/* ================= S_Init ================= */ void S_Init( void ) { cvar_t *cv; qboolean started = qfalse; Com_Printf( "------ Initializing Sound ------\n" ); s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE ); s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE ); s_muted = Cvar_Get("s_muted", "0", CVAR_ROM); s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE ); s_backend = Cvar_Get( "s_backend", "", CVAR_ROM ); s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE ); s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE ); cv = Cvar_Get( "s_initsound", "1", 0 ); if( !cv->integer ) { Com_Printf( "Sound disabled.\n" ); } else { S_CodecInit( ); Cmd_AddCommand( "play", S_Play_f ); Cmd_AddCommand( "music", S_Music_f ); Cmd_AddCommand( "stopmusic", S_StopMusic_f ); Cmd_AddCommand( "s_list", S_SoundList ); Cmd_AddCommand( "s_stop", S_StopAllSounds ); Cmd_AddCommand( "s_info", S_SoundInfo ); #ifdef URBAN_TERROR /* This doesn't work properly in UrT so disable it by default */ cv = Cvar_Get( "s_useOpenAL", "0", CVAR_ARCHIVE ); #else cv = Cvar_Get( "s_useOpenAL", "1", CVAR_ARCHIVE ); #endif if( cv->integer ) { //OpenAL started = S_AL_Init( &si ); Cvar_Set( "s_backend", "OpenAL" ); } if( !started ) { started = S_Base_Init( &si ); Cvar_Set( "s_backend", "base" ); } if( started ) { if( !S_ValidSoundInterface( &si ) ) { Com_Error( ERR_FATAL, "Sound interface invalid" ); } S_SoundInfo( ); Com_Printf( "Sound initialization successful.\n" ); } else { Com_Printf( "Sound initialization failed.\n" ); } } Com_Printf( "--------------------------------\n"); }
/* ================= S_Init ================= */ void S_Init( void ) { cvar_t *cv; bool started = false; Com_Printf( "------ Initializing Sound ------\n" ); s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE ); s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE ); s_muted = Cvar_Get("s_muted", "0", CVAR_ROM); s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE ); s_backend = Cvar_Get( "s_backend", "", CVAR_ROM ); s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE ); s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE ); cv = Cvar_Get( "s_initsound", "1", 0 ); if( !cv->integer ) { Com_Printf( "Sound disabled.\n" ); } else { S_CodecInit( ); Cmd_AddCommand( "play", S_Play_f ); Cmd_SetCommandCompletionFunc( "play", S_CompleteSoundName ); Cmd_AddCommand( "music", S_Music_f ); Cmd_SetCommandCompletionFunc( "music", S_CompleteMusicName ); Cmd_AddCommand( "stopmusic", S_StopMusic_f ); Cmd_AddCommand( "s_list", S_SoundList ); Cmd_AddCommand( "s_stop", S_StopAllSounds ); Cmd_AddCommand( "s_info", S_SoundInfo ); cv = Cvar_Get( "s_useOpenAL", "1", CVAR_ARCHIVE ); if( cv->integer ) { //OpenAL started = S_AL_Init( &si ); Cvar_Set( "s_backend", "OpenAL" ); } if( !started ) { started = S_Base_Init( &si ); Cvar_Set( "s_backend", "base" ); } if( started ) { if( !S_ValidSoundInterface( &si ) ) { Com_Error( ERR_FATAL, "Sound interface invalid" ); } S_SoundInfo( ); Com_Printf( "Sound initialization successful.\n" ); } else { Com_Printf( "Sound initialization failed.\n" ); } } Com_Printf( "--------------------------------\n"); }
