Пример #1
0
void MIDI_IN(void) {

	MIDI_EventPacket_t ReceivedMIDIEvent;

	if (MIDI_Device_ReceiveEventPacket(&MIDI_Interface, &ReceivedMIDIEvent)) {
		LEDs_TurnOnLEDs(LEDMASK_RX);
		Serial_TxByte(ReceivedMIDIEvent.Data1);
		Serial_TxByte(ReceivedMIDIEvent.Data2);
		Serial_TxByte(ReceivedMIDIEvent.Data3); 	
	}
		
	else {
		LEDs_TurnOffLEDs(LEDMASK_RX);
	}

}
Пример #2
0
static int SerialStream_TxByte(char DataByte, FILE *Stream)
{
	(void)Stream;
	
	Serial_TxByte(DataByte);
	return 0;
}
Пример #3
0
/** Main program entry point. This routine contains the overall program flow, including initial
 *  setup of all components and the main program loop.
 */
int main(void)
{
	SetupHardware();

	RingBuffer_InitBuffer(&USBtoUSART_Buffer);
	RingBuffer_InitBuffer(&USARTtoUSB_Buffer);

	sei();

	for (;;)
	{
		/* Only try to read in bytes from the CDC interface if the transmit buffer is not full */
		if (!(RingBuffer_IsFull(&USBtoUSART_Buffer)))
		{
			int16_t ReceivedByte = CDC_Device_ReceiveByte(&VirtualSerial_CDC_Interface);

			/* Read bytes from the USB OUT endpoint into the USART transmit buffer */
			if (!(ReceivedByte < 0))
			  RingBuffer_Insert(&USBtoUSART_Buffer, ReceivedByte);
		}

		/* Check if the UART receive buffer flush timer has expired or the buffer is nearly full */
		RingBuff_Count_t BufferCount = RingBuffer_GetCount(&USARTtoUSB_Buffer);
		if ((TIFR0 & (1 << TOV0)) || (BufferCount > BUFFER_NEARLY_FULL))
		{
			TIFR0 |= (1 << TOV0);

			if (USARTtoUSB_Buffer.Count) {
				LEDs_TurnOnLEDs(LEDMASK_TX);
				PulseMSRemaining.TxLEDPulse = TX_RX_LED_PULSE_MS;
			}

			/* Read bytes from the USART receive buffer into the USB IN endpoint */
			while (BufferCount--)
			  CDC_Device_SendByte(&VirtualSerial_CDC_Interface, RingBuffer_Remove(&USARTtoUSB_Buffer));

			/* Turn off TX LED(s) once the TX pulse period has elapsed */
			if (PulseMSRemaining.TxLEDPulse && !(--PulseMSRemaining.TxLEDPulse))
			  LEDs_TurnOffLEDs(LEDMASK_TX);

			/* Turn off RX LED(s) once the RX pulse period has elapsed */
			if (PulseMSRemaining.RxLEDPulse && !(--PulseMSRemaining.RxLEDPulse))
			  LEDs_TurnOffLEDs(LEDMASK_RX);
		}

		/* Load the next byte from the USART transmit buffer into the USART */
		if (!(RingBuffer_IsEmpty(&USBtoUSART_Buffer))) {
		  Serial_TxByte(RingBuffer_Remove(&USBtoUSART_Buffer));

		  	LEDs_TurnOnLEDs(LEDMASK_RX);
			PulseMSRemaining.RxLEDPulse = TX_RX_LED_PULSE_MS;
		}

		CDC_Device_USBTask(&VirtualSerial_CDC_Interface);
		USB_USBTask();
	}
}
Пример #4
0
void Serial_TxString(const char* StringPtr)
{
	uint8_t CurrByte;

	while ((CurrByte = *StringPtr) != 0x00)
	{
		Serial_TxByte(CurrByte);
		StringPtr++;
	}
}
Пример #5
0
void Serial_TxString_P(const char* FlashStringPtr)
{
	uint8_t CurrByte;

	while ((CurrByte = pgm_read_byte(FlashStringPtr)) != 0x00)
	{
		Serial_TxByte(CurrByte);
		FlashStringPtr++;
	}
}
Пример #6
0
/** Task to manage CDC data transmission and reception to and from the host, from and to the physical USART. */
void CDC_Task(void)
{
	/* Device must be connected and configured for the task to run */
	if (USB_DeviceState != DEVICE_STATE_Configured)
	  return;
	  
