Пример #1
0
/*
 * Hack -- display monster recall in sub-windows
 */
static void fix_monster(void)
{
	s32b j;

	/* Scan windows */
	for (j = 0; j < 8; j++)
	{
		term *old = Term;

		/* No window */
		if (!angband_term[j]) continue;

		/* No relevant flags */
		if (!flag_exists(&window_flag[j], FLAG_PW_MONSTER)) continue;

		/* Activate */
		Term_activate(angband_term[j]);

		/* Display monster race info */
		if (monster_race_idx) display_roff(monster_race_idx, monster_ego_idx);

		/* Fresh */
		Term_fresh();

		/* Restore */
		Term_activate(old);
	}
}
Пример #2
0
/*
 * Hack -- display object recall in sub-windows
 */
static void fix_object(void)
{
	s32b j;

	/* Scan windows */
	for (j = 0; j < 8; j++)
	{
		term *old = Term;

		/* No window */
		if (!angband_term[j]) continue;

		/* No relevant flags */
		if (!flag_exists(&window_flag[j], FLAG_PW_OBJECT)) continue;

		/* Activate */
		Term_activate(angband_term[j]);

		/* Clear */
		Term_clear();

		/* Display object info */
		if (tracked_object)
			if (!object_out_desc(tracked_object, NULL, FALSE, FALSE)) text_out("You see nothing special.");

		/* Fresh */
		Term_fresh();

		/* Restore */
		Term_activate(old);
	}
}
Пример #3
0
/**
 * Redraw the screen
 *
 * This command performs various low level updates, clears all the "extra"
 * windows, does a total redraw of the main window, and requests all of the
 * interesting updates and redraws that I can think of.
 *
 * This command is also used to "instantiate" the results of the user
 * selecting various things, such as graphics mode, so it must call
 * the "TERM_XTRA_REACT" hook before redrawing the windows.
 *
 */
void do_cmd_redraw(void)
{
	int j;

	term *old = Term;

	/* Low level flush */
	Term_flush();

	/* Reset "inkey()" */
	event_signal(EVENT_INPUT_FLUSH);

	if (character_dungeon)
		verify_panel();

	/* Hack -- React to changes */
	Term_xtra(TERM_XTRA_REACT, 0);

	if (character_dungeon) {
		/* Combine the pack (later) */
		player->upkeep->notice |= (PN_COMBINE);

		/* Update torch, gear */
		player->upkeep->update |= (PU_TORCH | PU_INVEN);

		/* Update stuff */
		player->upkeep->update |= (PU_BONUS | PU_HP | PU_SPELLS);

		/* Fully update the visuals */
		player->upkeep->update |= (PU_FORGET_VIEW | PU_UPDATE_VIEW | PU_MONSTERS);

		/* Redraw everything */
		player->upkeep->redraw |= (PR_BASIC | PR_EXTRA | PR_MAP | PR_INVEN |
								   PR_EQUIP | PR_MESSAGE | PR_MONSTER |
								   PR_OBJECT | PR_MONLIST | PR_ITEMLIST);
	}

	/* Clear screen */
	Term_clear();

	if (character_dungeon) {
		/* Hack -- update */
		handle_stuff(player);

		/* Place the cursor on the player */
		if (0 != character_dungeon)
			move_cursor_relative(player->px, player->py);
	}

	/* Redraw every window */
	for (j = 0; j < ANGBAND_TERM_MAX; j++) {
		if (!angband_term[j]) continue;

		Term_activate(angband_term[j]);
		Term_redraw();
		Term_fresh();
		Term_activate(old);
	}
}
Пример #4
0
/*
 * Procedure Redisplay() is called as the result of an Expose event.
 * Use the redraw callback to do a full redraw
 */
static void Redisplay(AngbandWidget wnew, XEvent *xev, Region region)
{
	int x1, x2, y1, y2;

	int i;

	term_data *old_td = (term_data*)(Term->data);
	term_data *td = &data[0];

	/* Ignore parameter */
	(void) region;

	/* Hack - Find the term to activate */
	for (i = 0; i < num_term; i++)
	{
		td = &data[i];

		/* Have we found it? */
		if (td->widget == wnew) break;

		/* Paranoia:  none of the widgets matched */
		if (!td) return;
	}

	/* Activate the proper Term */
	Term_activate(&td->t);

	/* Find the bounds of the exposed region */

	/*
	 * This probably could be obtained from the Region parameter -
	 * but I don't know anything about XAW.
	 */
	x1 = (xev->xexpose.x - wnew->angband.internal_border)
		/wnew->angband.fontwidth;
	x2 = (xev->xexpose.x + xev->xexpose.width -
		wnew->angband.internal_border)/wnew->angband.fontwidth;

	y1 = (xev->xexpose.y - wnew->angband.internal_border)
		/wnew->angband.fontheight;
	y2 = (xev->xexpose.y + xev->xexpose.height -
		wnew->angband.internal_border)/wnew->angband.fontheight;

	Term_redraw_section(x1, y1, x2, y2);

	/* Activate the old term */
	Term_activate(&old_td->t);


