Пример #1
0
LOCAL_C TInt ScreenDeviceChanged()
    {
    static TInt w = -1;
    static TInt h = -1;
    const TSize screenSize = EpocSdlEnv::WindowSize();
    if(w != screenSize.iWidth || h != screenSize.iHeight)
        {
        SDL_PrivateResize(screenSize.iWidth, screenSize.iHeight);
      //  EpocSdlEnv::WaitDeviceChange();          
        w = screenSize.iWidth;
        h = screenSize.iHeight;
        }
    return 0;
    }
Пример #2
0
void NX_PumpEvents (_THIS)
{
    GR_EVENT         event ;
    static GR_BUTTON last_button_down = 0 ;

    GrCheckNextEvent (& event) ;
    while (event.type != GR_EVENT_TYPE_NONE) {

        // dispatch event
        switch (event.type) {
            case GR_EVENT_TYPE_MOUSE_ENTER :
            {
                Dprintf ("mouse enter\n") ;
                SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS) ;
                break ;
            }

            case GR_EVENT_TYPE_MOUSE_EXIT :
            {
                Dprintf ("mouse exit\n") ;
                SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS) ;
                break ;
            }

            case GR_EVENT_TYPE_FOCUS_IN :
            {
                Dprintf ("focus in\n") ;
                SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS) ;
                break ;
            }

            case GR_EVENT_TYPE_FOCUS_OUT :
            {
                Dprintf ("focus out\n") ;
                SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS) ;
                break ;
            }

            case GR_EVENT_TYPE_MOUSE_MOTION :
            {               
                Dprintf ("mouse motion\n") ;

                if (SDL_VideoSurface) {
                    if (currently_fullscreen) {
                        if (check_boundary (this, event.button.x, event.button.y)) {
                            SDL_PrivateMouseMotion (0, 0, event.button.x - OffsetX, 
                                event.button.y - OffsetY) ;
                        }
                    } else {
                        SDL_PrivateMouseMotion (0, 0, event.button.x, event.button.y) ;
                    }
                }
                break ;
            }

            case GR_EVENT_TYPE_BUTTON_DOWN :
            {
                int button = event.button.buttons ;
                
                Dprintf ("button down\n") ;

                switch (button) {
                    case MWBUTTON_L :
                        button = 1 ;
                        break ;
                    case MWBUTTON_M :
                        button = 2 ;
                        break ;
                    case MWBUTTON_R :
                        button = 3 ;
                        break ;
                    default :
                        button = 0 ;
                }
                last_button_down = button ;
                
                if (currently_fullscreen) {
                    if (check_boundary (this, event.button.x, event.button.y)) {
                        SDL_PrivateMouseButton (SDL_PRESSED, button, 
                            event.button.x - OffsetX, event.button.y - OffsetY) ;
                    }
                } else {
                    SDL_PrivateMouseButton (SDL_PRESSED, button, 
                        event.button.x, event.button.y) ;
                }
                break ;
            }

            // do not konw which button is released
            case GR_EVENT_TYPE_BUTTON_UP :
            {   
                Dprintf ("button up\n") ;

                if (currently_fullscreen) {
                    if (check_boundary (this, event.button.x, event.button.y)) {
                        SDL_PrivateMouseButton (SDL_RELEASED, last_button_down, 
                            event.button.x - OffsetX, event.button.y - OffsetY) ;
                    }
                } else {
                    SDL_PrivateMouseButton (SDL_RELEASED, last_button_down, 
                        event.button.x, event.button.y) ;
                }
                last_button_down = 0 ;
                break ;
            }

            case GR_EVENT_TYPE_KEY_DOWN :
            {
                SDL_keysym keysym ;

                Dprintf ("key down\n") ;
                SDL_PrivateKeyboard (SDL_PRESSED,
                    NX_TranslateKey (& event.keystroke, & keysym)) ;
                break ;
            }

            case GR_EVENT_TYPE_KEY_UP :
            {
                SDL_keysym keysym ;

