void FlightPathMovementGenerator::DoEventIfAny(Player& player, TaxiPathNodeEntry const& node, bool departure)
{
    if (uint32 eventid = departure ? node.departureEventID : node.arrivalEventID)
    {
        DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Taxi %s event %u of node %u of path %u for player %s", departure ? "departure" : "arrival", eventid, node.index, node.path, player.GetName());
        StartEvents_Event(player.GetMap(), eventid, &player, &player, departure);
    }
}
Пример #2
0
void Transport::DoEventIfAny(WayPointMap::value_type const& node, bool departure)
{
    if (uint32 eventid = departure ? node.second.departureEventID : node.second.arrivalEventID)
    {
        DEBUG_FILTER_LOG(LOG_FILTER_TRANSPORT_MOVES, "Taxi %s event %u of node %u of %s \"%s\") path", departure ? "departure" : "arrival", eventid, node.first, GetGuidStr().c_str(), GetName());

        StartEvents_Event(GetMap(), eventid, this, this, departure);
    }
}