void CSettings::SetAudioEnabled(bool Enabled) { if (m_Set_EnableAudio != 0) { SetSystemSetting(m_Set_EnableAudio, Enabled ? 1 : 0); } }
void CSettings::SetSyncViaAudioEnabled(bool Enabled) { if (m_Set_SyncViaAudioEnabled != 0) { SetSystemSetting(m_Set_SyncViaAudioEnabled, Enabled ? 1 : 0); } }