                Dprintf ("key up\n") ;
                SDL_PrivateKeyboard (SDL_RELEASED,
                    NX_TranslateKey (& event.keystroke, & keysym)) ;
                break ;
            }

            case GR_EVENT_TYPE_CLOSE_REQ :
            {
                Dprintf ("close require\n") ;
                SDL_PrivateQuit () ;
                break ;
            }

            case GR_EVENT_TYPE_EXPOSURE :
            {
                Dprintf ("event_type_exposure\n") ;
                if (SDL_VideoSurface) {
                    NX_RefreshDisplay (this) ;//, & event.exposure) ;
                }
                break ;
            }

            case GR_EVENT_TYPE_UPDATE :
            {
                switch (event.update.utype) {
                    case GR_UPDATE_MAP :
                    {
                        Dprintf ("GR_UPDATE_MAP\n") ;
                        // If we're not active, make ourselves active
                        if (!(SDL_GetAppState () & SDL_APPACTIVE)) {
                            // Send an internal activate event
                            SDL_PrivateAppActive (1, SDL_APPACTIVE) ;
                        }
                        if (SDL_VideoSurface) {
                            NX_RefreshDisplay (this) ;
                        }
                        break ;
                    }
                    
                    case GR_UPDATE_UNMAP :
                    case GR_UPDATE_UNMAPTEMP :
                    {
                        Dprintf ("GR_UPDATE_UNMAP or GR_UPDATE_UNMAPTEMP\n") ;
                        // If we're active, make ourselves inactive
                        if (SDL_GetAppState () & SDL_APPACTIVE) {
                            // Send an internal deactivate event
                            SDL_PrivateAppActive (0, SDL_APPACTIVE | SDL_APPINPUTFOCUS) ;
                        }
                        break ; 
                    }
                    
                    case GR_UPDATE_SIZE :
                    {
                        Dprintf ("GR_UPDATE_SIZE\n") ;
                        SDL_PrivateResize (event.update.width, event.update.height) ;
                        break ; 
                    }

                    case GR_UPDATE_MOVE :
		    case GR_UPDATE_REPARENT :
                    {
                        Dprintf ("GR_UPDATE_MOVE or GR_UPDATE_REPARENT\n") ;
#ifdef ENABLE_NANOX_DIRECT_FB
			if (Clientfb) {
			    /* Get current window position and fb pointer*/
			    if (currently_fullscreen) 
				GrGetWindowFBInfo(FSwindow, &fbinfo);
			    else
				GrGetWindowFBInfo(SDL_Window, &fbinfo);
			}
#endif
                        break ; 
                    }
                    
                    default :
                        Dprintf ("unknown GR_EVENT_TYPE_UPDATE\n") ;
                        break ; 
                }
                break ; 
            }
                
            default :
            {
                Dprintf ("pump event default\n") ;
            }
        }

        GrCheckNextEvent (& event) ;
    }
}
Пример #3
0
int PG_HandleResize(struct pgEvent *evt)
{
        SDL_PrivateResize(evt->e.size.w, evt->e.size.h);
	return 0;
}
Пример #4
0
static int ph_DispatchEvent(_THIS)
{
    int posted;
    PhRect_t* rect;
    PhPointerEvent_t* pointerEvent;
    PhKeyEvent_t* keyEvent;
    PhWindowEvent_t* winEvent;
    int i, buttons;
    SDL_Rect sdlrects[50]; 
	
    posted = 0;
	
    switch (event->type)
    {
        case Ph_EV_BOUNDARY:
        {
            if (event->subtype == Ph_EV_PTR_ENTER)
            {
                posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
            }
            else if (event->subtype ==Ph_EV_PTR_LEAVE)
            {
                posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);	
            }
        }
        break;

        case Ph_EV_PTR_MOTION_BUTTON:
        case Ph_EV_PTR_MOTION_NOBUTTON:
        {
            if (SDL_VideoSurface)
            {
                pointerEvent = PhGetData(event);
                rect = PhGetRects(event);

                if (mouse_relative)
                {
                    posted = ph_WarpedMotion(this, event);
                }
                else
                {
                    posted = SDL_PrivateMouseMotion(0, 0, rect->ul.x, rect->ul.y);
                }
            }
        }
        break;

        case Ph_EV_BUT_PRESS:
        {
            pointerEvent = PhGetData( event );
            buttons = ph2sdl_mousebutton( pointerEvent->buttons );
            if (buttons != 0)
            {
                posted = SDL_PrivateMouseButton(SDL_PRESSED, buttons, 0, 0);
            }
        }
        break;

        case Ph_EV_BUT_RELEASE:
        {
            pointerEvent = PhGetData(event);
            buttons = ph2sdl_mousebutton(pointerEvent->buttons);
            if (event->subtype == Ph_EV_RELEASE_REAL && buttons != 0)
            {
                posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0);
            }
            else if(event->subtype == Ph_EV_RELEASE_PHANTOM)
            {
                /* If the mouse is outside the window,
                 * only a phantom release event is sent, so
                 * check if the window doesn't have mouse focus.
                 * Not perfect, maybe checking the mouse button
                 * state for Ph_EV_BOUNDARY events would be
                 * better. */
                if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == 0)
		{
                    posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0);
                }
            }
        }
        break;

        case Ph_EV_WM:
        {
            winEvent = PhGetData(event);

