bool CheckContainmentSpheres(bool remove_prison = false) { if (!instance) return false; auiContainmentSphereGUIDs[0] = instance->GetData64( ANOMALUS_CONTAINMET_SPHERE); auiContainmentSphereGUIDs[1] = instance->GetData64( ORMOROKS_CONTAINMET_SPHERE); auiContainmentSphereGUIDs[2] = instance->GetData64( TELESTRAS_CONTAINMET_SPHERE); GameObject *ContainmentSpheres[DATA_CONTAINMENT_SPHERES]; for (uint8 i = 0; i < DATA_CONTAINMENT_SPHERES; ++i) { ContainmentSpheres[i] = instance->instance->GetGameObject( auiContainmentSphereGUIDs[i]); if (!ContainmentSpheres[i]) return false; if (ContainmentSpheres[i]->GetGoState() != GO_STATE_ACTIVE) return false; } if (remove_prison) RemovePrison(true); return true; }
bool CheckSpheres() { for (uint8 i = 0; i < 2; ++i) if (!instance->GetData(DATA_SPHERE_1 + i)) return false; RemovePrison(); return true; }
void Reset() override { Initialize(); _intenseColdList.clear(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); RemovePrison(CheckContainmentSpheres()); _Reset(); }
void Reset() override { Initialize(); intenseColdList.clear(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); RemovePrison(CheckContainmentSpheres()); instance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED); }
bool CheckContainmentSpheres(bool removePrison = false) { for (uint32 i = ANOMALUS_CONTAINMET_SPHERE; i < (ANOMALUS_CONTAINMET_SPHERE + DATA_CONTAINMENT_SPHERES); ++i) { GameObject* containmentSpheres = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(i)); if (!containmentSpheres || containmentSpheres->GetGoState() != GO_STATE_ACTIVE) return false; } if (removePrison) RemovePrison(true); return true; }
void Reset() { uiCrystalfireBreathTimer = 10*IN_MILLISECONDS; uiCrystalChainsTimer = 20*IN_MILLISECONDS; uiCrystalizeTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS); uiTailSweepTimer = 5*IN_MILLISECONDS; bEnrage = false; lIntenseColdPlayers.clear(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); RemovePrison(CheckContainmentSpheres()); if (pInstance) pInstance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED); }
void Reset() { uiCrystalfireBreathTimer = 14*IN_MILLISECONDS; uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS); uiTailSweepTimer = 5*IN_MILLISECONDS; bEnrage = false; intenseCold = true; intenseColdList.clear(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); RemovePrison(CheckContainmentSpheres()); instance->SetBossState(DATA_KERISTRASZA, NOT_STARTED); }
void Reset() { uiCrystalfireBreathTimer = 14*IN_MILLISECONDS; uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS); uiTailSweepTimer = 5*IN_MILLISECONDS; bEnrage = false; uiCheckIntenseColdTimer = 2*IN_MILLISECONDS; bMoreThanTwoIntenseCold = false; me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); RemovePrison(CheckContainmentSpheres()); if (instance) instance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED); }
bool CheckContainmentSpheres(bool remove_prison = false) { ContainmentSphereGUIDs[0] = instance->GetGuidData(ANOMALUS_CONTAINMENT_SPHERE); ContainmentSphereGUIDs[1] = instance->GetGuidData(ORMOROKS_CONTAINMENT_SPHERE); ContainmentSphereGUIDs[2] = instance->GetGuidData(TELESTRAS_CONTAINMENT_SPHERE); for (uint8 i = 0; i < DATA_CONTAINMENT_SPHERES; ++i) { GameObject* ContainmentSphere = ObjectAccessor::GetGameObject(*me, ContainmentSphereGUIDs[i]); if (!ContainmentSphere) return false; if (ContainmentSphere->GetGoState() != GO_STATE_ACTIVE) return false; } if (remove_prison) RemovePrison(true); return true; }
bool CheckSpheres() { if(!pInstance) return false; uiSphereGuids[0] = pInstance->GetData64(DATA_SPHERE1); uiSphereGuids[1] = pInstance->GetData64(DATA_SPHERE2); GameObject *pSpheres[2]; for (uint8 i=0; i < 2; ++i) { pSpheres[i] = pInstance->instance->GetGameObject(uiSphereGuids[i]); if (!pSpheres[i]) return false; if (pSpheres[i]->GetGoState() != GO_STATE_ACTIVE) return false; } RemovePrison(); return true; }
void SetData(uint32 type, uint32) { if (type == me->GetEntry() && CanRemovePrison()) RemovePrison(true); }
void Reset() { BossAI::Reset(); RemovePrison(CanRemovePrison()); aGuids.clear(); }