/* ================= S_Init ================= */ void S_Init( void ) { convar_t *cv; bool started = false; Com_Printf( "------ Initializing Sound ------\n" ); s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE, "test" ); s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE, "test" ); s_muted = Cvar_Get("s_muted", "0", CVAR_ROM, "test"); s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE, "test" ); s_backend = Cvar_Get( "s_backend", "", CVAR_ROM, "test" ); s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE, "test" ); s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE, "test" ); cv = Cvar_Get( "s_initsound", "1", 0, "test" ); if( !cv->integer ) { Com_Printf( "Sound disabled.\n" ); } else { S_CodecInit( ); Cmd_AddCommand( "play", S_Play_f, "^1Plays specified music file (music music.wav)." ); Cmd_AddCommand( "music", S_Music_f, "^1Plays specified music file (music music.wav)." ); Cmd_AddCommand( "stopmusic", S_StopMusic_f, "^1Stop playing music file." ); Cmd_AddCommand( "s_list", S_SoundList, "^1Display paths and filenames of all sound files as they are played." ); Cmd_AddCommand( "s_stop", S_StopAllSounds, "^1Stop whatever sound that is currently playing from playing." ); Cmd_AddCommand( "s_info", S_SoundInfo, "^1Display information about sound system." ); cv = Cvar_Get( "s_useOpenAL", "1", CVAR_ARCHIVE, "test" ); if( cv->integer ) { //OpenAL started = S_AL_Init( &si ); Cvar_Set( "s_backend", "OpenAL" ); } if( !started ) { started = S_Base_Init( &si ); Cvar_Set( "s_backend", "base" ); } if( started ) { if( !S_ValidSoundInterface( &si ) ) { Com_Error( ERR_FATAL, "Sound interface invalid" ); } S_SoundInfo( ); Com_Printf( "Sound initialization successful.\n" ); } else { Com_Printf( "Sound initialization failed.\n" ); } } Com_Printf( "--------------------------------\n"); }
void S_Init() { qbool started = qfalse; Com_Printf( "------ Initializing Sound ------\n" ); s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE ); s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE ); const cvar_t* cv = Cvar_Get( "s_initsound", "1", 0 ); if ( !cv->integer ) { Com_Memset( &si, 0, sizeof(si) ); Com_Printf( "Sound disabled.\n" ); } else { S_CodecInit(); Cmd_AddCommand( "play", S_Play_f ); Cmd_AddCommand( "music", S_Music_f ); Cmd_AddCommand( "s_list", S_SoundList ); Cmd_AddCommand( "s_stop", S_StopAllSounds ); Cmd_AddCommand( "s_info", S_SoundInfo ); started = S_Base_Init( &si ); if ( started ) { if ( !S_ValidSoundInterface() ) { Com_Error( ERR_FATAL, "Sound interface invalid." ); } S_SoundInfo(); Com_Printf( "Sound initialization successful.\n" ); } else { Com_Printf( "Sound initialization failed.\n" ); } } Com_Printf( "--------------------------------\n" ); }
/** * @brief Initiates the sound system */ void S_Init(void) { cvar_t *cv = Cvar_Get("s_initsound", "1", CVAR_ARCHIVE | CVAR_LATCH | CVAR_UNSAFE); // 0 = disabled, 1 = base, 2 = OpenAL Com_Printf("------ Initializing Sound (%i)------\n", cv->integer); s_volume = Cvar_Get("s_volume", "0.8", CVAR_ARCHIVE); s_musicVolume = Cvar_Get("s_musicvolume", "0.25", CVAR_ARCHIVE); s_muted = Cvar_Get("s_muted", "0", CVAR_ROM); s_doppler = Cvar_Get("s_doppler", "1", CVAR_ARCHIVE); s_backend = Cvar_Get("s_backend", "", CVAR_ROM); s_muteWhenMinimized = Cvar_Get("s_muteWhenMinimized", "1", CVAR_ARCHIVE); s_muteWhenUnfocused = Cvar_Get("s_muteWhenUnfocused", "0", CVAR_ARCHIVE); if (!cv->integer) { Com_Printf("Sound disabled.