            /* losing focus */
            if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUSLOST))
            {
                set_motion_sensitivity(this, Ph_EV_PTR_MOTION_BUTTON);
                posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);	
            }
            /* gaining focus */
            else if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUS))
            {
                set_motion_sensitivity(this, -1);
                posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
            }
            /* request to quit */
            else if (winEvent->event_f==Ph_WM_CLOSE)
            {
                posted = SDL_PrivateQuit();
            }
            /* request to hide/unhide */
            else if (winEvent->event_f==Ph_WM_HIDE)
            {
                if (currently_hided)
                {
                   /* got unhide window event                                */
                   /* TODO: restore application's palette if in palette mode */
                   currently_hided=0;
                }
                else
                {
                   /* got hide window event                                  */
                   /* TODO: restore original palette if in palette mode      */
                   currently_hided=1;
                }
            }
            /* request to resize */
            else if (winEvent->event_f==Ph_WM_RESIZE)
            {
                SDL_PrivateResize(winEvent->size.w, winEvent->size.h);
            }
            /* request to move */
            else if (winEvent->event_f==Ph_WM_MOVE)
            {
                if (current_overlay!=NULL)
                {
                   int lockedstate=current_overlay->hwdata->locked;
                   int chromastate=current_overlay->hwdata->ischromakey;
                   SDL_Rect target;

                   current_overlay->hwdata->locked=1;
                   target.x=current_overlay->hwdata->CurrentViewPort.pos.x;
                   target.y=current_overlay->hwdata->CurrentViewPort.pos.y;
                   target.w=current_overlay->hwdata->CurrentViewPort.size.w;
                   target.h=current_overlay->hwdata->CurrentViewPort.size.h;
                   current_overlay->hwdata->ischromakey=0;
                   ph_DisplayYUVOverlay(this, current_overlay, &target);
                   current_overlay->hwdata->ischromakey=chromastate;
                   current_overlay->hwdata->locked=lockedstate;
                }
            }
            /* request to maximize */
            else if (winEvent->event_f==Ph_WM_MAX)
            {
                /* window already moved and resized here */
                SDL_PrivateResize(winEvent->size.w-winEvent->pos.x, winEvent->size.h-winEvent->pos.y);
            }
            /* request to restore */
            else if (winEvent->event_f==Ph_WM_RESTORE)
            {
            }
        }
        break;

        /* window has been resized, moved or removed */
        case Ph_EV_EXPOSE:
        {
            if (event->num_rects!=0)
            {
                if (SDL_VideoSurface)
                {
                    rect = PhGetRects(event);

                    for(i=0;i<event->num_rects;i++)
                    {
                        sdlrects[i].x = rect[i].ul.x;
                        sdlrects[i].y = rect[i].ul.y;
                        sdlrects[i].w = rect[i].lr.x - rect[i].ul.x + 1;
                        sdlrects[i].h = rect[i].lr.y - rect[i].ul.y + 1;
                    }

                    this->UpdateRects(this, event->num_rects, sdlrects);

                    if (current_overlay!=NULL)
                    {
                        int lockedstate=current_overlay->hwdata->locked;
                        SDL_Rect target;

                        current_overlay->hwdata->locked=1;
                        target.x=current_overlay->hwdata->CurrentViewPort.pos.x;
                        target.y=current_overlay->hwdata->CurrentViewPort.pos.y;
                        target.w=current_overlay->hwdata->CurrentViewPort.size.w;
                        target.h=current_overlay->hwdata->CurrentViewPort.size.h;
                        current_overlay->hwdata->forcedredraw=1;
                        ph_DisplayYUVOverlay(this, current_overlay, &target);
                        current_overlay->hwdata->forcedredraw=0;
                        current_overlay->hwdata->locked=lockedstate;
                    }
                }
            }
        }
	break;

        case Ph_EV_KEY:
        {
            SDL_keysym keysym;

            posted = 0;

            keyEvent = PhGetData( event );

