void RegisterUserMessages() { usermessages->Register("Geiger", 1); // geiger info data usermessages->Register("Train", 1); // train control data usermessages->Register("HudText", -1); usermessages->Register("SayText", -1); usermessages->Register("SayText2", -1); usermessages->Register("TextMsg", -1); usermessages->Register("ResetHUD", 1); // called every respawn usermessages->Register("GameTitle", 0); // show game title usermessages->Register("ItemPickup", -1); // for item history on screen usermessages->Register("ShowMenu", -1); // show hud menu usermessages->Register("Shake", 13); // shake view usermessages->Register("Fade", 10); // fade HUD in/out usermessages->Register("VGUIMenu", -1); // Show VGUI menu usermessages->Register("Rumble", 3); // Send a rumble to a controller usermessages->Register("CloseCaption", -1); // Show a caption (by string id number)(duration in 10th of a second) usermessages->Register("SendAudio", -1); // play radion command usermessages->Register("VoiceMask", VOICE_MAX_PLAYERS_DW * 4 * 2 + 1); usermessages->Register("RequestState", 0); usermessages->Register("Damage", -1); // for HUD damage indicators usermessages->Register("HintText", -1); // Displays hint text display usermessages->Register("KeyHintText", -1); // Displays hint text display usermessages->Register("HudMsg", -1); usermessages->Register("AmmoDenied", 2); usermessages->Register("AchievementEvent", -1); usermessages->Register("UpdateRadar", -1); usermessages->Register("VoiceSubtitle", 3); usermessages->Register("HudNotify", 1); usermessages->Register("HudNotifyCustom", -1); usermessages->Register("PlayerStatsUpdate", -1); usermessages->Register("CallVoteFailed", -1); usermessages->Register("VoteStart", -1); usermessages->Register("VotePass", -1); usermessages->Register("VoteFailed", -1); usermessages->Register("VoteSetup", -1); #ifndef _X360 // NVNT register haptic user messages RegisterHapticMessages(); #endif }
void RegisterUserMessages( void ) { usermessages->Register( "Geiger", 1 ); usermessages->Register( "Train", 1 ); usermessages->Register( "HudText", -1 ); usermessages->Register( "SayText", -1 ); usermessages->Register( "SayText2", -1 ); usermessages->Register( "TextMsg", -1 ); usermessages->Register( "HudMsg", -1 ); usermessages->Register( "ResetHUD", 1); // called every respawn usermessages->Register( "GameTitle", 0 ); usermessages->Register( "ItemPickup", -1 ); usermessages->Register( "ShowMenu", -1 ); usermessages->Register( "Shake", 13 ); usermessages->Register( "Fade", 10 ); usermessages->Register( "VGUIMenu", -1 ); // Show VGUI menu usermessages->Register( "Rumble", 3 ); // Send a rumble to a controller usermessages->Register( "Battery", 2 ); usermessages->Register( "Damage", 18 ); // BUG: floats are sent for coords, no variable bitfields in hud & fixed size Msg usermessages->Register( "VoiceMask", VOICE_MAX_PLAYERS_DW*4 * 2 + 1 ); usermessages->Register( "RequestState", 0 ); usermessages->Register( "CloseCaption", -1 ); // Show a caption (by string id number)(duration in 10th of a second) usermessages->Register( "HintText", -1 ); // Displays hint text display usermessages->Register( "KeyHintText", -1 ); // Displays hint text display usermessages->Register( "SquadMemberDied", 0 ); usermessages->Register( "AmmoDenied", 2 ); usermessages->Register( "CreditsMsg", 1 ); usermessages->Register( "LogoTimeMsg", 4 ); usermessages->Register( "AchievementEvent", -1 ); usermessages->Register( "UpdateJalopyRadar", -1 ); #ifndef _X360 // NVNT register haptic user messages RegisterHapticMessages(); #endif #ifdef SecobMod__USE_PLAYERCLASSES usermessages->Register( "SSPlayerClassesBGCheck", -1 ); usermessages->Register( "ShowSSPlayerClasses", -1 ); usermessages->Register( "ForceHUDReload", -1 ); #endif //SecobMod__USE_PLAYERCLASSES }