#if 0
	if (XtHasCallbacks((Widget)widget, XtNredrawCallback) == XtCallbackHasSome)
	{
		XtCallCallbacks((Widget)widget, XtNredrawCallback, NULL);
	}
#endif /* 0 */
}
Пример #5
0
static void Resize_term(AngbandWidget wnew)
{
	int cols, rows, wid, hgt;

	int ox = wnew->angband.internal_border;
	int oy = wnew->angband.internal_border;

	int i;
	term_data *old_td = (term_data*)(Term->data);
	term_data *td = &data[0];

	/* Hack - Find the term to activate */
	for (i = 0; i < num_term; i++)
	{
		td = &data[i];

		/* Have we found it? */
		if (td->widget == wnew) break;

		/* Paranoia:  none of the widgets matched */
		if (!td) return;
	}

	/* Activate the proper Term */
	Term_activate(&td->t);

	/* Determine "proper" number of rows/cols */
	cols = ((wnew->core.width - (ox + ox)) / wnew->angband.fontwidth);
	rows = ((wnew->core.height - (oy + oy)) / wnew->angband.fontheight);

	/* Hack -- minimal size */
	if (cols < 1) cols = 1;
	if (rows < 1) rows = 1;

	if (i == 0)
	{
		/* Hack the main window must be at least 80x24 */
		if (cols < 80) cols = 80;
		if (rows < 24) rows = 24;
	}

	/* Desired size of window */
	wid = cols * wnew->angband.fontwidth + (ox + ox);
	hgt = rows * wnew->angband.fontheight + (oy + oy);

	/* Resize the Term (if needed) */
	(void) Term_resize(cols, rows);

	/* Activate the old term */
	Term_activate(&old_td->t);
}
Пример #6
0
/*
 * Do a redraw
 */
static void react_redraw(Widget widget,
                         XtPointer client_data, XtPointer call_data)
{
	term_data *old_td = (term_data*)(Term->data);
	term_data *td = (term_data*)client_data;

	/* Activate the proper Term */
	Term_activate(&td->t);

	/* Request a redraw */
	Term_redraw();

	/* Activate the old Term */
	Term_activate(&old_td->t);
}
Пример #7
0
/*
 * Prepare this file for Angband usage
 */
errr init_cap(int argc, char **argv)
{
	term *t = &term_screen_body;


	/*** Initialize ***/

	/* Initialize the screen */
	if (init_cap_aux()) return (-1);

	/* Hack -- Require large screen, or Quit with message */
	if ((rows < 24) || (cols < 80)) quit("Screen too small!");


	/*** Prepare to play ***/

	/* Extract the normal keymap */
	keymap_norm_prepare();

	/* Extract the game keymap */
	keymap_game_prepare();

	/* Hack -- activate the game keymap */
	keymap_game();

	/* Hack -- Do NOT buffer stdout */
	setbuf(stdout, NULL);


	/*** Now prepare the term ***/

	/* Initialize the term */
	term_init(t, 80, 24, 256);

	/* Avoid the bottom right corner */
	t->icky_corner = TRUE;

	/* Erase with "white space" */
	t->attr_blank = TERM_WHITE;
	t->char_blank = ' ';

	/* Set some hooks */
	t->init_hook = Term_init_cap;
	t->nuke_hook = Term_nuke_cap;

	/* Set some more hooks */
	t->text_hook = Term_text_cap;
	t->wipe_hook = Term_wipe_cap;
	t->curs_hook = Term_curs_cap;
	t->xtra_hook = Term_xtra_cap;

	/* Save the term */
	term_screen = t;

	/* Activate it */
	Term_activate(term_screen);

	/* Success */
	return (0);
}
Пример #8
0
static void initPipeTerm(termPipe *pipe, const char *name, term **termTarget)
{
	term *t;

	t=&pipe->t;

	if ((pipe->out=initPipe(name))!=NULL)
	{
		/* Initialize the term */
		term_init(t, 80, 24, 1);

		/* Special hooks */
		t->init_hook = Term_init_pipe_emx;
		t->nuke_hook = Term_nuke_pipe_emx;

		/* Add the hooks */
		t->text_hook = Term_text_pipe_emx;
		t->wipe_hook = Term_wipe_pipe_emx;
		t->curs_hook = Term_curs_pipe_emx;
		t->xtra_hook = Term_xtra_pipe_emx;

		/* Save it */
		*termTarget = t;

		/* Activate it */
		Term_activate(t);
	}
}
Пример #9
0
/*
 * Initialize the VM/CNSconsole.
 */
errr init_vme(void)
{
	register i;

	term *t = &term_screen_body;

	short blank = ' ';

	static int done = FALSE;

	/* Paranoia -- Already done */
	if (done) return (-1);

	/* Build a "wiper line" of blank spaces */
	for (i = 0; i < 256; i++) wiper[i] = blank;

	/* Acquire the size of the screen */
	rows = 25;
	cols = 80;

	/* Initialize the console */
	InitConsole();

	/* Wipe the screen */
	for (i = 0; i < rows; i++)
	{
		/* Wipe that row */
		memcpy(VirtualScreen + (i*cols), wiper, cols);
		memset(ScreenAttr + (i*cols), 0xF1, cols);
	}

	/* Erase the screen */
	ScreenClear();

	/* Initialize the term -- very large key buffer */
	term_init(t, cols, rows - 1, 1024);

	/* Prepare the init/nuke hooks */
	t->nuke_hook = Term_nuke_vm;

