Пример #1
0
void CT_Opt_System_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page)
{
#ifndef GLQUAKE	// SOFT
#ifdef _WIN32
	if(mss_software_change_resolution_mode)
	{
		(*vid_menudrawfn) ();
	}
	else
	{
		Settings_Draw(x,y,w,h, &settsystem);
	}
#else
	Settings_Draw(x,y,w,h, &settsystem);
#endif
#else	// GL
	#define ASKBOXWIDTH 300
	if(mss_askmode)
	{
		UI_DrawBox((w-ASKBOXWIDTH)/2, h/2 - 16, ASKBOXWIDTH, 32);
		UI_Print_Center((w-ASKBOXWIDTH)/2, h/2 - 8, ASKBOXWIDTH, "Do you wish to keep these settings?", false);
		UI_Print_Center((w-ASKBOXWIDTH)/2, h/2, ASKBOXWIDTH, "(y/n)", true);
	}
	else
	{
		Settings_Draw(x,y,w,h, &settsystem);
	}
#endif
}
Пример #2
0
void CT_Opt_System_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page)
{
	#define ASKBOXWIDTH 300
	if(mss_askmode)
	{
		UI_DrawBox((w-ASKBOXWIDTH)/2, h/2 - 16, ASKBOXWIDTH, 32);
		UI_Print_Center((w-ASKBOXWIDTH)/2, h/2 - 8, ASKBOXWIDTH, "Do you wish to keep these settings?", false);
		UI_Print_Center((w-ASKBOXWIDTH)/2, h/2, ASKBOXWIDTH, "(y/n)", true);
	}
	else
	{
		Settings_Draw(x,y,w,h, &settsystem);
	}
}
Пример #3
0
void CT_Opt_Config_Draw(int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page)
{
	switch (MOpt_configpage_mode) {
	case MOCPM_SETTINGS:
		Settings_Draw(x,y,w,h,&settconfig);
		break;

	case MOCPM_CHOOSESCRIPT:
	case MOCPM_CHOOSECONFIG:
		FL_Draw(&configs_filelist, x,y,w,h);
		break;

	case MOCPM_ENTERFILENAME:
		MOpt_FilenameInputBoxDraw(x,y,w,h);
		break;
	}
}
Пример #4
0
void CT_Opt_Video_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page) {
#ifndef GLQUAKE

	// Software Rendering version menu
#ifdef _WIN32
	(*vid_menudrawfn) ();
#endif
#else

	// (Open)GL version menu

#define ASKBOXWIDTH 300

	if (mvs_askmode) {
		UI_DrawBox((w-ASKBOXWIDTH)/2, h/2 - 16, ASKBOXWIDTH, 32);
		UI_Print_Center((w-ASKBOXWIDTH)/2, h/2 - 8, ASKBOXWIDTH, "Do you wish to keep these settings?", false);
		UI_Print_Center((w-ASKBOXWIDTH)/2, h/2, ASKBOXWIDTH, "(y/n)", true);
	} else
		Settings_Draw(x,y,w,h, &settvideo);

#endif
}
Пример #5
0
static void CreateGame_Draw(int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page)
{
	Settings_Draw(x,y,w,h,&create_game_options);
}
Пример #6
0
static void Options_Draw(int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page)
{
	Settings_Draw(x, y, w, h, &sbsettings);
}
Пример #7
0
void CT_Opt_FPS_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page)
{
	Settings_Draw(x, y, w, h, &settfps);
}
Пример #8
0
void CT_Opt_Binds_Draw (int x2, int y2, int w, int h, CTab_t *tab, CTabPage_t *page) {
	Settings_Draw(x2, y2, w, h, &settbinds);
}
Пример #9
0
void CT_Opt_Player_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page) {
	Settings_Draw(x, y, w, h, &settplayer);
}
Пример #10
0
void CT_Opt_HUD_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page) {
	Settings_Draw(x, y, w, h, &setthud);
}
Пример #11
0
void CT_Opt_Demo_Spec_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page) {
	Settings_Draw(x, y, w, h, &settdemo_spec);
}
Пример #12
0
void CT_Opt_Settings_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page) {
	Settings_Draw(x, y, w, h, &settgeneral);
}
Пример #13
0
void CT_Demo_Options_Draw(int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page)
{
	Settings_Draw(x, y, w, h, &demoplsett); 
}
Пример #14
0
void CT_Opt_View_Draw (int x, int y, int w, int h, CTab_t *tab, CTabPage_t *page) {
	Settings_Draw(x, y, w, h, &settview);
}