Пример #1
0
void UOpenALAudioSubsystem::PostEditChange()
{
	guard(UOpenALAudioSubsystem::PostEditChange);

	// Validate configurable variables.
	OutputRate		= Clamp(OutputRate,(BYTE)0,(BYTE)6);
	NumSources 		= Clamp(NumSources,1,256);
	AmbientFactor   = Clamp(AmbientFactor,0.f,10.f);
	DopplerFactor   = Clamp(DopplerFactor,0.f,10.f);
	SetVolumes();

	unguard;
}
Пример #2
0
static int Boot(enum boot_settings settings)
{
	int result=0;
	int opened;

	OSD_Puts("Initializing SD card\n");
	if(spi_init())
	{
		int dipsw=GetDIPSwitch();

		if(!FindDrive())
			return(0);

		if(sd_ishc())
		{
			OSD_Puts("SDHC not supported;");
			OSD_Puts("\ndisabling SD card\n\x10 OK\n");
			WaitEnter();
			dipsw|=4; // Disable SD card.
			HW_HOST(HW_HOST_CTRL)=HW_HOST_CTRLF_RESET;	// Put OCMSX into Reset again
			HW_HOST(HW_HOST_SW)=dipsw;
			SetDIPSwitch(dipsw);
		}
		else if(IsFat32())
		{
			OSD_Puts("Fat32 not supported;");
			OSD_Puts("\ndisabling SD card\n\x10 OK\n");
			WaitEnter();
			dipsw|=4; // Disable SD card.
			HW_HOST(HW_HOST_CTRL)=HW_HOST_CTRLF_RESET;	// Put OCMSX into Reset again
			HW_HOST(HW_HOST_SW)=dipsw;
			SetDIPSwitch(dipsw);
		}
		HW_HOST(HW_HOST_CTRL)=HW_HOST_CTRLF_SDCARD;	// Release reset but steal SD card

		if(opened=FileOpen(&file,"OCMSX   CFG"))	// Do we have a configuration file?
		{
			if(settings==BOOT_SAVESETTINGS)	// If so, are we saving to it, or loading from it?
			{
				int i;
				int *p=(int *)sector_buffer;
				*p++=dipsw;
				*p++=GetVolumes();
				*p++=GetMouseSettings();
				for(i=0;i<125;++i)	// Clear remainder of buffer
					*p++=0;
				FileWrite(&file,sector_buffer);
			}
			else if(settings==BOOT_LOADSETTINGS)
			{
				FileRead(&file,sector_buffer);
				dipsw=*(int *)(&sector_buffer[0]);
				SetVolumes(*(int *)(&sector_buffer[4]));
				SetMouseSettings(*(int *)(&sector_buffer[8]));
				HW_HOST(HW_HOST_SW)=dipsw;
				SetDIPSwitch(dipsw);
			}
//				printf("DIP %d, Vol %d\n",dipsw,GetVolumes());
		}

		OSD_Puts("Trying MSX3BIOS.SYS\n");
		if(!(opened=FileOpen(&file,"MSX3BIOSSYS")))	// Try and load MSX3 BIOS first
		{
			OSD_Puts("Trying BIOS_M2P.ROM\n");
			opened=FileOpen(&file,"BIOS_M2PROM"); // If failure, load MSX2 BIOS.
		}
		if(opened)
		{
			OSD_Puts("Loading BIOS\n");
			int filesize=file.size;
			unsigned int c=0;
			int bits;

			bits=0;
			c=filesize;
			while(c)
			{
				++bits;
				c>>=1;
			}
			bits-=9;