	/* Connect the hooks */
	t->text_hook = Term_text_vm;
	t->wipe_hook = Term_wipe_vm;
	t->curs_hook = Term_curs_vm;
	t->xtra_hook = Term_xtra_vm;

	/* Save it */
	term_screen = t;

	/* Activate it */
	Term_activate(term_screen);

	/* Done */
	done = TRUE;

	/* Success */
	return 0;
}
Пример #10
0
/**
 * Query ncurses for new screen size and try to resize the GCU terms.
 */
static void do_gcu_resize(void) {
    int i, rows, cols, y, x;
    term *old_t = Term;

    for (i = 0; i < term_count; i++) {
        /* Activate the current Term */
        Term_activate(&data[i].t);

        /* If we can resize the curses window, then resize the Term */
        get_gcu_term_size(i, &rows, &cols, &y, &x);
        if (wresize(data[i].win, rows, cols) == OK)
            Term_resize(cols, rows);

        /* Activate the old term */
        Term_activate(old_t);
    }
    do_cmd_redraw();
}
Пример #11
0
/**
 * Move the cursor to a given map location.
 */
static void move_cursor_relative_map(int y, int x)
{
	int ky, kx;

	term *old;

	int j;

	/* Scan windows */
	for (j = 0; j < ANGBAND_TERM_MAX; j++) {
		term *t = angband_term[j];

		/* No window */
		if (!t) continue;

		/* No relevant flags */
		if (!(window_flag[j] & (PW_MAPS))) continue;

		/* Location relative to panel */
		ky = y - t->offset_y;

		if (tile_height > 1)
			ky = tile_height * ky;

		/* Verify location */
		if ((ky < 0) || (ky >= t->hgt)) continue;

		/* Location relative to panel */
		kx = x - t->offset_x;

		if (tile_width > 1)
			kx = tile_width * kx;

		/* Verify location */
		if ((kx < 0) || (kx >= t->wid)) continue;

		/* Go there */
		old = Term;
		Term_activate(t);
		(void)Term_gotoxy(kx, ky);
		Term_activate(old);
	}
}
Пример #12
0
/*
 * Hack -- display recent messages in sub-windows
 *
 * XXX XXX XXX Adjust for width and split messages
 */
void fix_message(void)
{
	s32b j, i;
	s32b w, h;
	s32b x, y;

	/* Scan windows */
	for (j = 0; j < 8; j++)
	{
		term *old = Term;

		/* No window */
		if (!angband_term[j]) continue;

		/* No relevant flags */
		if (!flag_exists(&window_flag[j], FLAG_PW_MESSAGE)) continue;

		/* Activate */
		Term_activate(angband_term[j]);

		/* Get size */
		Term_get_size(&w, &h);

		/* Dump messages */
		for (i = 0; i < h; i++)
		{
			/* Dump the message on the appropriate line */
			display_message(0, (h - 1) - i, strlen(message_str((s16b)i)), message_color((s16b)i), message_str((s16b)i));

			/* Cursor */
			Term_locate(&x, &y);

			/* Clear to end of line */
			Term_erase(x, y, 255);
		}

		/* Fresh */
		Term_fresh();

		/* Restore */
		Term_activate(old);
	}
}
Пример #13
0
/*
 * Handle an event
 */
static void handle_event(Widget widget, XtPointer client_data, XEvent *event,
                         Boolean *continue_to_dispatch)
{
	term_data *old_td = (term_data*)(Term->data);
	term_data *td = (term_data *)client_data;

	/* Ignore parameter */
	(void) widget;

	/* Continue to process the event by default */
	*continue_to_dispatch = TRUE;

	/* Activate the Term */
	Term_activate(&td->t);

	switch (event->type)
	{
		case KeyPress:
		{
			/* Hack -- use old term */
			Term_activate(&old_td->t);

			/* Handle the keypress */
			react_keypress(&(event->xkey));

			/* We took care of the event */
			*continue_to_dispatch = FALSE;

			break;
		}

		/* Oops */
		default:
		{
			break;
		}
	}

	/* Activate the old term */
	Term_activate(&old_td->t);

	return;
}
Пример #14
0
void pre_turn_refresh(void)
{
	term *old = Term;
	int j;
	if (character_dungeon) {
		/* Redraw map */
		player->upkeep->redraw |= (PR_MAP | PR_STATE);
		player->upkeep->redraw |= (PR_MONLIST | PR_ITEMLIST);
		handle_stuff(player);

		move_cursor_relative(player->px, player->py);

		for (j = 0; j < ANGBAND_TERM_MAX; j++) {
			if (!angband_term[j]) continue;

			Term_activate(angband_term[j]);
			Term_fresh();
		}
	}
	Term_activate(old);
}
Пример #15
0
/*
 * Query ncurses for new screen size and try to resize the GCU terms.
 */
static void do_gcu_resize(void) {
	int i, rows, cols, y, x;
	term *old_t = Term;
	
	for (i = 0; i < MAX_TERM_DATA; i++) {
		/* If we're using a big screen, we only care about Term-0 */
		if (use_big_screen && i > 0) break;
		
		/* Activate the current Term */
		Term_activate(&data[i].t);

		/* If we can resize the curses window, then resize the Term */
		get_gcu_term_size(i, &rows, &cols, &y, &x);
		if (wresize(data[i].win, rows, cols) == OK)
			Term_resize(cols, rows);

