void onKeyUp(char key, char info) { SetBtn(0, VJ_INTERFACE, key + 1); }
VOID CMirButton::SetBtn(HWND hWnd, BUTTONINFO* lpButtonInfo) { m_hParentWnd = hWnd; SetBtn(lpButtonInfo); }
void onKeyDown(char key, char info) { SetBtn(1, VJ_INTERFACE, key + 1); }
CMirButton::CMirButton(HWND hWnd, BUTTONINFO *lpButtonInfo) { SetBtn(hWnd, lpButtonInfo); }