#if 0
	/* NOTE: Here you can use the notification endpoint to send back line state changes to the host, for the special RS-232
			 handshake signal lines (and some error states), via the CONTROL_LINE_IN_* masks and the following code:
	*/

	USB_Notification_Header_t Notification = (USB_Notification_Header_t)
		{
			.NotificationType = (REQDIR_DEVICETOHOST | REQTYPE_CLASS | REQREC_INTERFACE),
			.Notification     = NOTIF_SerialState,
			.wValue           = 0,
			.wIndex           = 0,
			.wLength          = sizeof(uint16_t),
		};
		
	uint16_t LineStateMask;
	
	// Set LineStateMask here to a mask of CONTROL_LINE_IN_* masks to set the input handshake line states to send to the host
	
	Endpoint_SelectEndpoint(CDC_NOTIFICATION_EPNUM);
	Endpoint_Write_Stream_LE(&Notification, sizeof(Notification));
	Endpoint_Write_Stream_LE(&LineStateMask, sizeof(LineStateMask));
	Endpoint_ClearIN();
#endif

	/* Select the Serial Rx Endpoint */
	Endpoint_SelectEndpoint(CDC_RX_EPNUM);
	
	/* Check to see if a packet has been received from the host */
	if (Endpoint_IsOUTReceived())
	{
		/* Read the bytes in from the endpoint into the buffer while space is available */
		while (Endpoint_BytesInEndpoint() && (Rx_Buffer.Elements != BUFF_STATICSIZE))
		{
			/* Store each character from the endpoint */
			Buffer_StoreElement(&Rx_Buffer, Endpoint_Read_Byte());
		}
		
		/* Check to see if all bytes in the current packet have been read */
		if (!(Endpoint_BytesInEndpoint()))
		{
			/* Clear the endpoint buffer */
			Endpoint_ClearOUT();
		}
	}
	
	/* Check if Rx buffer contains data - if so, send it */
	if (Rx_Buffer.Elements)
	  Serial_TxByte(Buffer_GetElement(&Rx_Buffer));

	/* Select the Serial Tx Endpoint */
	Endpoint_SelectEndpoint(CDC_TX_EPNUM);

	/* Check if the Tx buffer contains anything to be sent to the host */
	if ((Tx_Buffer.Elements) && LineEncoding.BaudRateBPS)
	{
		/* Wait until Serial Tx Endpoint Ready for Read/Write */
		Endpoint_WaitUntilReady();
		
		/* Write the bytes from the buffer to the endpoint while space is available */
		while (Tx_Buffer.Elements && Endpoint_IsReadWriteAllowed())
		{
			/* Write each byte retreived from the buffer to the endpoint */
			Endpoint_Write_Byte(Buffer_GetElement(&Tx_Buffer));
		}
		
		/* Remember if the packet to send completely fills the endpoint */
		bool IsFull = (Endpoint_BytesInEndpoint() == CDC_TXRX_EPSIZE);
		
		/* Send the data */
		Endpoint_ClearIN();

		/* If no more data to send and the last packet filled the endpoint, send an empty packet to release
		 * the buffer on the receiver (otherwise all data will be cached until a non-full packet is received) */
		if (IsFull && !(Tx_Buffer.Elements))
		{
			/* Wait until Serial Tx Endpoint Ready for Read/Write */
			Endpoint_WaitUntilReady();
				
			/* Send an empty packet to terminate the transfer */
			Endpoint_ClearIN();
		}
	}
}

/** ISR to handle the USART receive complete interrupt, fired each time the USART has received a character. This stores the received
 *  character into the Tx_Buffer circular buffer for later transmission to the host.
 */
ISR(USART1_RX_vect, ISR_BLOCK)
{
	uint8_t ReceivedByte = UDR1;
	
