void SceneEditorScreenMain::UnloadResources() { SafeRelease(scenePreviewDialog); SafeRelease(helpDialog); SafeRelease(textureTrianglesDialog); SafeRelease(settingsDialog); ReleaseNodeDialogs(); ReleaseBodyList(); HintManager::Instance()->Release(); PropertyControlCreator::Instance()->Release(); }
void SceneEditorScreenMain::UnloadResources() { SafeRelease(helpDialog); SafeRelease(textureConverterDialog); SafeRelease(textureTrianglesDialog); SafeRelease(sceneInfoButton); SafeRelease(settingsDialog); SafeRelease(sceneGraphButton); SafeRelease(dataGraphButton); SafeRelease(entitiesButton); ReleaseNodeDialogs(); SafeRelease(menuPopup); SafeRelease(propertiesButton); SafeRelease(libraryControl); SafeRelease(libraryButton); SafeRelease(fileSystemDialog); SafeRelease(particlesEditor); ReleaseBodyList(); ReleaseTopMenu(); HintManager::Instance()->Release(); PropertyControlCreator::Instance()->Release(); ErrorNotifier::Instance()->Release(); UNDOManager::Instance()->Release(); }