			while(filesize>0)
			{
				OSD_ProgressBar(c,bits);
				if(FileRead(&file,sector_buffer))
				{
					int i;
					int *p=(int *)&sector_buffer;
					for(i=0;i<(filesize<512 ? filesize : 512) ;i+=4)
					{
						int t=*p++;
						int t1=t&255;
						int t2=(t>>8)&255;
						int t3=(t>>16)&255;
						int t4=(t>>24)&255;
						HW_HOST(HW_HOST_BOOTDATA)=t4;
						HW_HOST(HW_HOST_BOOTDATA)=t3;
						HW_HOST(HW_HOST_BOOTDATA)=t2;
						HW_HOST(HW_HOST_BOOTDATA)=t1;
					}
				}
				else
				{
					OSD_Puts("Read failed\n");
					return(0);
				}
				FileNextSector(&file);
				filesize-=512;
				++c;
			}
			HW_HOST(HW_HOST_CTRL)=HW_HOST_CTRLF_BOOTDONE;	// Release SD card and early-terminate any remaining requests for boot data
			return(1);
		}
Пример #3
0
UBOOL UOpenALAudioSubsystem::Init()
{
	guard(UOpenALAudioSubsystem::Init);

	INT Rate = GetActualOutputRate();


	// OpenAL / ALURE initialization
	ALCint ContextAttrs[] = { ALC_FREQUENCY, Rate, 0 };
	if( alureInitDevice( NULL, ContextAttrs ) == AL_FALSE )
		appErrorf( TEXT("Couldn't initialize OpenAL: %s"), alureGetErrorString() );

	alDistanceModel( AL_LINEAR_DISTANCE_CLAMPED );
	CheckALErrorFlag( TEXT("alDistanceModel") );

	alDopplerFactor( DopplerFactor );
	CheckALErrorFlag( TEXT("alDopplerFactor") );

	// Metre per second to units per second, where units per meter is 52.5.
	// Taken from: http://wiki.beyondunreal.com/Legacy:General_Scale_And_Dimensions
	alSpeedOfSound( 343.3f * 52.5f );
	CheckALErrorFlag( TEXT("alSpeedOfSound") );

	ALuint* NewSources = new ALuint[NumSources + 1];
	Sources = new FAudioSource[NumSources];
	alGenSources( NumSources + 1, NewSources );
	CheckALErrorFlag( TEXT("alGenSources") );
	MusicSource = NewSources[0];
	for( INT i=0; i<NumSources; i++ )
		Sources[i].Id = NewSources[i+1];
	delete[] NewSources;

	// Fix the music source to 0 values
	alSource3f(	MusicSource, AL_POSITION,			0.f, 0.f, 0.f );
	alSource3f(	MusicSource, AL_VELOCITY,			0.f, 0.f, 0.f );
	alSource3f(	MusicSource, AL_DIRECTION,			0.f, 0.f, 0.f );
	alSourcef(	MusicSource, AL_ROLLOFF_FACTOR,		0.f );
	alSourcei(	MusicSource, AL_SOURCE_RELATIVE,	AL_TRUE );

	SetVolumes();
	CheckALErrorFlag( TEXT("SetVolumes") );


	// MikMod initialization
	//kipz - remove this because it breaks on new mikmod
	//MikMod_RegisterDriver( &MusicDriver );
	MikMod_RegisterAllDrivers();
	// Register only formats that are known to be supported by UT.
	// Taken from: http://wiki.beyondunreal.com/Music
	MikMod_RegisterLoader( &load_mod );
	MikMod_RegisterLoader( &load_s3m );
	MikMod_RegisterLoader( &load_stm );
	MikMod_RegisterLoader( &load_it  );
	MikMod_RegisterLoader( &load_xm  );
	MikMod_RegisterLoader( &load_far );
	MikMod_RegisterLoader( &load_669 );

	md_mixfreq = Rate;
	if ( HighQualityMusic )
		md_mode |= DMODE_HQMIXER;
	if( MikMod_Init( "" ) )
		appErrorf( TEXT("Couldn't initialize MikMod: %s"), MikMod_strerror( MikMod_errno ) );


	// Initialized!
	USound::Audio = this;
	UMusic::Audio = this;
	Initialized = 1;

	return 1;
	unguard;
}