MutableMesh<ELEMENT_DIM, SPACE_DIM>::MutableMesh(std::vector<Node<SPACE_DIM> *> nodes) { this->mMeshChangesDuringSimulation = true; Clear(); for (unsigned index=0; index<nodes.size(); index++) { Node<SPACE_DIM>* p_temp_node = nodes[index]; this->mNodes.push_back(p_temp_node); } mAddedNodes = true; NodeMap node_map(nodes.size()); ReMesh(node_map); }
Cylindrical2dMesh::Cylindrical2dMesh(double width, std::vector<Node<2>* > nodes) : MutableMesh<2,2>(), mWidth(width) { assert(width > 0.0); // mMismatchedBoundaryElements = false; for (unsigned index=0; index<nodes.size(); index++) { Node<2>* p_temp_node = nodes[index]; double x = p_temp_node->rGetLocation()[0]; UNUSED_OPT(x); // Fix optimised build assert( 0 <= x && x < width); mNodes.push_back(p_temp_node); } NodeMap node_map(nodes.size()); ReMesh(node_map); }
void MutableMesh<ELEMENT_DIM, SPACE_DIM>::ReMesh() { NodeMap map(GetNumNodes()); ReMesh(map); }