Пример #1
0
void
DjVuApp::ReadyToRun()
{
	InstallMimeType("image/x-djvu");
	
	if (CountWindows() == WINDOWS_TO_IGNORE)
		fOpenPanel->Show();
	else
		StartPulse();
}
Пример #2
0
void DjVuApp::MessageReceived(BMessage *message)
{
	switch(message->what)
	{
	case MSG_FILE_OPEN:
			fOpenPanel->Show();
			break;

	case B_CANCEL:
			// File open panel was closed,
			// start checking count of open windows
			StartPulse();
			break;
	default:
		BApplication::MessageReceived(message);
		break;
	}
}
Пример #3
0
/*! \fn float Sonar::Run()
 * 	\brief The main loop/function of the Sonar class.
 * 	\return The distance measurement of from the sonar.
 */
float Sonar::Run()
{
    StartPulse();
    _gpio->SetEdge(RISING);
    usleep(500);
    if (_gpio->Poll(POLL_TIMEOUT, _risingTOI) > 0)
    {
        _gpio->SetEdge(FALLING);
        if (_gpio->Poll(POLL_TIMEOUT, _fallingTOI) <= 0)
        {
            return -1.f;
        }
    }
    else
    {
        return -1.f;
    }
    return DisplayMeasurement();
}
Пример #4
0
//------------------------------------------------------------------------------
void CNetscapeStatusBar::DrawProgressBar()
{
	int idx = CommandToIndex( IDS_TRANSFER_STATUS );
	if (idx < 0)
		return;

	RECT rcBarArea;
	GetItemRect( idx, &rcBarArea );

    CClientDC dc( this );
    
	if( m_nDone == 0 )	
    {
        StopPulse();
        
		::InflateRect( &rcBarArea, -1, -1 );
        dc.FillRect( &rcBarArea, CBrush::FromHandle( sysInfo.m_hbrBtnFace ) );
        
        return;
	} 
    
    if( m_nDone == -1 )
    {
        if( !m_uTimerId )
        {
           StartPulse();
        }
        
        return;
    }
    
    // Decide the correct size of the thermo.
	InflateRect( &rcBarArea, -5, -2 );

    CDC dcMem;
    dcMem.CreateCompatibleDC( &dc );
    
    // Create a bitmap big enough for progress bar area
    CBitmap bmMem;
    bmMem.CreateCompatibleBitmap( &dc, rcBarArea.right-rcBarArea.left, rcBarArea.bottom-rcBarArea.top );
    CBitmap *pbmOld = dcMem.SelectObject( &bmMem );

    // Select the font
    CFont *pOldFont = NULL;
    if( GetFont() ) 
    {
        pOldFont = dcMem.SelectObject( GetFont() );
    }

    char szPercent[8];
    wsprintf( szPercent, "%u%%", m_nDone );
    dcMem.SetBkMode( TRANSPARENT );

    RECT rcBm = { 0, 0, rcBarArea.right-rcBarArea.left, rcBarArea.bottom-rcBarArea.top };

    int iNumColors = dc.GetDeviceCaps( NUMCOLORS );
    
    if( iNumColors == -1 || iNumColors > 256 )
    {
        // Render the image into the mem DC
    	dcMem.FillRect( &rcBm, CBrush::FromHandle( sysInfo.m_hbrBtnFace ) );

        dcMem.SetTextColor( GetSysColor( COLOR_BTNTEXT ) );
        dcMem.DrawText( szPercent, -1, &rcBm, DT_CENTER | DT_VCENTER | DT_SINGLELINE );
        
        RECT rcBar = { 0, 0, CASTINT(rcBm.right * m_nDone / 100), CASTINT(rcBm.bottom) };
        dcMem.InvertRect( &rcBar );
    }
    else
    {
        // There's reasonable probability that the inverse color of btnface and btnshadow could be the same
        // when we are dealing with a palette of 256 colors or less.  So instead of using the invertrect
        // algorithm above, we'll just ensure the text is legible by painting a white background for it.

        // Render the image into the mem DC
    	dcMem.FillRect( &rcBm, CBrush::FromHandle( (HBRUSH)GetStockObject( WHITE_BRUSH ) ) );
        
        dcMem.SetTextColor( RGB(0,0,0) );
        dcMem.DrawText( szPercent, -1, &rcBm, DT_CENTER | DT_VCENTER | DT_SINGLELINE );
        
        RECT rcBar = { 0, 0, CASTINT(rcBm.right * m_nDone / 100), CASTINT(rcBm.bottom) };
        dcMem.InvertRect( &rcBar );
    }
        
    dc.BitBlt( rcBarArea.left, rcBarArea.top, rcBarArea.right-rcBarArea.left, rcBarArea.bottom-rcBarArea.top, &dcMem, 0, 0, SRCCOPY );

    // Tidy up
    
    if( pOldFont ) 
    {
        dcMem.SelectObject( pOldFont );
    }
    dcMem.SelectObject( pbmOld );
}