static u8 FASTCALL BiosRomMemoryReadByte(u32 addr) { return T2ReadByte(BiosRom, addr & 0x7FFFF); }
/** * psp_SoundRamRead{Byte,Word,Long}: Sound RAM read access functions for * use when the sound CPU is being emulated on the Media Engine. These * functions access sound RAM using uncached pointers. * * 2Mbit mode (MEM4MB == 0) is not supported by these functions. * * [Parameters] * address: Address to read from * [Return value] * Data loaded from given address */ static FASTCALL u8 psp_SoundRamReadByte(u32 address) { address &= 0x7FFFF; return T2ReadByte(SoundRam_uncached, address); }
static u8 FASTCALL LowWramMemoryReadByte(u32 addr) { return T2ReadByte(LowWram, addr & 0xFFFFF); }