\n"); } else { qboolean started = qfalse; S_CodecInit(); Cmd_AddCommand("play", S_Play_f); Cmd_AddCommand("music", S_Music_f); Cmd_AddCommand("stopmusic", S_StopMusic_f); Cmd_AddCommand("stream", S_Stream_f); Cmd_AddCommand("s_list", S_SoundList); Cmd_AddCommand("s_stop", S_StopAllSounds); Cmd_AddCommand("s_info", S_SoundInfo); #ifdef FEATURE_OPENAL if (cv->integer == 2) { //OpenAL started = S_AL_Init(&si); Cvar_Set("s_backend", "OpenAL"); } #endif // FEATURE_OPENAL if (!started) { if (cv->integer == 2) { Com_Printf("Can't initialize OpenAL - reverting to base interface.\n"); } started = S_Base_Init(&si); Cvar_Set("s_backend", "base"); } if (started) { if (!S_ValidSoundInterface(&si)) { Com_Error(ERR_FATAL, "Invalid sound interface."); } S_SoundInfo(); Com_Printf("Sound initialization successfully done.\ns_backend set to %s\n", s_backend->string); } else { Com_Printf("Sound initialization failed.\n"); } } Com_Printf("--------------------------------\n"); }
/* ================= S_Init ================= */ void S_Init( void ) { cvar_t *cv; qboolean started = qfalse; Com_VPrintf( "------ Initializing Sound ------\n" ); //Com_VPrintf s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE ); s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE ); s_muted = Cvar_Get("s_muted", "0", CVAR_ROM); s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE ); s_backend = Cvar_Get( "s_backend", "", CVAR_ROM ); s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE ); s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE ); //muff s_ambientLoopVolume = Cvar_Get( "s_ambientLoopVolume", "0.75", CVAR_ARCHIVE ); Cvar_CheckRange( s_ambientLoopVolume, 0, 1, qfalse ); s_ambientVolume = Cvar_Get( "s_ambientVolume", "0.75", CVAR_ARCHIVE ); Cvar_CheckRange( s_ambientVolume, 0, 1, qfalse ); s_announcerVolume = Cvar_Get( "s_announcerVolume", "0.75", CVAR_ARCHIVE ); Cvar_CheckRange( s_announcerVolume, 0, 1, qfalse ); s_menuMusicVolume = Cvar_Get( "s_menuMusicVolume", "0.25", CVAR_ARCHIVE ); Cvar_CheckRange( s_menuMusicVolume, 0, 1, qfalse ); //-muff cv = Cvar_Get( "s_initsound", "1", 0 ); if( !cv->integer ) { Com_Printf( "Sound disabled.\n" ); } else { S_CodecInit( ); Cmd_AddCommand( "play", S_Play_f ); Cmd_AddCommand( "music", S_Music_f ); Cmd_AddCommand( "stopmusic", S_StopMusic_f ); Cmd_AddCommand( "s_list", S_SoundList ); Cmd_AddCommand( "s_stop", S_StopAllSounds ); Cmd_AddCommand( "s_info", S_SoundInfo ); cv = Cvar_Get( "s_useOpenAL", "0", CVAR_ARCHIVE ); if( cv->integer ) { //OpenAL started = S_AL_Init( &si ); Cvar_Set( "s_backend", "OpenAL" ); } if( !started ) { started = S_Base_Init( &si ); Cvar_Set( "s_backend", "base" ); } if( started ) { if( !S_ValidSoundInterface( &si ) ) { Com_Error( ERR_FATAL, "Sound interface invalid" ); } if ( com_verbose->integer ) S_SoundInfo(); Com_VPrintf( "Sound initialization successful.\n" ); //Com_VPrintf } else { Com_Printf( "Sound initialization failed.\n" ); } } Com_VPrintf( "-------------------------------\n"); //Com_VPrintf }