void RegisterUserMessages() { usermessages->Register("Geiger", 1); // geiger info data usermessages->Register("Train", 1); // train control data usermessages->Register("HudText", -1); usermessages->Register("SayText", -1); usermessages->Register("SayText2", -1); usermessages->Register("TextMsg", -1); usermessages->Register("ResetHUD", 1); // called every respawn usermessages->Register("GameTitle", 0); // show game title usermessages->Register("ItemPickup", -1); // for item history on screen usermessages->Register("ShowMenu", -1); // show hud menu usermessages->Register("Shake", 13); // shake view usermessages->Register("Fade", 10); // fade HUD in/out usermessages->Register("VGUIMenu", -1); // Show VGUI menu usermessages->Register("Rumble", 3); // Send a rumble to a controller usermessages->Register("CloseCaption", -1); // Show a caption (by string id number)(duration in 10th of a second) usermessages->Register("SendAudio", -1); // play radion command usermessages->Register("VoiceMask", VOICE_MAX_PLAYERS_DW * 4 * 2 + 1); usermessages->Register("RequestState", 0); usermessages->Register("Damage", -1); // for HUD damage indicators usermessages->Register("HintText", -1); // Displays hint text display usermessages->Register("KeyHintText", -1); // Displays hint text display usermessages->Register("HudMsg", -1); usermessages->Register("AmmoDenied", 2); usermessages->Register("AchievementEvent", -1); usermessages->Register("UpdateRadar", -1); usermessages->Register("VoiceSubtitle", 3); usermessages->Register("HudNotify", 1); usermessages->Register("HudNotifyCustom", -1); usermessages->Register("PlayerStatsUpdate", -1); usermessages->Register("PlayerIgnited", 3); usermessages->Register("PlayerIgnitedInv", 3); usermessages->Register("HudArenaNotify", 2); usermessages->Register("UpdateAchievement", -1); usermessages->Register("TrainingMsg", -1); usermessages->Register("TrainingObjective", -1); usermessages->Register("DamageDodged", -1); usermessages->Register("PlayerJarated", 2); usermessages->Register("PlayerExtinguished", 2); usermessages->Register("PlayerJaratedFade", 2); usermessages->Register("PlayerShieldBlocked", 2); usermessages->Register("BreakModel", -1); usermessages->Register("CheapBreakModel", -1); usermessages->Register("BreakModel_Pumpkin", -1); usermessages->Register("BreakModelRocketDud", -1); usermessages->Register("CallVoteFailed", -1); usermessages->Register("VoteStart", -1); usermessages->Register("VotePass", -1); usermessages->Register("VoteFailed", 2); usermessages->Register("VoteSetup", -1); usermessages->Register("PlayerBonusPoints", 3); usermessages->Register("RDTeamPointsChanged", 4); usermessages->Register("SpawnFlyingBird", -1); usermessages->Register("PlayerGodRayEffect", -1); usermessages->Register("PlayerTeleportHomeEffect", -1); usermessages->Register("MVMStatsReset", -1); usermessages->Register("MVMPlayerEvent", -1); usermessages->Register("MVMResetPlayerStats", -1); usermessages->Register("MVMWaveFailed", 0); usermessages->Register("MVMAnnouncement", 2); usermessages->Register("MVMPlayerUpgradedEvent", 9); usermessages->Register("MVMVictory", 2); usermessages->Register("MVMWaveChange", 15); usermessages->Register("MVMLocalPlayerUpgradesClear", 1); usermessages->Register("MVMLocalPlayerUpgradesValue", 6); usermessages->Register("MVMResetPlayerWaveSpendingStats", 1); usermessages->Register("MVMLocalPlayerWaveSpendingValue", 12); usermessages->Register("MVMResetPlayerUpgradeSpending", -1); usermessages->Register("MVMServerKickTimeUpdate", 1); usermessages->Register("PlayerLoadoutUpdated", -1); usermessages->Register("PlayerTauntSoundLoopStart", -1); usermessages->Register("PlayerTauntSoundLoopEnd", -1); usermessages->Register("WarKilledOther", -1); usermessages->Register("ForcePlayerViewAngles", -1); usermessages->Register("BonusDucks", 2); usermessages->Register("EOTLDuckEvent", 7); usermessages->Register("PlayerPickupWeapon", -1); usermessages->Register("QuestObjectiveCompleted", 14); #ifndef _X360 // NVNT register haptic user messages RegisterHapticMessages(); #endif }