Student::Student (string name, string surname, int grade): name(name), surname(surname), grade(0) { if (!SetName(name) || !SetSurname(surname) || !SetGrade(grade)) { cout << "Error create object student, data not valid" << endl; } else { SetId(); this->count++; } }
void AItem::CloneItemSettings(AItem* cloneFromItem) { SetName(cloneFromItem->GetName()); SetGrade(cloneFromItem->GetGrade()); SetQuality(cloneFromItem->GetQuality()); SetType(cloneFromItem->GetType()); SetItemOwner(cloneFromItem->GetItemOwner()); }
// ------------------------------------------------------------------------------------------------------------------------------------- // Init Method 초기화 // VOID CSHFarm::Init() { SetOwnState(CSHFarmObj::OWN_STATE_EMPTY); SetOwner(0); SetGrade(0); GetGarden(0)->SetGrade(0); GetHouse(0)->SetGrade(0); GetWarehouse(0)->SetGrade(0); GetAnimalCage(0)->SetGrade(0); GetFence(0)->SetGrade(0); SetTaxArrearageFreq(0); SetTaxPayPlayerName(0); }
bool Student::AddGrade(int pnt) { return SetGrade(GetGrade() + pnt); }
AItem::AItem() : Super() { SetActorEnableCollision(false); SetGrade(1); }