		/* Activate the old term */
		Term_activate(old_t);
	}
	do_cmd_redraw();
}
Пример #16
0
/*
 * Create a window for the given "term_data" argument.
 *
 * Assumes legal arguments.
 */
static errr term_data_init_gcu(term_data *td, int rows, int cols, int y, int x)
{
	term *t = &td->t;

	/* Create new window */
	td->win = newwin(rows, cols, y, x);

	/* Check for failure */
	if (!td->win)
	{
		/* Error */
		quit("Failed to setup curses window.");
	}

	/* Initialize the term */
	term_init(t, cols, rows, 256);

	/* Avoid bottom right corner */
	t->icky_corner = TRUE;

	/* Erase with "white space" */
	t->attr_blank = TERM_WHITE;
	t->char_blank = ' ';

	/* Set some hooks */
	t->init_hook = Term_init_gcu;
	t->nuke_hook = Term_nuke_gcu;

	/* Set some more hooks */
	t->text_hook = Term_text_gcu;
	t->wipe_hook = Term_wipe_gcu;
	t->curs_hook = Term_curs_gcu;
	t->xtra_hook = Term_xtra_gcu;

	/* only if the locale supports Latin-1 will we enable xchar_hook */
	if (setlocale(LC_CTYPE, "")) {
		/* the Latin-1 codeset is ISO-8859-1 */
		if (strcmp(nl_langinfo(CODESET), "ISO-8859-1") == 0)
			t->xchar_hook = Term_xchar_gcu;
	}

	/* Save the data */
	t->data = td;

	/* Activate it */
	Term_activate(t);

	/* Success */
	return (0);
}
Пример #17
0
static errr term_data_init(term_data *td, int rows, int cols, int y, int x)
{
   term *t = &td->t;

   /* Make sure the window has a positive size */
   if (rows <= 0 || cols <= 0) return (0);

   assert(x + cols <= COLS);
   assert(y + rows <= LINES);
   
   /* Create a window */
   td->win = newwin(rows, cols, y, x);

   /* Make sure we succeed */
   if (!td->win)
   {
      plog("Failed to setup curses window.");
      return (-1);
   }

   /* Initialize the term */
   term_init(t, cols, rows, 256);

   /* Avoid the bottom right corner */
   t->icky_corner = TRUE;

   /* Erase with "white space" */
   t->attr_blank = TERM_WHITE;
   t->char_blank = ' ';

   /* Set some hooks */
   t->init_hook = Term_init_gcu;
   t->nuke_hook = Term_nuke_gcu;

   /* Set some more hooks */
   t->text_hook = Term_text_gcu;
   t->wipe_hook = Term_wipe_gcu;
   t->curs_hook = Term_curs_gcu;
   t->xtra_hook = Term_xtra_gcu;

   /* Save the data */
   t->data = td;

   /* Activate it */
   Term_activate(t);


   /* Success */
   return (0);
}
Пример #18
0
/*
 * Hook SVGAlib routines into term.c
 */
errr init_lsl(void)
{
	term *t = &term_screen_body;

#ifdef USE_GRAPHICS

	if (arg_graphics)
	{
		use_graphics = TRUE;
	}

#endif /* USE_GRAPHICS */

	/* Initialize the term */
	term_init(t, 80, 24, 1024);

	/* The cursor is done via software and needs erasing */
	t->soft_cursor = TRUE;

	t->attr_blank = TERM_DARK;
	t->char_blank = ' ';

	/* Add hooks */
	t->init_hook = term_init_svgalib;
	t->nuke_hook = term_nuke_svgalib;
	t->text_hook = term_text_svgalib;

#ifdef USE_GRAPHICS

	if (use_graphics)
	{
		t->pict_hook = term_pict_svgalib;
		t->higher_pict = TRUE;
	}

#endif /* USE_GRAPHICS */

	t->wipe_hook = term_wipe_svgalib;
	t->curs_hook = term_curs_svgalib;
	t->xtra_hook = term_xtra_svgalib;

	/* Save the term */
	term_screen = t;

	/* Activate it */
	Term_activate(term_screen);

	return (0);
}
Пример #19
0
/*
 * Create a window for the given "term_data" argument.
 */
static errr term_data_init_gcu(term_data *td, int rows, int cols, int y, int x)
{
	term *t = &td->t;

	/* Check window size */
	if (rows <= 0 || cols <= 0) return (0);

	/* Create new window */
	td->win = newwin(rows, cols, y, x);

	/* Check for failure */
	if (!td->win)
	{
		/* Error */
		quit("Failed to setup curses window.");
	}

	/* Initialize the term */
	term_init(t, cols, rows, 256);

	/* Avoid bottom right corner */
	t->icky_corner = TRUE;

	/* Erase with "black space" */
	t->attr_blank = TERM_DARK;
	t->char_blank = ' ';

	/* Set some hooks */
	t->init_hook = Term_init_gcu;
	t->nuke_hook = Term_nuke_gcu;

	/* Set some more hooks */
	t->text_hook = Term_text_gcu;
	t->wipe_hook = Term_wipe_gcu;
	t->curs_hook = Term_curs_gcu;
	t->xtra_hook = Term_xtra_gcu;

	/* Save the data */
	t->data = td;

	/* Activate it */
	Term_activate(t);

