//初始化函数 BOOL CDlgOptionSystem::OnInitDialog() { __super::OnInitDialog(); //帐户规则 if (m_SystemParameter.enAcountsRule==enAcountsRule_AccountsAndPass) { SetButtonSelected(IDC_SAVE_ACCOUNTS_AND_PASS,true); } else if (m_SystemParameter.enAcountsRule==enAcountsRule_Accounts) { SetButtonSelected(IDC_SAVE_ACCOUNTS,true); } else SetButtonSelected(IDC_SAVE_NONE,true); return TRUE; }
//初始化函数 BOOL CDlgOptionSystem::OnInitDialog() { __super::OnInitDialog(); //帐户规则 if (m_SystemParameter.enAcountsRule==enAcountsRule_AccountsAndPass) { SetButtonSelected(IDC_SAVE_ACCOUNTS_AND_PASS,true); } else if (m_SystemParameter.enAcountsRule==enAcountsRule_Accounts) { SetButtonSelected(IDC_SAVE_ACCOUNTS,true); } else SetButtonSelected(IDC_SAVE_NONE,true); //邀请模式 if (m_SystemParameter.enInviteMode==enInviteMode_All) { SetButtonSelected(IDC_RADIO1,true); } else if (m_SystemParameter.enInviteMode==enInviteMode_Friend) { SetButtonSelected(IDC_RADIO2,true); } else SetButtonSelected(IDC_RADIO3,true); //进出消息 SetButtonSelected(IDC_SHOW_INOUT,m_SystemParameter.bShowInOutMessage); //老板键 ((CHotKeyCtrl *)GetDlgItem(IDC_BOSS_HOTKEY))->SetHotKey(LOBYTE(m_SystemParameter.wBossHotKey), HIBYTE(m_SystemParameter.wBossHotKey)); return TRUE; }
//初始化函数 BOOL CDlgOptionTableRule::OnInitDialog() { __super::OnInitDialog(); //限制输入 ((CEdit *)GetDlgItem(IDC_WIN_RATE))->LimitText(5); ((CEdit *)GetDlgItem(IDC_FLEE_RATE))->LimitText(5); ((CEdit *)GetDlgItem(IDC_SCORE_LESS))->LimitText(11); ((CEdit *)GetDlgItem(IDC_SCORE_MAX))->LimitText(10); ((CEdit *)GetDlgItem(IDC_TABLE_PASSWORD))->LimitText(PASS_LEN-1); //设置控件 TCHAR szBuffer[128]=TEXT(""); SetButtonSelected(IDC_LIMIT_WIN_RATE,m_TableRuleParameter.bLimitWin); SetButtonSelected(IDC_LIMIT_FLEE_RATE,m_TableRuleParameter.bLimitFlee); SetButtonSelected(IDC_LIMIT_NET_DELAY,m_TableRuleParameter.bLimitDelay); SetButtonSelected(IDC_LIMIT_SCORE,m_TableRuleParameter.bLimitScore); SetButtonSelected(IDC_LIMIT_DETEST,m_TableRuleParameter.bLimitDetest); SetButtonSelected(IDC_LIMIT_IP,m_TableRuleParameter.bCheckSameIP); SetButtonSelected(IDC_BRING_TABLE_PASSWORD,m_TableRuleParameter.bPassword); //最低胜率 _snprintf(szBuffer,sizeof(szBuffer),TEXT("%.2f"),((double)(m_TableRuleParameter.wWinRate))/100.0); SetDlgItemText(IDC_WIN_RATE,szBuffer); //最高逃率 _snprintf(szBuffer,sizeof(szBuffer),TEXT("%.2f"),((double)(m_TableRuleParameter.wFleeRate))/100.0); SetDlgItemText(IDC_FLEE_RATE,szBuffer); //网络延时 SetDlgItemInt(IDC_NET_DELAY,m_TableRuleParameter.wNetDelay,FALSE); //积分限制 SetDlgItemInt(IDC_SCORE_MAX,m_TableRuleParameter.lMaxScore,TRUE); SetDlgItemInt(IDC_SCORE_LESS,m_TableRuleParameter.lLessScore,TRUE); //携带密码 SetDlgItemText(IDC_TABLE_PASSWORD,m_TableRuleParameter.szPassword); return TRUE; }
//初始函数 BOOL CDlgMoneySelect::OnInitDialog() { __super::OnInitDialog(); //创建刷子 if(m_brBkground.GetSafeHandle()) m_brBkground.DeleteObject(); m_brBkground.CreateSolidBrush(BGROUND_COLOR); //设置标题 SetWindowText(TEXT("欢乐豆赠送")); m_boxTimeSecect.Clear(); m_boxTimeSecect.InsertString(0,"1"); m_boxTimeSecect.InsertString(1,"3"); m_boxTimeSecect.InsertString(2,"5"); m_boxTimeSecect.InsertString(3,"10"); m_boxTimeSecect.InsertString(4,"30"); m_boxTimeSecect.InsertString(5,"60"); m_boxTimeSecect.SetCurSel(0); SetButtonSelected(IDC_QUERY,g_GlobalOption.m_bCloseQuery); if(!g_GlobalOption.m_bCloseQuery) { GetDlgItem(IDC_LK)->EnableWindow(false); GetDlgItem(IDC_ZD)->EnableWindow(false); GetDlgItem(IDC_LEAVE)->EnableWindow(false); GetDlgItem(IDC_SELECT)->EnableWindow(false); GetDlgItem(IDC_DESC)->EnableWindow(false); } else { if(g_GlobalOption.m_BankCloseMode==enBankRule_LK) { SetButtonSelected(IDC_LK,true); } else if(g_GlobalOption.m_BankCloseMode==enBankRule_ZD) { SetButtonSelected(IDC_ZD,true); //m_boxTimeSecect.SelectString(0, ) CString strTime; strTime.Format("%d", g_GlobalOption.m_BankCloseTime); m_boxTimeSecect.SelectString(0, strTime); //g_GlobalOption.m_BankCloseTime } else { SetButtonSelected(IDC_LEAVE,true); } GetDlgItem(IDC_LK)->EnableWindow(TRUE); GetDlgItem(IDC_ZD)->EnableWindow(TRUE); GetDlgItem(IDC_LEAVE)->EnableWindow(TRUE); GetDlgItem(IDC_SELECT)->EnableWindow(TRUE); GetDlgItem(IDC_DESC)->EnableWindow(TRUE); } //更新控件 UpdateControls(); //初始化设置 //__super::InitSkinObject(); return TRUE; }