Пример #1
0
static void AssignSegments(VP8Encoder* const enc,
                           const int alphas[MAX_ALPHA + 1]) {
  const int nb = enc->segment_hdr_.num_segments_;
  int centers[NUM_MB_SEGMENTS];
  int weighted_average = 0;
  int map[MAX_ALPHA + 1];
  int a, n, k;
  int min_a = 0, max_a = MAX_ALPHA, range_a;
  // 'int' type is ok for histo, and won't overflow
  int accum[NUM_MB_SEGMENTS], dist_accum[NUM_MB_SEGMENTS];

  // bracket the input
  for (n = 0; n <= MAX_ALPHA && alphas[n] == 0; ++n) {}
  min_a = n;
  for (n = MAX_ALPHA; n > min_a && alphas[n] == 0; --n) {}
  max_a = n;
  range_a = max_a - min_a;

  // Spread initial centers evenly
  for (n = 1, k = 0; n < 2 * nb; n += 2) {
    centers[k++] = min_a + (n * range_a) / (2 * nb);
  }

  for (k = 0; k < MAX_ITERS_K_MEANS; ++k) {     // few iters are enough
    int total_weight;
    int displaced;
    // Reset stats
    for (n = 0; n < nb; ++n) {
      accum[n] = 0;
      dist_accum[n] = 0;
    }
    // Assign nearest center for each 'a'
    n = 0;    // track the nearest center for current 'a'
    for (a = min_a; a <= max_a; ++a) {
      if (alphas[a]) {
        while (n < nb - 1 && abs(a - centers[n + 1]) < abs(a - centers[n])) {
          n++;
        }
        map[a] = n;
        // accumulate contribution into best centroid
        dist_accum[n] += a * alphas[a];
        accum[n] += alphas[a];
      }
    }
    // All point are classified. Move the centroids to the
    // center of their respective cloud.
    displaced = 0;
    weighted_average = 0;
    total_weight = 0;
    for (n = 0; n < nb; ++n) {
      if (accum[n]) {
        const int new_center = (dist_accum[n] + accum[n] / 2) / accum[n];
        displaced += abs(centers[n] - new_center);
        centers[n] = new_center;
        weighted_average += new_center * accum[n];
        total_weight += accum[n];
      }
    }
    weighted_average = (weighted_average + total_weight / 2) / total_weight;
    if (displaced < 5) break;   // no need to keep on looping...
  }

  // Map each original value to the closest centroid
  for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) {
    VP8MBInfo* const mb = &enc->mb_info_[n];
    const int alpha = mb->alpha_;
    mb->segment_ = map[alpha];
    mb->alpha_ = centers[map[alpha]];  // for the record.
  }

  if (nb > 1) {
    const int smooth = (enc->config_->preprocessing & 1);
    if (smooth) SmoothSegmentMap(enc);
  }

  SetSegmentAlphas(enc, centers, weighted_average);  // pick some alphas.
}
Пример #2
0
static void AssignSegments(VP8Encoder* const enc,
                           const int alphas[MAX_ALPHA + 1]) {
  const int nb = enc->segment_hdr_.num_segments_;
  int centers[NUM_MB_SEGMENTS];
  int weighted_average = 0;
  int map[MAX_ALPHA + 1];
  int a, n, k;
  int min_a = 0, max_a = MAX_ALPHA, range_a;
  
  int accum[NUM_MB_SEGMENTS], dist_accum[NUM_MB_SEGMENTS];

  
  for (n = 0; n <= MAX_ALPHA && alphas[n] == 0; ++n) {}
  min_a = n;
  for (n = MAX_ALPHA; n > min_a && alphas[n] == 0; --n) {}
  max_a = n;
  range_a = max_a - min_a;

  
  for (n = 1, k = 0; n < 2 * nb; n += 2) {
    centers[k++] = min_a + (n * range_a) / (2 * nb);
  }

  for (k = 0; k < MAX_ITERS_K_MEANS; ++k) {     
    int total_weight;
    int displaced;
    
    for (n = 0; n < nb; ++n) {
      accum[n] = 0;
      dist_accum[n] = 0;
    }
    
    n = 0;    
    for (a = min_a; a <= max_a; ++a) {
      if (alphas[a]) {
        while (n < nb - 1 && abs(a - centers[n + 1]) < abs(a - centers[n])) {
          n++;
        }
        map[a] = n;
        
        dist_accum[n] += a * alphas[a];
        accum[n] += alphas[a];
      }
    }
    
    
    displaced = 0;
    weighted_average = 0;
    total_weight = 0;
    for (n = 0; n < nb; ++n) {
      if (accum[n]) {
        const int new_center = (dist_accum[n] + accum[n] / 2) / accum[n];
        displaced += abs(centers[n] - new_center);
        centers[n] = new_center;
        weighted_average += new_center * accum[n];
        total_weight += accum[n];
      }
    }
    weighted_average = (weighted_average + total_weight / 2) / total_weight;
    if (displaced < 5) break;   
  }

  
  for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) {
    VP8MBInfo* const mb = &enc->mb_info_[n];
    const int alpha = mb->alpha_;
    mb->segment_ = map[alpha];
    mb->alpha_ = centers[map[alpha]];  
  }

  if (nb > 1) {
    const int smooth = (enc->config_->preprocessing & 1);
    if (smooth) SmoothSegmentMap(enc);
  }

  SetSegmentAlphas(enc, centers, weighted_average);  
}