	/* Success */
	return (0);
}
Пример #20
0
static void init_windows(void)
{
	int i;

	term *t = &data;

	/* Main window */
	term_data_link(t);
	angband_term[0] = t;

	/* No extra Term's required */
	for (i = 1; i < 8; i++)
	{
		angband_term[i] = NULL;
	}

	Term_activate(t);
}
Пример #21
0
/*
 * Prepare "term.c" to use "USE_EMX" built-in faked video library
 */
errr init_emx(void)
{
	int i;

	/* Initialize the windows */
	emx_init_term(&term_screen_aga[0],  NULL, &angband_term[0], 0);

	for (i = 1; i < MAX_TERM_DATA; ++i)
	{
		emx_init_term(&term_screen_aga[i], term_screen_aga[0].instance, &angband_term[i], i);
	}

	/* Activate main window */
	Term_activate(angband_term[0]);

	/* Success */
	return (0);
}
Пример #22
0
/**
 * Create a window for the given "term_data" argument.
 *
 * Assumes legal arguments.
 */
static errr term_data_init_gcu(term_data *td, int rows, int cols, int y, int x)
{
    term *t = &td->t;

    /* Create new window */
    td->win = newwin(rows, cols, y, x);

    /* Check for failure */
    if (!td->win)
        quit("Failed to setup curses window.");

    /* Initialize the term */
    term_init(t, cols, rows, 256);

    /* Avoid bottom right corner */
    t->icky_corner = TRUE;

    /* Erase with "white space" */
    t->attr_blank = COLOUR_WHITE;
    t->char_blank = ' ';

    /* Differentiate between BS/^h, Tab/^i, etc. */
    t->complex_input = TRUE;

    /* Set some hooks */
    t->init_hook = Term_init_gcu;
    t->nuke_hook = Term_nuke_gcu;

    /* Set some more hooks */
    t->text_hook = Term_text_gcu;
    t->wipe_hook = Term_wipe_gcu;
    t->curs_hook = Term_curs_gcu;
    t->xtra_hook = Term_xtra_gcu;

    /* Save the data */
    t->data = td;

    /* Activate it */
    Term_activate(t);

    /* Success */
    return (0);
}
Пример #23
0
/**
 * Redraw a term when it is resized
 */
void redraw_window(void)
{
  /* Only if the dungeon exists */
  if (!character_dungeon) return;
  
  /* Hack - Activate term zero for the redraw */
  Term_activate(&term_screen[0]);
  
  /* Hack -- react to changes */
  Term_xtra(TERM_XTRA_REACT, 0);
  
  /* Hack -- update */
  handle_stuff(p_ptr);
  
  /* Redraw */
  Term_redraw();
  
  /* Refresh */
  Term_fresh();
}
Пример #24
0
/*
 * Prepare "term.c" to use "USE_EMX" built-in video library
 */
errr init_emx(void)
{
	int i;

	term *t;

	/* Initialize the pipe windows */
	for (i = MAX_TERM_DATA-1; i > 0; --i)
	{
		const char *name = angband_term_name[i];
		initPipeTerm(&term_screen_aga[i], name, &angband_term[i]);
	}

	/* Initialize main window */
	t = &term_screen_aga[0].t;

	/* Initialize the term -- big key buffer */
	term_init(t, 80, 24, 1024);

	/* Special hooks */
	t->init_hook = Term_init_emx;
	t->nuke_hook = Term_nuke_emx;

	/* Add the hooks */
	t->text_hook = Term_text_emx;
	t->wipe_hook = Term_wipe_emx;
	t->curs_hook = Term_curs_emx;
	t->xtra_hook = Term_xtra_emx;

	/* Save it */
	angband_term[0] = t;

	/* Activate it */
	Term_activate(t);

	/* Success */
	return (0);
}
Пример #25
0
/*
 * Get a keypress from the user.
 *
 * This function recognizes a few "global parameters".  These are variables
 * which, if set to TRUE before calling this function, will have an effect
 * on this function, and which are always reset to FALSE by this function
 * before this function returns.  Thus they function just like normal
 * parameters, except that most calls to this function can ignore them.
 *
 * If "inkey_xtra" is TRUE, then all pending keypresses will be flushed.
 * This is set by flush(), which doesn't actually flush anything itself
 * but uses that flag to trigger delayed flushing.
 *
 * If "inkey_scan" is TRUE, then we will immediately return "zero" if no
 * keypress is available, instead of waiting for a keypress.
 *
 * If "inkey_flag" is TRUE, then we are waiting for a command in the main
 * map interface, and we shouldn't show a cursor.
 *
 * If we are waiting for a keypress, and no keypress is ready, then we will
 * refresh (once) the window which was active when this function was called.
 *
 * Note that "back-quote" is automatically converted into "escape" for
 * convenience on machines with no "escape" key.
 *
 * If "angband_term[0]" is not active, we will make it active during this
 * function, so that the various "main-xxx.c" files can assume that input
 * is only requested (via "Term_inkey()") when "angband_term[0]" is active.
 *
 * Mega-Hack -- This function is used as the entry point for clearing the
 * "signal_count" variable, and of the "character_saved" variable.
 *
 * Mega-Hack -- Note the use of "inkey_hack" to allow the "Borg" to steal
 * control of the keyboard from the user.
 */
ui_event inkey_ex(void)
{
	bool cursor_state;
	ui_event kk;
	ui_event ke = EVENT_EMPTY;

	bool done = FALSE;

	term *old = Term;