	/* Only store received characters if the USB interface is connected */
	if ((USB_DeviceState == DEVICE_STATE_Configured)) {// && LineEncoding.BaudRateBPS
	  Buffer_StoreElement(&Tx_Buffer, ReceivedByte);
	}
}
Пример #7
0
/** Main program entry point. This routine contains the overall program flow, including initial
 *  setup of all components and the main program loop.
 */
int main(void)
{
	SetupHardware();
	
	RingBuffer_InitBuffer(&USBtoUSART_Buffer);
	RingBuffer_InitBuffer(&USARTtoUSB_Buffer);

    setupEeprom();

	sei();


	for (;;)
	{

		// Only try to read in bytes from the CDC interface if the transmit buffer is not full
		if (!(RingBuffer_IsFull(&USBtoUSART_Buffer)))
		{
			int16_t ReceivedByte = CDC_Device_ReceiveByte(&VirtualSerial_CDC_Interface);

			// Read bytes from the USB OUT endpoint into the USART transmit buffer
			if (!(ReceivedByte < 0))
			  RingBuffer_Insert(&USBtoUSART_Buffer, ReceivedByte);
		}
		
		// Check if the UART receive buffer flush timer has expired or the buffer is nearly full
		RingBuff_Count_t BufferCount = RingBuffer_GetCount(&USARTtoUSB_Buffer);
		if ((TIFR0 & (1 << TOV0)) || (BufferCount > BUFFER_NEARLY_FULL))
		{
			TIFR0 |= (1 << TOV0);

			if (USARTtoUSB_Buffer.Count) {
				LEDs_TurnOnLEDs(LEDMASK_TX);
				PulseMSRemaining.TxLEDPulse = TX_RX_LED_PULSE_MS;
			}

			// Read bytes from the USART receive buffer into the USB IN endpoint
			while (BufferCount--)
			  CDC_Device_SendByte(&VirtualSerial_CDC_Interface, RingBuffer_Remove(&USARTtoUSB_Buffer));
			  
			// Turn off TX LED(s) once the TX pulse period has elapsed
			if (PulseMSRemaining.TxLEDPulse && !(--PulseMSRemaining.TxLEDPulse))
			  LEDs_TurnOffLEDs(LEDMASK_TX);

			// Turn off RX LED(s) once the RX pulse period has elapsed
			if (PulseMSRemaining.RxLEDPulse && !(--PulseMSRemaining.RxLEDPulse))
			  LEDs_TurnOffLEDs(LEDMASK_RX);

			if (ResetTimer > 0)
			{
				// SAM3X RESET/ERASE Sequence
				// --------------------------
				if (ResetTimer == 95) {
                    eepromInterruptDisable();
					setErasePin(true);
					setResetPin(false);
				}
				if (ResetTimer == 35) {
                    eepromInterruptDisable();
					setErasePin(false);
					setResetPin(false);
				}
				if (ResetTimer == 25) {
                    eepromInterruptDisable();
					setErasePin(false);
					setResetPin(true);
				}
				if (ResetTimer == 1) {
                    eepromInterruptDisable();
					setErasePin(false);
					setResetPin(false);
				}
				ResetTimer--;
			} else {
				setErasePin(false);
				setResetPin(false);
                eepromInterruptEnable();
			}
		}
		
		// Load the next byte from the USART transmit buffer into the USART
		if (!(RingBuffer_IsEmpty(&USBtoUSART_Buffer))) {
			Serial_TxByte(RingBuffer_Remove(&USBtoUSART_Buffer));
			LEDs_TurnOnLEDs(LEDMASK_RX);
			PulseMSRemaining.RxLEDPulse = TX_RX_LED_PULSE_MS;
		}

        // CDC_Device_USBTask(&VirtualSerial_CDC_Interface);
        // USB_USBTask();
        serviceEepromRequest();
		CDC_Device_USBTask(&VirtualSerial_CDC_Interface);
		USB_USBTask();
	}

