Пример #1
0
 /*
 =======================================================================================================================
	Map_LoadFile
 =======================================================================================================================
 */
void Map_LoadFile(const char *filename) {
	entity_t *ent;
	CWaitDlg dlg;
	idStr fileStr, status;
	idMapFile mapfile;

	Sys_BeginWait();
	Select_Deselect();

	dlg.AllowCancel( true );
	idStr( filename ).ExtractFileName( fileStr );
	sprintf( status, "Loading %s...", fileStr.c_str() );
	dlg.SetWindowText( status );
	sprintf( status, "Reading file %s...", fileStr.c_str() );
	dlg.SetText( status );

	// SetInspectorMode(W_CONSOLE);
	fileStr = filename;
	fileStr.BackSlashesToSlashes();

	common->Printf( "Map_LoadFile: %s\n", fileStr.c_str() );

	Map_Free();

	g_qeglobals.d_parsed_brushes = 0;
	strcpy( currentmap, filename );

	if(mapfile.Parse(filename, true, true)) {
		g_qeglobals.bNeedConvert = false;
		g_qeglobals.bOldBrushes = false;
		g_qeglobals.bPrimitBrushes = false;
		g_qeglobals.mapVersion = 1.0;

		long lastUpdate = 0;
		int count = mapfile.GetNumEntities();
		for (int i = 0; i < count; i++) {
			idMapEntity *mapent = mapfile.GetEntity(i);
			if (mapent) {
				idStr classname = mapent->epairs.GetString("classname");
				// Update 20 times a second
				if ( (GetTickCount() - lastUpdate) > 50 ) {
					lastUpdate = GetTickCount();
					sprintf(status, "Loading entity %i (%s)...", i, classname.c_str());
					dlg.SetText(status);
				}
				if ( dlg.CancelPressed() ) {
					Sys_Status("Map load cancelled.\n");
					Map_New();
					return;
				}
				if (classname == "worldspawn") {
					world_entity = EntityFromMapEntity(mapent, &dlg);
					Entity_PostParse(world_entity, &active_brushes);
				} else {
					ent = EntityFromMapEntity(mapent, &dlg);
					Entity_PostParse(ent, &active_brushes);
					Entity_Name(ent, true);
					// add the entity to the end of the entity list
					ent->next = &entities;
					ent->prev = entities.prev;
					entities.prev->next = ent;
					entities.prev = ent;
					g_qeglobals.d_num_entities++;
				}
			}
		}
	}

	if (!world_entity) {
		Sys_Status("No worldspawn in map.\n");
		Map_New();
		return;
	}

	common->Printf("--- LoadMapFile ---\n");
	common->Printf("%s\n", fileStr.c_str());

	common->Printf("%5i brushes\n", g_qeglobals.d_parsed_brushes);
	common->Printf("%5i entities\n", g_qeglobals.d_num_entities);

	dlg.SetText("Restoring Between");
	Map_RestoreBetween();

	dlg.SetText("Building Brush Data");
	common->Printf("Map_BuildAllDisplayLists\n");
	Map_BuildBrushData();

	//
	// reset the "need conversion" flag conversion to the good format done in
	// Map_BuildBrushData
	//
	g_qeglobals.bNeedConvert = false;

	// move the view to a start position
	ent = AngledEntity();

	g_pParentWnd->GetCamera()->Camera().angles[PITCH] = 0;

	if (ent) {
		GetVectorForKey(ent, "origin", g_pParentWnd->GetCamera()->Camera().origin);
		GetVectorForKey(ent, "origin", g_pParentWnd->GetXYWnd()->GetOrigin());
		g_pParentWnd->GetCamera()->Camera().angles[YAW] = FloatForKey(ent, "angle");
	}
	else {
		g_pParentWnd->GetCamera()->Camera().angles[YAW] = 0;
		VectorCopy(vec3_origin, g_pParentWnd->GetCamera()->Camera().origin);
		VectorCopy(vec3_origin, g_pParentWnd->GetXYWnd()->GetOrigin());
	}