	/* Delayed flush */
	if (inkey_xtra) {
		Term_flush();
		inkey_next = NULL;
		inkey_xtra = FALSE;
	}

	/* Hack -- Use the "inkey_next" pointer */
	if (inkey_next && inkey_next->code)
	{
		/* Get next character, and advance */
		ke.key = *inkey_next++;

		/* Cancel the various "global parameters" */
		inkey_flag = FALSE;
		inkey_scan = 0;

		/* Accept result */
		return (ke);
	}

	/* Forget pointer */
	inkey_next = NULL;

#ifdef ALLOW_BORG

	/* Mega-Hack -- Use the special hook */
	if (inkey_hack)
	{
		ke.key = (*inkey_hack)(inkey_xtra);
		if (ke.key.type != EVT_NONE)
		{
			/* Cancel the various "global parameters" */
			inkey_flag = FALSE;
			inkey_scan = 0;
			ke.type = EVT_KBRD;

			/* Accept result */
			return (ke);
		}
	}

#endif /* ALLOW_BORG */


	/* Get the cursor state */
	(void)Term_get_cursor(&cursor_state);

	/* Show the cursor if waiting, except sometimes in "command" mode */
	if (!inkey_scan && (!inkey_flag || character_icky))
		(void)Term_set_cursor(TRUE);


	/* Hack -- Activate main screen */
	Term_activate(term_screen);


	/* Get a key */
	while (ke.type == EVT_NONE)
	{
		/* Hack -- Handle "inkey_scan == SCAN_INSTANT */
		if (inkey_scan == SCAN_INSTANT &&
				(0 != Term_inkey(&kk, FALSE, FALSE)))
			break;


		/* Hack -- Flush output once when no key ready */
		if (!done && (0 != Term_inkey(&kk, FALSE, FALSE)))
		{
			/* Hack -- activate proper term */
			Term_activate(old);

			/* Flush output */
			Term_fresh();

			/* Hack -- activate main screen */
			Term_activate(term_screen);

			/* Mega-Hack -- reset saved flag */
			character_saved = FALSE;

			/* Mega-Hack -- reset signal counter */
			signal_count = 0;

			/* Only once */
			done = TRUE;
		}


		/* Get a key (see above) */
		ke = inkey_aux(inkey_scan);

		/* Handle mouse buttons */
		if ((ke.type == EVT_MOUSE) && (OPT(mouse_buttons)))
		{
			/* Check to see if we've hit a button */
			/* Assuming text buttons here for now - this would have to
			 * change for GUI buttons */
			char key = button_get_key(ke.mouse.x, ke.mouse.y);

			if (key)
			{
				/* Rewrite the event */
				/* XXXmacro button implementation needs updating */
				ke.type = EVT_BUTTON;
				ke.key.code = key;
				ke.key.mods = 0;

				/* Done */
				break;
			}
		}

		/* Treat back-quote as escape */
		if (ke.key.code == '`')
			ke.key.code = ESCAPE;
	}


	/* Hack -- restore the term */
	Term_activate(old);


	/* Restore the cursor */
	Term_set_cursor(cursor_state);


	/* Cancel the various "global parameters" */
	inkey_flag = FALSE;
	inkey_scan = 0;

	/* Return the keypress */
	return (ke);
}
Пример #26
0
/*
 * Prepare "S-Lang" for use by the file "z-term.c"
 * Installs the "hook" functions defined above
 */
errr init_sla(int argc, char **argv)
{
	int err;

	term *t = &term_screen_body;

	/* Unused parameters */
	(void)argc;
	(void)argv;

	/* Block signals, so signals cannot confuse the setup */
	SLsig_block_signals();

	/* Initialize, check for errors */
	err = (SLang_init_tty(-1, TRUE, 0) == -1);

	/* Quit on error */
	if (err) quit("SLang initialization failed");

	/* Get terminal info */
	SLtt_get_terminfo();

#ifdef HANDLE_SIGNALS
	/* Allow keyboard generated suspend signal (on Unix, ^Z) */
	SLtty_set_suspend_state(TRUE);

	/* Instead of signal(), use sigaction():SA_RESTART via SLsignal() */
	signal_aux = SLsignal;
#endif

	/* Initialize some more */
	if (SLsmg_init_smg() == -1)
	{
		SLang_reset_tty();
		quit("Could not get virtual display memory");
	}

	/* Check we have enough screen. */
	err = ((SLtt_Screen_Rows < 24) || (SLtt_Screen_Cols < 80));

	/* Quit with message */
	if (err)
	{
		SLsmg_reset_smg();
		SLang_reset_tty();
		quit("SLang screen must be at least 80x24");
	}

	/* Now let's go for a little bit of color! */
	err = !has_colors();

	/* Do we have color available? */
	can_use_color = !err;

	/* Init the Color-pairs and set up a translation table */
	/* If the terminal has enough colors */
	/* Color-pair 0 is *always* WHITE on BLACK */

