Пример #1
0
static void menu_cb_ReverseSelection (SoundEditor me, EDITOR_ARGS_DIRECT) {
	Editor_save (me, U"Reverse selection");
	Sound_reverse ((Sound) my data, my d_startSelection, my d_endSelection);
	my v_reset_analysis ();
	FunctionEditor_redraw (me);
	Editor_broadcastDataChanged (me);
}
Пример #2
0
static void menu_cb_ReverseSelection (EDITOR_ARGS) {
	EDITOR_IAM (SoundEditor);
	Editor_save (me, L"Reverse selection");
	Sound_reverse ((Sound) my data, my d_startSelection, my d_endSelection);
	my v_destroy_analysis ();
	FunctionEditor_redraw (me);
	Editor_broadcastDataChanged (me);
}
Пример #3
0
int SoundEditor::menu_cb_ReverseSelection (EDITOR_ARGS) {
	SoundEditor *editor = (SoundEditor *)editor_me;
	editor->save (L"Reverse selection");
	Sound_reverse ((Sound) editor->_data, editor->_startSelection, editor->_endSelection);
	editor->destroy_analysis ();
	editor->redraw ();
	editor->broadcastChange ();
	return 1;
}