	Map_RegionOff();

	mapModified = 0;

	if (GetFileAttributes(filename) & FILE_ATTRIBUTE_READONLY) {
		fileStr += " (read only) ";
	}
	Sys_SetTitle(fileStr);

	Texture_ShowInuse();

	if (g_pParentWnd->GetCamera()->GetRenderMode()) {
		g_pParentWnd->GetCamera()->BuildRendererState();
	}

	Sys_EndWait();
	Sys_UpdateWindows(W_ALL);
}
Пример #2
0
/*
===========
Map_SaveFile
===========
*/
void Map_SaveFile (char *filename, qboolean use_region )
{
	entity_t	*e, *next;
	FILE		*f;
	char         temp[1024];
	int			count;

  if (filename == NULL || strlen(filename) == 0)
  {
    CFileDialog dlgSave(FALSE, "map", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "Map Files (*.map)|*.map||", AfxGetMainWnd());
    if (dlgSave.DoModal() == IDOK)
      filename = strdup(dlgSave.m_ofn.lpstrFile);
    else 
      return;
  }

	Pointfile_Clear ();
	QE_ConvertDOSToUnixName( temp, filename );

	if (!use_region)
	{
		char	backup[1024];

		// rename current to .bak
		strcpy (backup, filename);
		StripExtension (backup);
		strcat (backup, ".bak");
		_unlink (backup);
		rename (filename, backup);
	}

	Sys_Printf ("Map_SaveFile: %s\n", filename);

	f = fopen(filename, "w");

	if (!f)
	{
		Sys_Printf ("ERROR!!!! Couldn't open %s\n", filename);
		return;
	}

	if (use_region)
  {
		AddRegionBrushes ();
  }

	// write world entity first
	Entity_Write (world_entity, f, use_region);

	// then write all other ents
	count = 1;
	for (e=entities.next ; e != &entities ; e=next)
	{
		next = e->next;
		if (e->brushes.onext == &e->brushes)
    {
			Entity_Free (e);	// no brushes left, so remove it
    }
		else
    {
	   	fprintf (f, "// entity %i\n", count);
	  	count++;
			Entity_Write (e, f, use_region);
    }
	}

	// save the group info stuff
	Group_Save(f);

	fclose (f);

	if (use_region)
		RemoveRegionBrushes ();

	Sys_Printf ("Saved.\n");
	modified = false;

	if ( !strstr( temp, "autosave" ) )
		Sys_SetTitle (temp);

	if (!use_region)
	{
		time_t	timer;
		FILE	*f;

		time (&timer);
		MessageBeep (MB_ICONEXCLAMATION);
		f = fopen ("c:/tstamps.log", "a");
		if (f)
		{
			fprintf (f, "%s", filename);
			//fprintf (f, "%4i : %35s : %s", g_qeglobals.d_workcount, filename, ctime(&timer));
			fclose (f);
			g_qeglobals.d_workcount = 0;
		}
		fclose (f);
		Sys_Status ("Saved.\n", 0);
	}
	
  //Curve_WriteFile (filename);		//.trinity
  //Patch_WriteFile (filename);
}
Пример #3
0
/*
 =======================================================================================================================
    Map_SaveFile
 =======================================================================================================================
 */
bool Map_SaveFile(const char *filename, bool use_region, bool autosave) {
	entity_t	*e, *next;
	idStr		temp;
	int			count;
	brush_t		*b;
	idStr status;

	int len = strlen(filename);
	WIN32_FIND_DATA FileData;
	if (FindFirstFile(filename, &FileData) != INVALID_HANDLE_VALUE) { 
		// the file exists;
		if (len > 0 && GetFileAttributes(filename) & FILE_ATTRIBUTE_READONLY) {
			g_pParentWnd->MessageBox("File is read only", "Read Only", MB_OK);
			return false;
		}
	}

	if (filename == NULL || len == 0 || (filename && stricmp(filename, "unnamed.map") == 0)) {
		CFileDialog dlgSave(FALSE,"map",NULL,OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,"Map Files (*.map)|*.map||",AfxGetMainWnd());
		if (dlgSave.DoModal() == IDOK) {
			filename = dlgSave.m_ofn.lpstrFile;
			strcpy(currentmap, filename);
		}
		else {
			return false;
		}
	}

