/** * Reset ST emulator states, chips, interrupts and registers. * Return zero or negative TOS image load error code. */ static const char* Reset_ST(bool bCold) { if (bCold) { const char* error_str; error_str=memory_init(ConfigureParams.Memory.nMemoryBankSize); if (error_str!=NULL) { return error_str; } } CycInt_Reset(); /* Reset interrupts */ Video_Reset(); /* Reset video */ TMC_Reset(); /* Reset TMC Registers */ SCR_Reset(); /* Reset System Control Registers */ nvram_init(); /* Reset NVRAM */ SCSI_Reset(); /* Reset SCSI disks */ MO_Reset(); /* Reset MO disks */ Floppy_Reset(); /* Reset Floppy disks */ SCC_Reset(2); /* Reset SCC */ Ethernet_Reset(true); /* Reset Ethernet */ Sound_Reset(); /* Reset Sound */ Screen_Reset(); /* Reset screen */ DSP_Reset(); /* Reset DSP */ M68000_Reset(bCold); /* Reset CPU */ DebugCpu_SetDebugging(); /* Re-set debugging flag if needed */ return NULL; }
/* Handle a control c by either exiting pdmenu or doing nothing. */ void Handle_Ctrl_C() { if (Q_Exits) { Screen_Reset(); #ifdef GPM_SUPPORT EndMouse(); #endif exit(0); } }
/** * Reset ST emulator states, chips, interrupts and registers. * Return zero or negative TOS image load error code. */ static int Reset_ST(bool bCold) { if (bCold) { int ret; Floppy_GetBootDrive(); /* Find which device to boot from (A: or C:) */ ret = TOS_LoadImage(); /* Load TOS, writes into cartridge memory */ if (ret) return ret; /* If we can not load a TOS image, return now! */ Cart_ResetImage(); /* Load cartridge program into ROM memory. */ Cart_Patch(); } CycInt_Reset(); /* Reset interrupts */ MFP_Reset(); /* Setup MFP chip */ Video_Reset(); /* Reset video */ VDI_Reset(); /* Reset internal VDI variables */ NvRam_Reset(); /* reset NvRAM (video) settings */ GemDOS_Reset(); /* Reset GEMDOS emulation */ if (bCold) { FDC_Reset( bCold ); /* Reset FDC */ } Floppy_Reset(); /* Reset Floppy */ if (ConfigureParams.System.nMachineType == MACHINE_FALCON || ConfigureParams.System.nMachineType == MACHINE_TT) { Ncr5380_Reset(); } if (ConfigureParams.System.nMachineType == MACHINE_FALCON) { DSP_Reset(); /* Reset the DSP */ Crossbar_Reset(bCold); /* Reset Crossbar sound */ } else DmaSnd_Reset(bCold); /* Reset DMA sound */ PSG_Reset(); /* Reset PSG */ Sound_Reset(); /* Reset Sound */ ACIA_Reset( ACIA_Array ); /* ACIA */ IKBD_Reset(bCold); /* Keyboard (after ACIA) */ if (ConfigureParams.System.nMachineType == MACHINE_FALCON && !bUseVDIRes) VIDEL_reset(); else Screen_Reset(); /* Reset screen */ M68000_Reset(bCold); /* Reset CPU */ DebugCpu_SetDebugging(); /* Re-set debugging flag if needed */ DebugDsp_SetDebugging(); Midi_Reset(); #if defined(__linux__) nf_scsidrv_reset(); #endif /* Start HBL, Timer B and VBL interrupts with a 0 cycle delay */ Video_StartInterrupts( 0 ); return 0; }
/* * Run a command from the menus. */ void RunCommand (Menu_Item_Type *i) { char *command; int must_redraw=0; Conditional_String *cs=NULL; Window_List_Type *this_window=CurrentWindow; if (i->command[0] != '\0') { /* don't try to run a null command */ if (i->edit_flag) { /* edit command on fly */ cs=EditTags(i->command); if (cs->ignore) { /* user hit escape */ free(cs->value); free(cs); return; } else { /* user hit enter */ command=malloc(strlen(cs->value)+1); strcpy(command,cs->value); free(cs->value); free(cs); } } else { /* don't edit command on fly */ command=malloc(strlen(i->command)+1); strcpy(command,i->command); } #ifdef SETENV_FLAG_OK if (i->setenv_flag) { /* a setenv command */ RunSetenv(command); } else #endif if (i->makemenu_flag) { /* process command output as rc file */ ReadRc(command,RC_PREPROC); SanityCheckMenus(); /* * make sure that all modified menus currently on screen * get recalced. */ while (this_window) { if (this_window->menu->recalc) { CalcMenu(this_window->menu); must_redraw=1; } this_window=this_window->last; } if (must_redraw) DrawAll(); } else if (i->truncate_flag) { /* display in a window and truncate */ RunShow(i->text,command,1); } else if (i->display_flag) { /* display in a window and wrap. */ RunShow(i->text,command,0); } else { /* normal display */ if (! i->noclear_flag) { /* clear screen */ SLsmg_cls(); SLsmg_normal_video(); Screen_Reset(); #ifdef GPM_SUPPORT EndMouse(); /* return to normal GPM/selection mode */ #endif } /* * This is what the whole pdmenu program comes down to. * The rest is fluff. ;-) */ /* * start: Steve Blott ([email protected]) * * add capability to exec() (rather than system()) a command, thereby * replacing the current process; if the first word of command is * "exec", then exec() it, otherwise system() it */ char *cp = command; while (isspace(cp[0])) cp++; if ( strncmp(cp, "exec", 4) == 0 && isspace(cp[4]) ) { char *cv[4]; /* command vector */ cv[0] = "sh"; cv[1] = "-c"; cv[2] = cp; cv[3] = 0; execvp(cv[0],cv); /* should not reach here; if the execvp fails, then pdmenu will * continue to run, silently ignoring the failure; if the execvp * succeeds but the subsequent exec fails, then pdmenu will silently * disappear (its process no longer exists), and no feedback will be * received */ } else system(command); if (! i->noclear_flag) { /* redraw screen */ Screen_Init(); if (i->pause_flag) { /* pause 1st */ printf("\n%s",_("Press Enter to return to Pdmenu.")); fflush(stdout); /* make sure above is displayed. */ /* Now wait for the keypress. */ while (1) { int k; k = SLang_getkey(); if (k == '\n' || k == '\r') { break; } } SLang_flush_input(); /* kill any buffered input */ printf("\n"); } #ifdef GPM_SUPPORT gpm_ok=InitMouse(); /* grab mouse pointer again. */ #endif /* * we need to account for the screen size changing behind our backs * while the program was running. */ SetScreensize(); Resize_Screen(); DrawAll(); } } free(command); } }