Пример #1
0
static u8 FASTCALL BiosRomMemoryReadByte(u32 addr)
{
   return T2ReadByte(BiosRom, addr & 0x7FFFF);
}
Пример #2
0
/**
 * psp_SoundRamRead{Byte,Word,Long}:  Sound RAM read access functions for
 * use when the sound CPU is being emulated on the Media Engine.  These
 * functions access sound RAM using uncached pointers.
 *
 * 2Mbit mode (MEM4MB == 0) is not supported by these functions.
 *
 * [Parameters]
 *     address: Address to read from
 * [Return value]
 *     Data loaded from given address
 */
static FASTCALL u8 psp_SoundRamReadByte(u32 address)
{
    address &= 0x7FFFF;
    return T2ReadByte(SoundRam_uncached, address);
}
Пример #3
0
static u8 FASTCALL LowWramMemoryReadByte(u32 addr)
{
   return T2ReadByte(LowWram, addr & 0xFFFFF);
}