            if (Pk_KF_Key_Down & keyEvent->key_flags)
            {
                /* split the wheel events from real key events */
                if ((keyEvent->key_cap==Pk_Up) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid))
                {
                   posted = SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELUP, 0, 0);
                   break;
                }
                if ((keyEvent->key_cap==Pk_Down) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid))
                {
                   posted = SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELDOWN, 0, 0);
                   break;
                }
                posted = SDL_PrivateKeyboard(SDL_PRESSED, ph_TranslateKey(keyEvent, &keysym));
            }
            else /* must be key release */
            {
                /* split the wheel events from real key events */
                if ((keyEvent->key_cap==Pk_Up) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid))
                {
                   posted = SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELUP, 0, 0);
                   break;
                }
                if ((keyEvent->key_cap==Pk_Down) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid))
                {
                   posted = SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELDOWN, 0, 0);
                   break;
                }
                posted = SDL_PrivateKeyboard(SDL_RELEASED, ph_TranslateKey( keyEvent, &keysym));
            }
        }
        break;
    }

    return(posted);
}
Пример #5
0
static int X11_DispatchEvent(_THIS)
{
	int posted;
	XEvent xevent;

	XNextEvent(SDL_Display, &xevent);

	posted = 0;
	switch (xevent.type) {

	    /* Gaining mouse coverage? */
	    case EnterNotify: {
#ifdef DEBUG_XEVENTS
printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
if ( xevent.xcrossing.mode == NotifyGrab )
printf("Mode: NotifyGrab\n");
if ( xevent.xcrossing.mode == NotifyUngrab )
printf("Mode: NotifyUngrab\n");
#endif
		if ( (xevent.xcrossing.mode != NotifyGrab) &&
		     (xevent.xcrossing.mode != NotifyUngrab) ) {
			if ( this->input_grab == SDL_GRAB_OFF ) {
				posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
			} else {
				posted = SDL_PrivateMouseMotion(0, 0,
						xevent.xcrossing.x,
						xevent.xcrossing.y);
			}
		}
	    }
	    break;

	    /* Losing mouse coverage? */
	    case LeaveNotify: {
#ifdef DEBUG_XEVENTS
printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
if ( xevent.xcrossing.mode == NotifyGrab )
printf("Mode: NotifyGrab\n");
if ( xevent.xcrossing.mode == NotifyUngrab )
printf("Mode: NotifyUngrab\n");
#endif
		if ( (xevent.xcrossing.mode != NotifyGrab) &&
		     (xevent.xcrossing.mode != NotifyUngrab) &&
		     (xevent.xcrossing.detail != NotifyInferior) ) {
			if ( this->input_grab == SDL_GRAB_OFF ) {
				posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
			} else {
				posted = SDL_PrivateMouseMotion(0, 0,
						xevent.xcrossing.x,
						xevent.xcrossing.y);
			}
		}
	    }
	    break;

	    /* Gaining input focus? */
	    case FocusIn: {
#ifdef DEBUG_XEVENTS
printf("FocusIn!\n");
#endif
		posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);

		/* Queue entry into fullscreen mode */
		switch_waiting = 0x01 | SDL_FULLSCREEN;
		switch_time = SDL_GetTicks() + 1500;
	    }
	    break;

	    /* Losing input focus? */
	    case FocusOut: {
#ifdef DEBUG_XEVENTS
printf("FocusOut!\n");
#endif
		posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);

		/* Queue leaving fullscreen mode */
		switch_waiting = 0x01;
		switch_time = SDL_GetTicks() + 200;
	    }
	    break;

	    /* Generated upon EnterWindow and FocusIn */
	    case KeymapNotify: {
#ifdef DEBUG_XEVENTS
printf("KeymapNotify!\n");
#endif
		X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
	    }
	    break;

	    /* Mouse motion? */
	    case MotionNotify: {
		if ( SDL_VideoSurface ) {
			if ( mouse_relative ) {
				if ( using_dga & DGA_MOUSE ) {
#ifdef DEBUG_MOTION
  printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
#endif
					posted = SDL_PrivateMouseMotion(0, 1,
							xevent.xmotion.x_root,
							xevent.xmotion.y_root);
				} else {
					posted = X11_WarpedMotion(this,&xevent);
				}
			} else {
#ifdef DEBUG_MOTION
  printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
#endif
				posted = SDL_PrivateMouseMotion(0, 0,
						xevent.xmotion.x,
						xevent.xmotion.y);
			}
		}
	    }
	    break;

	    /* Mouse button press? */
	    case ButtonPress: {
		posted = SDL_PrivateMouseButton(SDL_PRESSED, 
					xevent.xbutton.button, 0, 0);
	    }
	    break;

