Пример #1
0
internal void
SetTileValue(tile_map *TileMap, tile_chunk *TileChunk,uint32 AbsTileX, uint32 AbsTileY, uint32 TileValue)
{

	if(TileChunk && TileChunk->Tiles) {
		SetTileValueUnchecked(TileMap, TileChunk, AbsTileX, AbsTileY, TileValue);
	}
}
Пример #2
0
inline
void SetTileValue(TileMap* tileMap, TileChunk* tileChunk, uint32 testTileX, uint32 testTileY, uint32 tileValue)
{
    if (tileChunk && tileChunk->tiles)
    {
        SetTileValueUnchecked(tileMap, tileChunk, testTileX, testTileY, tileValue);
    }
}