}
Пример #8
0
/** Main program entry point. This routine contains the overall program flow, including initial
 *  setup of all components and the main program loop.
 */
int main(void)
{
    MIDI_EventPacket_t midiEvent;
    struct {
	uint8_t command;
	uint8_t channel;
	uint8_t data2;
	uint8_t data3;
    } midiMsg;
    int ind;

    int led1_ticks = 0;
    int led2_ticks = 0;

    SetupHardware();

    RingBuffer_InitBuffer(&USBtoUSART_Buffer);
    RingBuffer_InitBuffer(&USARTtoUSB_Buffer);

    LEDs_SetAllLEDs(LEDMASK_USB_NOTREADY);
    sei();

    for (;;) {
	RingBuff_Count_t BufferCount = RingBuffer_GetCount(&USARTtoUSB_Buffer);

	/* See if we have a message yet */
	if (BufferCount >= 4) {
	    /* Read in the message from the serial buffer */
	    for (ind=0; ind<4; ind++) {
		((uint8_t *)&midiMsg)[ind] = RingBuffer_Remove(&USARTtoUSB_Buffer);
	    }

	    /* Build a midi event to send via USB */
	    midiEvent.CableNumber = 0;
	    midiEvent.Command = midiMsg.command >> 4;
	    midiEvent.Data1 = (midiMsg.command & 0xF0) | ((midiMsg.channel-1) & 0x0F);
	    midiEvent.Data2 = midiMsg.data2;
	    midiEvent.Data3 = midiMsg.data3;

	    MIDI_Device_SendEventPacket(&Keyboard_MIDI_Interface, &midiEvent);
	    MIDI_Device_Flush(&Keyboard_MIDI_Interface);

	    /* Turn on the TX led and starts its timer */
	    LEDs_TurnOnLEDs(LEDS_LED1);
	    led1_ticks = LED_ON_TICKS;
	}
	
	/* Turn off the Tx LED when the tick count reaches zero */
	if (led1_ticks) {
	    led1_ticks--;
	    if (led1_ticks == 0) {
		LEDs_TurnOffLEDs(LEDS_LED1);
	    }
	}

	if (MIDI_Device_ReceiveEventPacket(&Keyboard_MIDI_Interface, &midiEvent)) {
	    RingBuff_Count_t count = RingBuffer_GetCount(&USBtoUSART_Buffer);
	    /* Room to send a message? */
	    if ((BUFFER_SIZE - count) >= sizeof(midiMsg)) {
		midiMsg.command = midiEvent.Command << 4;
		midiMsg.channel = (midiEvent.Data1 & 0x0F) + 1;
		midiMsg.data2 = midiEvent.Data2;
		midiMsg.data3 = midiEvent.Data3;

		for (ind=0; ind<sizeof(midiMsg); ind++) {
		    RingBuffer_Insert(&USBtoUSART_Buffer, ((uint8_t *)&midiMsg)[ind]);
		}

		/* Turn on the RX led and start its timer */
		LEDs_TurnOnLEDs(LEDS_LED2);
		led2_ticks = LED_ON_TICKS;
	    } else {
		/* Turn on the RX led and leave it on to indicate the
		 * buffer is full and the sketch is not reading it 
		 * fast enough.
		 */
		LEDs_TurnOnLEDs(LEDS_LED2);
	    }

	    /* if there's no room in the serial buffer the message gets dropped */
	}

	/* Turn off the RX LED when the tick count reaches zero */
	if (led2_ticks) {
	    led2_ticks--;
	    if (led2_ticks == 0) {
		LEDs_TurnOffLEDs(LEDS_LED2);
	    }
	}

	/* any data to send to main processor? */
	if (!(RingBuffer_IsEmpty(&USBtoUSART_Buffer))) {
	    Serial_TxByte(RingBuffer_Remove(&USBtoUSART_Buffer));
	}

	MIDI_Device_USBTask(&Keyboard_MIDI_Interface);
	USB_USBTask();
    }
}