Пример #1
0
SkTileGrid::~SkTileGrid() {
    SkDELETE_ARRAY(fTiles);
}
SkTestFont::~SkTestFont() {
    for (unsigned index = 0; index < fCharCodesCount; ++index) {
        SkDELETE(fPaths[index]);
    }
    SkDELETE_ARRAY(fPaths);
}
Пример #3
0
GrTextureStripAtlas::~GrTextureStripAtlas() {
    SkDELETE_ARRAY(fRows);
}
Пример #4
0
SkTileGrid::~SkTileGrid() {
    SkDELETE_ARRAY(fTileData);
}
Пример #5
0
void SkPathOpsDebug::DeleteNameStr(void* v) {
    SkDELETE_ARRAY(reinterpret_cast<char* >(v));
}
Пример #6
0
 ~BufferObj() { SkDELETE_ARRAY(fDataPtr); }
Пример #7
0
GrDistanceFieldTextContext::~GrDistanceFieldTextContext() {
    SkDELETE_ARRAY(fDistanceAdjustTable);
    fDistanceAdjustTable = NULL;
}