void HandleLoadMenu(int cset) { char filename[MAX_CSETNAMELEN + CSET_EXTLEN + 1]; if (cset == -1) { MakeLoadAndSaveMenus(); CurveMenuInit(); } else { (void)strcpy(filename, CSetNames[cset]); (void)strcat(filename, CSET_EXT); if (ReadCSetFromFile(filename) == 0) { glutSetMenu(SaveMenu); glutChangeToMenuEntry(1, CSetNames[cset], cset); ComputeCSetAndMakeLists(); SetWindowTitles(CSetNames[cset]); RedisplayBoth(); } } }
void motion(char *file){ if(ReadCSetFromFile(file) == 0) ComputeCSetAndMakeLists(); }