void CMUSHclientDoc::OnGameResetalltimers() { ResetAllTimers (GetTimerMap ()); // do plugins for (PluginListIterator pit = m_PluginList.begin (); pit != m_PluginList.end (); ++pit) { m_CurrentPlugin = *pit; if (m_CurrentPlugin->m_bEnabled) ResetAllTimers (GetTimerMap ()); } // end of doing each plugin m_CurrentPlugin = NULL; }
void CMUSHclientDoc::ResetTimers() { ResetAllTimers (GetTimerMap ()); } // end of CMUSHclientDoc::ResetTimers