				if (ROMREGION_ISROMDATA(region))
					record = audit_one_rom(rom);

				// audit a disk
				else if (ROMREGION_ISDISKDATA(region))
					record = audit_one_disk(rom);

				// skip if no record
				if (record == NULL)
					continue;

				// if we got a record back,
				if (record->status() != audit_record::STATUS_NOT_FOUND && source_is_gamedrv)
				{
					found++;
					if (shared)
					{
						sharedFound++;
					}
				}
			}
		}
	}

	// if we found nothing unique to this set & the set needs roms that aren't in the parent or the parent isn't found either, then we don't have the set at all
	if (found == sharedFound && required > 0 && (required != sharedRequired || sharedFound == 0))
		m_record_list.reset();

	// return a summary
	return summarize();
}
Пример #2
0
int audit_images(core_options *options, const game_driver *gamedrv, UINT32 validation, audit_record **audit)
{
	machine_config *config = global_alloc(machine_config(gamedrv->machine_config));
	const rom_entry *region, *rom;
	const rom_source *source;
	audit_record *record;
	int anyfound = FALSE;
	int anyrequired = FALSE;
	int allshared = TRUE;
	int records;

	/* determine the number of records we will generate */
	records = 0;
	for (source = rom_first_source(gamedrv, config); source != NULL; source = rom_next_source(gamedrv, config, source))
	{
		int source_is_gamedrv = rom_source_is_gamedrv(gamedrv, source);
		for (region = rom_first_region(gamedrv, source); region != NULL; region = rom_next_region(region))
			for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom))
				if (ROMREGION_ISROMDATA(region) || ROMREGION_ISDISKDATA(region))
				{
					if (source_is_gamedrv && !ROM_ISOPTIONAL(rom) && !ROM_NOGOODDUMP(rom))
					{
						anyrequired = TRUE;

						if (allshared && !rom_used_by_parent(gamedrv, rom, NULL))
							allshared = FALSE;
					}
					records++;
				}
	}

	if (records > 0)
	{
		/* allocate memory for the records */
		*audit = global_alloc_array_clear(audit_record, records);
		record = *audit;

		/* iterate over ROM sources and regions */
		for (source = rom_first_source(gamedrv, config); source != NULL; source = rom_next_source(gamedrv, config, source))
		{
			int source_is_gamedrv = rom_source_is_gamedrv(gamedrv, source);
			for (region = rom_first_region(gamedrv, source); region != NULL; region = rom_next_region(region))
			{
				const char *regiontag = ROMREGION_ISLOADBYNAME(region) ? ROM_GETNAME(region) : NULL;
				for (rom = rom_first_file(region); rom; rom = rom_next_file(rom))
				{
					/* audit a file */
					if (ROMREGION_ISROMDATA(region))
					{
						audit_one_rom(options, rom, regiontag, gamedrv, validation, record);
					}

					/* audit a disk */
					else if (ROMREGION_ISDISKDATA(region))
					{
						audit_one_disk(options, rom, gamedrv, validation, record);
					}

					else
					{
						continue;
					}

					if (source_is_gamedrv && record->status != AUDIT_STATUS_NOT_FOUND && (allshared || !rom_used_by_parent(gamedrv, rom, NULL)))
						anyfound = TRUE;

					record++;
				}
			}
		}
	}

	/* if we found nothing, we don't have the set at all */
	if (!anyfound && anyrequired)
	{
		global_free(*audit);
		*audit = NULL;
		records = 0;
	}

	global_free(config);
	return records;
}