	/* XXX XXX XXX See "main-gcu.c" for proper method */

	/* Only do this on color machines */
	if (can_use_color)
	{
		/* Prepare the color pairs */
		init_pair(1, COLOR_RED,     COLOR_BLACK);
		init_pair(2, COLOR_GREEN,   COLOR_BLACK);
		init_pair(3, COLOR_YELLOW,  COLOR_BLACK);
		init_pair(4, COLOR_BLUE,    COLOR_BLACK);
		init_pair(5, COLOR_MAGENTA, COLOR_BLACK);
		init_pair(6, COLOR_CYAN,    COLOR_BLACK);
		init_pair(7, COLOR_BLACK,   COLOR_BLACK);
		init_pair(9, COLOR_BRED,    COLOR_BLACK);
		init_pair(10, COLOR_BGREEN,   COLOR_BLACK);
		init_pair(11, COLOR_BYELLOW,  COLOR_BLACK);
		init_pair(12, COLOR_BBLUE,    COLOR_BLACK);
		init_pair(13, COLOR_BMAGENTA, COLOR_BLACK);
		init_pair(14, COLOR_BCYAN,    COLOR_BLACK);
		init_pair(15, COLOR_BBLACK,   COLOR_BLACK);

		/* Prepare the color table */
		colortable[0] = 7;       /* Black */
		colortable[1] = 0;       /* White */
		colortable[2] = 6;       /* Grey XXX */
		colortable[3] = 11;      /* Orange XXX */
		colortable[4] = 1;       /* Red */
		colortable[5] = 2;       /* Green */
		colortable[6] = 4;       /* Blue */
		colortable[7] = 3;       /* Brown */
		colortable[8] = 15;      /* Dark-grey XXX */
		colortable[9] = 14;      /* Light-grey XXX */
		colortable[10] = 5;       /* Purple */
		colortable[11] = 11;      /* Yellow */
		colortable[12] = 9;       /* Light Red */
		colortable[13] = 10;      /* Light Green */
		colortable[14] = 12;      /* Light Blue */
		colortable[15] = 3;       /* Light Brown XXX */
	}

	/* Done with blocking */
	SLsig_unblock_signals();

	/* Initialize the term */
	term_init(t, 80, 24, 64);

	/* Stick in some hooks */
	t->nuke_hook = Term_nuke_sla;
	t->init_hook = Term_init_sla;

	/* Stick in some more hooks */
	t->xtra_hook = Term_xtra_sla;
	t->curs_hook = Term_curs_sla;
	t->wipe_hook = Term_wipe_sla;
	t->text_hook = Term_text_sla;

	/* Save the term */
	term_screen = t;

	/* Activate it */
	Term_activate(t);


	/* Success */
	return 0;
}
Пример #27
0
/*
 * Prepare "curses" for use by the file "z-term.c"
 *
 * Installs the "hook" functions defined above, and then activates
 * the main screen "term", which clears the screen and such things.
 *
 * Someone should really check the semantics of "initscr()"
 */
errr init_gcu(int argc, char **argv)
{
	int i;

	int num_term = MAX_TERM_DATA, next_win = 0;

	bool use_big_screen = FALSE;

	
	/* Parse args */
	for (i = 1; i < argc; i++)
	{
		if (prefix(argv[i], "-b"))
		{
			use_big_screen = TRUE;
			continue;
		}

		plog_fmt("Ignoring option: %s", argv[i]);
	}


	/* Extract the normal keymap */
	keymap_norm_prepare();

	/* Initialize */
	if (initscr() == NULL) return (-1);

	/* Activate hooks */
	quit_aux = hook_quit;
	core_aux = hook_quit;

	/* Require standard size screen */
	if ((LINES < 24) || (COLS < 80))
	{
		quit(GAME_NAME " needs at least an 80x24 'curses' screen");
	}


#ifdef USE_GRAPHICS

	/* Set graphics flag */
	use_graphics = arg_graphics;

#endif

#ifdef A_COLOR

	/*** Init the Color-pairs and set up a translation table ***/

	/* Do we have color, and enough color, available? */
	can_use_color = ((start_color() != ERR) && has_colors() &&
	                 (COLORS >= 8) && (COLOR_PAIRS >= 8));

#ifdef REDEFINE_COLORS

	/* Can we change colors? */
	can_fix_color = (can_use_color && can_change_color() &&
	                 (COLORS >= 16) && (COLOR_PAIRS > 8));

#endif

	/* Attempt to use customized colors */
	if (can_fix_color)
	{
		/* Prepare the color pairs */
		for (i = 1; i <= 8; i++)
		{
			/* Reset the color */
			if (init_pair(i, i - 1, 0) == ERR)
			{
				quit("Color pair init failed");
			}

			/* Set up the colormap */
			colortable[i - 1] = (COLOR_PAIR(i) | A_NORMAL);
			colortable[i + 7] = (COLOR_PAIR(i) | A_BRIGHT);
		}

		/* Take account of "gamma correction" XXX XXX XXX */

		/* Prepare the "Angband Colors" */
		Term_xtra_gcu_react();
	}

	/* Attempt to use colors */
	else if (can_use_color)
	{
		/* Color-pair 0 is *always* WHITE on BLACK */

		/* Prepare the color pairs */
		init_pair(1, COLOR_RED,     COLOR_BLACK);
		init_pair(2, COLOR_GREEN,   COLOR_BLACK);
		init_pair(3, COLOR_YELLOW,  COLOR_BLACK);
		init_pair(4, COLOR_BLUE,    COLOR_BLACK);
		init_pair(5, COLOR_MAGENTA, COLOR_BLACK);
		init_pair(6, COLOR_CYAN,    COLOR_BLACK);
		init_pair(7, COLOR_BLACK,   COLOR_BLACK);