	MEMORYSTATUSEX statex;
	statex.dwLength = sizeof (statex);
	GlobalMemoryStatusEx (&statex);
	if ( statex.dwMemoryLoad > 95 ) {
		g_pParentWnd->MessageBox("Physical memory is over 95% utilized. Consider saving and restarting", "Memory");
	}

	CWaitDlg dlg;
	Pointfile_Clear();

	temp = filename;
	temp.BackSlashesToSlashes();

	if ( !use_region ) {
		idStr backup;
		backup = temp;
		backup.StripFileExtension();
		backup.SetFileExtension( ".bak" );
		if ( _unlink(backup) != 0 && errno != 2 ) { // errno 2 means the file doesn't exist, which we don't care about
			g_pParentWnd->MessageBox( va("Unable to delete %s: %s", backup.c_str(), strerror(errno) ), "File Error" );
		}

		if ( rename(filename, backup) != 0 ) {
			g_pParentWnd->MessageBox( va("Unable to rename %s to %s: %s", filename, backup.c_str(), strerror(errno) ), "File Error" );
		}
	}

	common->Printf("Map_SaveFile: %s\n", filename);

	idStr mapFile;
	bool localFile = (strstr(filename, ":") != NULL);
	if (autosave || localFile) {
		mapFile = filename;
	} else {
		mapFile = fileSystem->OSPathToRelativePath( filename );
	}

	if (use_region) {
		AddRegionBrushes();
	}

	idMapFile map;
	world_entity->origin.Zero();
	idMapEntity *mapentity = EntityToMapEntity(world_entity, use_region, &dlg);
	dlg.SetText("Saving worldspawn...");
	map.AddEntity(mapentity);

	if ( use_region ) {
		idStr buf;
		sprintf( buf, "{\n\"classname\"    \"info_player_start\"\n\"origin\"\t \"%i %i %i\"\n\"angle\"\t \"%i\"\n}\n", 
					(int)g_pParentWnd->GetCamera()->Camera().origin[0],
					(int)g_pParentWnd->GetCamera()->Camera().origin[1],
					(int)g_pParentWnd->GetCamera()->Camera().origin[2],
					(int)g_pParentWnd->GetCamera()->Camera().angles[YAW] );
		idLexer src( LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS | LEXFL_ALLOWPATHNAMES );
		src.LoadMemory( buf, buf.Length(), "regionbuf" );
		idMapEntity *playerstart = idMapEntity::Parse( src );
		map.AddEntity( playerstart );
	}

	count = -1;
	for ( e = entities.next; e != &entities; e = next ) {
		count++;
		next = e->next;
		if (e->brushes.onext == &e->brushes) {
			Entity_Free(e); // no brushes left, so remove it
		}
		else {
			if (use_region) {
				for (b = e->brushes.onext; b != &e->brushes; b = b->onext) {
					if (!Map_IsBrushFiltered(b)) {
						break;	// got one
					}
				}

				if (b == &e->brushes) {
					continue;		// nothing visible
				}

			}
			idVec3 origin;
			if (!GetVectorForKey(e, "origin", origin)) {
				idStr text;
				VectorSubtract(e->brushes.onext->mins, e->eclass->mins, origin);
				sprintf(text, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
				SetKeyValue(e, "origin", text);
			}

			if (use_region && !idStr::Icmp(ValueForKey(e, "classname"), "info_player_start")) {
				continue;
			} 
		
			idStr classname = e->epairs.GetString("classname");
			sprintf(status, "Saving entity %i (%s)...", count, classname.c_str());
			dlg.SetText(status);