/* ================ S_Init ================ */ void S_Init (void) { int i; if (snd_initialized) { Con_Printf("Sound is already initialized\n"); return; } Cvar_RegisterVariable(&nosound); Cvar_RegisterVariable(&sfxvolume); Cvar_RegisterVariable(&precache); Cvar_RegisterVariable(&loadas8bit); Cvar_RegisterVariable(&bgmvolume); Cvar_RegisterVariable(&ambient_level); Cvar_RegisterVariable(&ambient_fade); Cvar_RegisterVariable(&snd_noextraupdate); Cvar_RegisterVariable(&snd_show); Cvar_RegisterVariable(&_snd_mixahead); Cvar_RegisterVariable(&sndspeed); Cvar_RegisterVariable(&snd_mixspeed); Cvar_RegisterVariable(&snd_filterquality); if (safemode || COM_CheckParm("-nosound")) return; Con_Printf("\nSound Initialization\n"); Cmd_AddCommand("play", S_Play); Cmd_AddCommand("playvol", S_PlayVol); Cmd_AddCommand("stopsound", S_StopAllSoundsC); Cmd_AddCommand("soundlist", S_SoundList); Cmd_AddCommand("soundinfo", S_SoundInfo_f); i = COM_CheckParm("-sndspeed"); if (i && i < com_argc-1) { Cvar_SetQuick (&sndspeed, com_argv[i+1]); } i = COM_CheckParm("-mixspeed"); if (i && i < com_argc-1) { Cvar_SetQuick (&snd_mixspeed, com_argv[i+1]); } if (host_parms->memsize < 0x800000) { Cvar_SetQuick (&loadas8bit, "1"); Con_Printf ("loading all sounds as 8bit\n"); } Cvar_SetCallback(&sfxvolume, SND_Callback_sfxvolume); Cvar_SetCallback(&snd_filterquality, &SND_Callback_snd_filterquality); SND_InitScaletable (); known_sfx = (sfx_t *) Hunk_AllocName (MAX_SFX*sizeof(sfx_t), "sfx_t"); num_sfx = 0; snd_initialized = true; S_Startup (); if (sound_started == 0) return; // provides a tick sound until washed clean // if (shm->buffer) // shm->buffer[4] = shm->buffer[5] = 0x7f; // force a pop for debugging ambient_sfx[AMBIENT_WATER] = S_PrecacheSound ("ambience/water1.wav"); ambient_sfx[AMBIENT_SKY] = S_PrecacheSound ("ambience/wind2.wav"); S_CodecInit (); S_StopAllSounds (true); }
/* ================ S_Init ================ */ void S_Init (void) { Con_DPrintf("\nSound Initialization\n"); // edited if (COM_CheckParm("-nosound")) return; if (COM_CheckParm("-simsound")) fakedma = true; Cmd_AddCommand("play", S_Play); Cmd_AddCommand("playvol", S_PlayVol); Cmd_AddCommand("stopsound", S_StopAllSoundsC); Cmd_AddCommand("soundlist", S_SoundList); Cmd_AddCommand("soundinfo", S_SoundInfo_f); Cvar_RegisterVariable(&nosound); Cvar_RegisterVariable(&sfxvolume); Cvar_RegisterVariable(&precache); Cvar_RegisterVariable(&bgmvolume); Cvar_RegisterVariable(&bgmbuffer); Cvar_RegisterVariable(&ambient_level); Cvar_RegisterVariable(&ambient_fade); Cvar_RegisterVariable(&snd_noextraupdate); Cvar_RegisterVariable(&snd_show); Cvar_RegisterVariable(&_snd_mixahead); Cvar_RegisterVariable(&snd_swapstereo); // Manoel Kasimier Cvar_RegisterVariable(&snd_stereo); // Manoel Kasimier snd_initialized = true; S_Startup (); SND_InitScaletable (); known_sfx = Hunk_AllocName (MAX_SFX*sizeof(sfx_t), "sfx_t"); num_sfx = 0; // create a piece of DMA memory if (fakedma) { shm = (void *) Hunk_AllocName(sizeof(*shm), "shm"); shm->splitbuffer = 0; shm->samplebits = 16; shm->speed = snd_speed; shm->channels = 2; shm->samples = 32768; shm->samplepos = 0; shm->soundalive = true; shm->gamealive = true; shm->submission_chunk = 1; shm->buffer = Hunk_AllocName(1<<16, "shmbuf"); } Con_DPrintf ("Sound sampling rate: %i\n", shm->speed); // edited // provides a tick sound until washed clean // if (shm->buffer) // shm->buffer[4] = shm->buffer[5] = 0x7f; // force a pop for debugging ambient_sfx[AMBIENT_WATER] = S_PrecacheSound ("ambience/water1.wav"); ambient_sfx[AMBIENT_SKY] = S_PrecacheSound ("ambience/wind2.wav"); S_CodecInit (); //qb: QS S_StopAllSounds (true); }