	    /* Mouse button release? */
	    case ButtonRelease: {
		posted = SDL_PrivateMouseButton(SDL_RELEASED, 
					xevent.xbutton.button, 0, 0);
	    }
	    break;

	    /* Key press? */
	    case KeyPress: {
		SDL_keysym keysym;

#ifdef DEBUG_XEVENTS
printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
		posted = SDL_PrivateKeyboard(SDL_PRESSED,
				X11_TranslateKey(SDL_Display, &xevent.xkey,
						 xevent.xkey.keycode,
						 &keysym));
	    }
	    break;

	    /* Key release? */
	    case KeyRelease: {
		SDL_keysym keysym;

#ifdef DEBUG_XEVENTS
printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
		/* Check to see if this is a repeated key */
		if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) {
			posted = SDL_PrivateKeyboard(SDL_RELEASED, 
				X11_TranslateKey(SDL_Display, &xevent.xkey,
						 xevent.xkey.keycode,
						 &keysym));
		}
	    }
	    break;

	    /* Have we been iconified? */
	    case UnmapNotify: {
#ifdef DEBUG_XEVENTS
printf("UnmapNotify!\n");
#endif
		/* If we're active, make ourselves inactive */
		if ( SDL_GetAppState() & SDL_APPACTIVE ) {
			/* Swap out the gamma before we go inactive */
			X11_SwapVidModeGamma(this);

			/* Send an internal deactivate event */
			posted = SDL_PrivateAppActive(0,
					SDL_APPACTIVE|SDL_APPINPUTFOCUS);
		}
	    }
	    break;

	    /* Have we been restored? */
	    case MapNotify: {
#ifdef DEBUG_XEVENTS
printf("MapNotify!\n");
#endif
		/* If we're not active, make ourselves active */
		if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
			/* Send an internal activate event */
			posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);

			/* Now that we're active, swap the gamma back */
			X11_SwapVidModeGamma(this);
		}

		if ( SDL_VideoSurface &&
		     (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
			X11_EnterFullScreen(this);
		} else {
			X11_GrabInputNoLock(this, this->input_grab);
		}
		X11_CheckMouseModeNoLock(this);

		if ( SDL_VideoSurface ) {
			X11_RefreshDisplay(this);
		}
	    }
	    break;

	    /* Have we been resized or moved? */
	    case ConfigureNotify: {
#ifdef DEBUG_XEVENTS
printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
#endif
		if ( SDL_VideoSurface ) {
		    if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
		        (xevent.xconfigure.height != SDL_VideoSurface->h)) {
			/* FIXME: Find a better fix for the bug with KDE 1.2 */
			if ( ! ((xevent.xconfigure.width == 32) &&
			        (xevent.xconfigure.height == 32)) ) {
				SDL_PrivateResize(xevent.xconfigure.width,
				                  xevent.xconfigure.height);
			}
		    } else {
			/* OpenGL windows need to know about the change */
			if ( SDL_VideoSurface->flags & (SDL_OPENGL | SDL_OPENGLES) ) {
				SDL_PrivateExpose();
			}
		    }
		}
	    }
	    break;

	    /* Have we been requested to quit (or another client message?) */
	    case ClientMessage: {
		if ( (xevent.xclient.format == 32) &&
		     (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
		{
			posted = SDL_PrivateQuit();
		} else
		if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
			SDL_SysWMmsg wmmsg;

			SDL_VERSION(&wmmsg.version);
			wmmsg.subsystem = SDL_SYSWM_X11;
			wmmsg.event.xevent = xevent;
			posted = SDL_PrivateSysWMEvent(&wmmsg);
		}
	    }
	    break;

	    /* Do we need to refresh ourselves? */
	    case Expose: {
#ifdef DEBUG_XEVENTS
printf("Expose (count = %d)\n", xevent.xexpose.count);
#endif
		if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
			X11_RefreshDisplay(this);
		}
	    }
	    break;

	    default: {
#ifdef DEBUG_XEVENTS
printf("Unhandled event %d\n", xevent.type);
#endif
		/* Only post the event if we're watching for it */
		if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
			SDL_SysWMmsg wmmsg;

			SDL_VERSION(&wmmsg.version);
			wmmsg.subsystem = SDL_SYSWM_X11;
			wmmsg.event.xevent = xevent;
			posted = SDL_PrivateSysWMEvent(&wmmsg);
		}
	    }
	    break;
	}
	return(posted);
}