			map.AddEntity(EntityToMapEntity(e, use_region, &dlg));
			count++;
		}
	}

	mapFile.StripFileExtension();
	idStr mapExt = (use_region) ? ".reg" : ".map";
	sprintf(status, "Writing file %s.%s...", mapFile.c_str(), mapExt.c_str());
	dlg.SetText(status);
	map.Write(mapFile, mapExt, !(autosave || localFile));
	mapModified = 0;

	if (use_region) {
		RemoveRegionBrushes();
	}

	if (!strstr(temp, "autosave")) {
		Sys_SetTitle(temp);
	}

	Sys_Status("Saved.\n", 0);

	return true;
}
Пример #4
0
/*
================
Map_LoadFile
================
*/
void Map_LoadFile (char *filename)
{
    char		*buf;
	entity_t	*ent;
	char         temp[1024];

	Sys_BeginWait ();
	Select_Deselect();
	//SetInspectorMode(W_CONSOLE);

	QE_ConvertDOSToUnixName( temp, filename );
	Sys_Printf ("Map_LoadFile: %s\n", temp );

	Map_Free ();
	//++timo FIXME: maybe even easier to have Group_Init called from Map_Free?
	Group_Init();

	g_qeglobals.d_parsed_brushes = 0;
	strcpy (currentmap, filename);

	if (LoadFile (filename, (void **)&buf) != -1)
	{

		StartTokenParsing (buf);
		g_qeglobals.d_num_entities = 0;

		// Timo
		// will be used in Entity_Parse to detect if a conversion between brush formats is needed
		g_qeglobals.bNeedConvert = false;
		g_qeglobals.bOldBrushes = false;
		g_qeglobals.bPrimitBrushes = false;

		while (1)
		{
			ent = Entity_Parse (false, &active_brushes);
			if (!ent)
				break;
			if (!strcmp(ValueForKey (ent, "classname"), "worldspawn"))
			{
				if (world_entity)
					Sys_Printf ("WARNING: multiple worldspawn\n");
				world_entity = ent;
			}
			else if (!strcmp(ValueForKey (ent, "classname"), "group_info"))
      {
        // it's a group thing!
        Group_Add(ent);
        Entity_Free(ent);
      }
      else
			{
				// add the entity to the end of the entity list
				ent->next = &entities;
				ent->prev = entities.prev;
				entities.prev->next = ent;
				entities.prev = ent;
				g_qeglobals.d_num_entities++;
			}
		}
	}

  free (buf);

	if (!world_entity)
	{
		Sys_Printf ("No worldspawn in map.\n");
		Map_New ();
		return;
	}

    Sys_Printf ("--- LoadMapFile ---\n");
    Sys_Printf ("%s\n", temp );

    Sys_Printf ("%5i brushes\n",  g_qeglobals.d_parsed_brushes );
    Sys_Printf ("%5i entities\n", g_qeglobals.d_num_entities);

	Map_RestoreBetween ();

	Sys_Printf ("Map_BuildAllDisplayLists\n");
    Map_BuildBrushData();

	// reset the "need conversion" flag
	// conversion to the good format done in Map_BuildBrushData
	g_qeglobals.bNeedConvert=false;

	//
	// move the view to a start position
	//
  ent = AngledEntity();

  g_pParentWnd->GetCamera()->Camera().angles[PITCH] = 0;
	if (ent)
	{
		GetVectorForKey (ent, "origin", g_pParentWnd->GetCamera()->Camera().origin);
		GetVectorForKey (ent, "origin", g_pParentWnd->GetXYWnd()->GetOrigin());
		g_pParentWnd->GetCamera()->Camera().angles[YAW] = FloatForKey (ent, "angle");
	}
	else
	{
		g_pParentWnd->GetCamera()->Camera().angles[YAW] = 0;
		VectorCopy (vec3_origin, g_pParentWnd->GetCamera()->Camera().origin);
		VectorCopy (vec3_origin, g_pParentWnd->GetXYWnd()->GetOrigin());
	}

	Map_RegionOff ();


	modified = false;
	Sys_SetTitle (temp);

	Texture_ShowInuse ();

	Sys_EndWait();
	Sys_UpdateWindows (W_ALL);

}