Пример #1
0
static void
Generate(void)
{
	char *trackdllname;
	char *extName;
	FILE *outfd = NULL;

	// Get the trackgen paramaters.
	sprintf(buf, "%s", CFG_FILE);
	CfgHandle = GfParmReadFile(buf, GFPARM_RMODE_STD | GFPARM_RMODE_CREAT);

	trackdllname = GfParmGetStr(CfgHandle, "Modules", "track", "track");
	sprintf(buf, "%smodules/track/%s.%s", GetLibDir (), trackdllname, DLLEXT);
	if (GfModLoad(TRK_IDENT, buf, &modlist) < 0) {
		GfFatal("Failed to find the track module %s", buf);
	}

	if (modlist->modInfo->fctInit(modlist->modInfo->index, &TrackItf)) {
		GfFatal("Failed to init the track module %s", buf);
	}

	// This is the track definition.
	sprintf(trackdef, "tracks/%s/%s/%s.xml", TrackCategory, TrackName, TrackName);
	TrackHandle = GfParmReadFile(trackdef, GFPARM_RMODE_STD);
	if (!TrackHandle) {
		fprintf(stderr, "Cannot find %s\n", trackdef);
		exit(1);
	}

	// Build the track structure with graphic extensions.
	Track = TrackItf.trkBuildEx(trackdef);

	if (!JustCalculate) {
		// Get the output file radix.
		sprintf(buf2, "tracks/%s/%s/%s", Track->category, Track->internalname, Track->internalname);
		OutputFileName = strdup(buf2);

		// Number of goups for the complete track.
		if (TrackOnly) {
			sprintf(buf2, "%s.ac", OutputFileName);
			// Track.
			outfd = Ac3dOpen(buf2, 1);
		} else if (MergeAll) {
			sprintf(buf2, "%s.ac", OutputFileName);
			// track + terrain + objects.
			outfd = Ac3dOpen(buf2, 2 + GetObjectsNb(TrackHandle));
		}

		// Main Track.
		if (bump) {
			extName = "trk-bump";
		} else {
			extName = "trk";
		}

		sprintf(buf2, "%s-%s.ac", OutputFileName, extName);
		OutTrackName = strdup(buf2);
	}

	if (JustCalculate){
		CalculateTrack(Track, TrackHandle, bump);
		return;
	}

	GenerateTrack(Track, TrackHandle, OutTrackName, outfd, bump);

	if (TrackOnly) {
		return;
	}

	// Terrain.
	if (MergeTerrain && !MergeAll) {
		sprintf(buf2, "%s.ac", OutputFileName);
		/* terrain + objects  */
		outfd = Ac3dOpen(buf2, 1 + GetObjectsNb(TrackHandle));
	}

	extName = "msh";
	sprintf(buf2, "%s-%s.ac", OutputFileName, extName);
	OutMeshName = strdup(buf2);

	GenerateTerrain(Track, TrackHandle, OutMeshName, outfd, saveElevation);

	if (saveElevation != -1) {
		if (outfd) {
			Ac3dClose(outfd);
		}
		switch (saveElevation) {
		case 0:
		case 1:
			sprintf(buf2, "%s.ac", OutputFileName);
			sprintf(buf, "%s-elv.png", OutputFileName);
			SaveElevation(Track, TrackHandle, buf, buf2, 1);
			if (saveElevation) {
			break;
			}
		case 2:
			sprintf(buf, "%s-elv2.png", OutputFileName);
			SaveElevation(Track, TrackHandle, buf, OutMeshName, 1);
			if (saveElevation) {
			break;
			}
		case 3:
			sprintf(buf, "%s-elv3.png", OutputFileName);
			SaveElevation(Track, TrackHandle, buf, OutMeshName, 0);
			if (saveElevation) {
			break;
			}
		case 4:
			sprintf(buf, "%s-elv4.png", OutputFileName);
			SaveElevation(Track, TrackHandle, buf, OutTrackName, 2);
			break;
		}
		return;
	}

	GenerateObjects(Track, TrackHandle, CfgHandle, outfd, OutMeshName);
}
Пример #2
0
void Application::generate()
{
	const char *extName;
	FILE *outfd = NULL;

