XnStatus XnShiftToDepthStreamHelper::OnShiftToDepthPropertyValueChanged() { XnStatus nRetVal = XN_STATUS_OK; XnShiftToDepthConfig Config; nRetVal = GetShiftToDepthConfig(Config); XN_IS_STATUS_OK(nRetVal); nRetVal = XnShiftToDepthUpdate(&m_ShiftToDepthTables, &Config); XN_IS_STATUS_OK(nRetVal); nRetVal = RaiseChangeEvents(); XN_IS_STATUS_OK(nRetVal); return (XN_STATUS_OK); }
XnStatus XnShiftToDepthStreamHelper::OnDeviceS2DTablesSizeChanged() { XnStatus nRetVal = XN_STATUS_OK; // free the tables, and re-init them XnShiftToDepthFree(&m_ShiftToDepthTables); XnShiftToDepthConfig Config; nRetVal = GetShiftToDepthConfig(Config); XN_IS_STATUS_OK(nRetVal); nRetVal = XnShiftToDepthInit(&m_ShiftToDepthTables, &Config); XN_IS_STATUS_OK(nRetVal); nRetVal = RaiseChangeEvents(); XN_IS_STATUS_OK(nRetVal); return (XN_STATUS_OK); }
XnStatus XnShiftToDepthStreamHelper::OnDeviceS2DTablesSizeChanged() { XnStatus nRetVal = XN_STATUS_OK; // free the tables, and re-init them XnShiftToDepthFree(&m_ShiftToDepthTables); XnShiftToDepthConfig Config; nRetVal = GetShiftToDepthConfig(Config); XN_IS_STATUS_OK(nRetVal); nRetVal = XnShiftToDepthInit(&m_ShiftToDepthTables, &Config); XN_IS_STATUS_OK(nRetVal); // replace tables buffers m_ShiftToDepthTable.ReplaceBuffer(m_ShiftToDepthTables.pShiftToDepthTable, m_ShiftToDepthTables.nShiftsCount * sizeof(OniDepthPixel)); m_DepthToShiftTable.ReplaceBuffer(m_ShiftToDepthTables.pDepthToShiftTable, m_ShiftToDepthTables.nDepthsCount * sizeof(XnUInt16)); nRetVal = RaiseChangeEvents(); XN_IS_STATUS_OK(nRetVal); return (XN_STATUS_OK); }