	// Get the trackgen paramaters.
	sprintf(buf, "%s", CFG_FILE);
	CfgHandle = GfParmReadFile(buf, GFPARM_RMODE_STD | GFPARM_RMODE_CREAT);

	// Load and initialize the track loader module.
	GfLogInfo("Loading Track Loader ...\n");
	std::ostringstream ossModLibName;
	ossModLibName << GfLibDir() << "modules/track/" << "track" << '.' << DLLEXT;
	GfModule* pmodTrkLoader = GfModule::load(ossModLibName.str());

	// Check that it implements ITrackLoader.
	ITrackLoader* PiTrackLoader = 0;
	if (pmodTrkLoader)
		PiTrackLoader = pmodTrkLoader->getInterface<ITrackLoader>();
	if (!PiTrackLoader)
		return;

	// This is the track definition.
	sprintf(trackdef, "%stracks/%s/%s/%s.xml", GfDataDir(), TrackCategory, TrackName, TrackName);
	TrackHandle = GfParmReadFile(trackdef, GFPARM_RMODE_STD);
	if (!TrackHandle) {
		fprintf(stderr, "Cannot find %s\n", trackdef);
		::exit(1);
	}

	// Build the track structure with graphic extensions.
	Track = PiTrackLoader->load(trackdef, true);

	if (!JustCalculate) {
		// Get the output file radix.
		sprintf(buf2, "%stracks/%s/%s/%s", GfDataDir(), Track->category, Track->internalname, Track->internalname);
		OutputFileName = strdup(buf2);

		// Number of groups for the complete track.
		if (TrackOnly) {
			sprintf(buf2, "%s.ac", OutputFileName);
			// Track.
			outfd = Ac3dOpen(buf2, 1);
		} else if (MergeAll) {
			sprintf(buf2, "%s.ac", OutputFileName);
			// track + terrain + objects.
			outfd = Ac3dOpen(buf2, 2 + GetObjectsNb(TrackHandle));
		}

		// Main Track.
		if (Bump) {
			extName = "trk-bump";
		} else {
			extName = "trk";
		}

		sprintf(buf2, "%s-%s.ac", OutputFileName, extName);
		OutTrackName = strdup(buf2);
	}

	if (JustCalculate){
		CalculateTrack(Track, TrackHandle, Bump);
		return;
	}

	GenerateTrack(Track, TrackHandle, OutTrackName, outfd, Bump);

	if (TrackOnly) {
		return;
	}

	// Terrain.
	if (MergeTerrain && !MergeAll) {
		sprintf(buf2, "%s.ac", OutputFileName);
		/* terrain + objects  */
		outfd = Ac3dOpen(buf2, 1 + GetObjectsNb(TrackHandle));
	}

	extName = "msh";
	sprintf(buf2, "%s-%s.ac", OutputFileName, extName);
	OutMeshName = strdup(buf2);

	GenerateTerrain(Track, TrackHandle, OutMeshName, outfd, DoSaveElevation);

	if (DoSaveElevation != -1) {
		if (outfd) {
			Ac3dClose(outfd);
		}
		switch (DoSaveElevation) {
			case 0:
			case 1:
				sprintf(buf2, "%s.ac", OutputFileName);
				sprintf(buf, "%s-elv.png", OutputFileName);
				SaveElevation(Track, TrackHandle, buf, buf2, 1);
				if (DoSaveElevation) {
					break;
				}
			case 2:
				sprintf(buf, "%s-elv2.png", OutputFileName);
				SaveElevation(Track, TrackHandle, buf, OutMeshName, 1);
				if (DoSaveElevation) {
					break;
				}
			case 3:
				sprintf(buf, "%s-elv3.png", OutputFileName);
				SaveElevation(Track, TrackHandle, buf, OutMeshName, 0);
				if (DoSaveElevation) {
					break;
				}
			case 4:
				sprintf(buf, "%s-elv4.png", OutputFileName);
				SaveElevation(Track, TrackHandle, buf, OutTrackName, 2);
				break;
		}
		return;
	}

	GenerateObjects(Track, TrackHandle, CfgHandle, outfd, OutMeshName);
}