		/* Prepare the "Angband Colors" -- Bright white is too bright */
		colortable[0] = (COLOR_PAIR(7) | A_NORMAL);	/* Black */
		colortable[1] = (COLOR_PAIR(0) | A_NORMAL);	/* White */
		colortable[2] = (COLOR_PAIR(6) | A_NORMAL);	/* Grey XXX */
		colortable[3] = (COLOR_PAIR(1) | A_BRIGHT);	/* Orange XXX */
		colortable[4] = (COLOR_PAIR(1) | A_NORMAL);	/* Red */
		colortable[5] = (COLOR_PAIR(2) | A_NORMAL);	/* Green */
		colortable[6] = (COLOR_PAIR(4) | A_NORMAL);	/* Blue */
		colortable[7] = (COLOR_PAIR(3) | A_NORMAL);	/* Umber */
		colortable[8] = (COLOR_PAIR(7) | A_BRIGHT);	/* Dark-grey XXX */
		colortable[9] = (COLOR_PAIR(6) | A_BRIGHT);	/* Light-grey XXX */
		colortable[10] = (COLOR_PAIR(5) | A_NORMAL);	/* Purple */
		colortable[11] = (COLOR_PAIR(3) | A_BRIGHT);	/* Yellow */
		colortable[12] = (COLOR_PAIR(5) | A_BRIGHT);	/* Light Red XXX */
		colortable[13] = (COLOR_PAIR(2) | A_BRIGHT);	/* Light Green */
		colortable[14] = (COLOR_PAIR(4) | A_BRIGHT);	/* Light Blue */
		colortable[15] = (COLOR_PAIR(3) | A_NORMAL);	/* Light Umber XXX */
	}

#endif


	/*** Low level preparation ***/

#ifdef USE_GETCH

	/* Paranoia -- Assume no waiting */
	nodelay(stdscr, FALSE);

#endif

	/* Prepare */
	cbreak();
	noecho();
	nonl();

	/* Extract the game keymap */
	keymap_game_prepare();


	/*** Now prepare the term(s) ***/

	/* Big screen -- one big term */
	if (use_big_screen)
	{
		/* Create a term */
		term_data_init_gcu(&data[0], LINES, COLS, 0, 0);

		/* Remember the term */
		windows[0].term = &data[0].t;
	}

	/* No big screen -- create as many term windows as possible */
	else
	{
		/* Create several terms */
		for (i = 0; i < num_term; i++)
		{
			int rows, cols, y, x;

			/* Decide on size and position */
			switch (i)
			{
				/* Upper left */
				case 0:
				{
					rows = 24;
					cols = 80;
					y = x = 0;
					break;
				}

				/* Lower left */
				case 1:
				{
					rows = LINES - 25;
					cols = 80;
					y = 25;
					x = 0;
					break;
				}

				/* Upper right */
				case 2:
				{
					rows = 24;
					cols = COLS - 81;
					y = 0;
					x = 81;
					break;
				}

				/* Lower right */
				case 3:
				{
					rows = LINES - 25;
					cols = COLS - 81;
					y = 25;
					x = 81;
					break;
				}

				/* XXX */
				default:
				{
					rows = cols = y = x = 0;
					break;
				}
			}

			/* Skip non-existant windows */
			if (rows <= 0 || cols <= 0) continue;

			/* Create a term */
			term_data_init_gcu(&data[next_win], rows, cols, y, x);

			/* Remember the term */
			windows[next_win].term = &data[next_win].t;

			/* One more window */
			next_win++;
		}
	}

	/* Activate the "Angband" window screen */
	Term_activate(&data[0].t);

	/* Remember the active screen */
	term_screen = &data[0].t;

	/* Success */
	return (0);
}
Пример #28
0
/*
 * Initialization function for an X Athena Widget module to Angband
 *
 * We should accept "-d<dpy>" requests in the "argv" array.  XXX XXX XXX
 */
errr init_xaw(int argc, char *argv[])
{
	int i;
	Widget topLevel;
	Display *dpy;

	cptr dpy_name = "";


#ifdef USE_GRAPHICS

	char filename[1024];

	int pict_wid = 0;
	int pict_hgt = 0;

#ifdef USE_TRANSPARENCY

	char *TmpData;
#endif /* USE_TRANSPARENCY */

#endif /* USE_GRAPHICS */

	/* Parse args */
	for (i = 1; i < argc; i++)
	{
		if (prefix(argv[i], "-d"))
		{
			dpy_name = &argv[i][2];
			continue;
		}

#ifdef USE_GRAPHICS
		if (prefix(argv[i], "-s"))
		{
			smoothRescaling = FALSE;
			continue;
		}
#endif /* USE_GRAPHICS */

		if (prefix(argv[i], "-n"))
		{
			num_term = atoi(&argv[i][2]);
			if (num_term > MAX_TERM_DATA) num_term = MAX_TERM_DATA;
			else if (num_term < 1) num_term = 1;
			continue;
		}

		plog_fmt("Ignoring option: %s", argv[i]);
	}


	/* Attempt to open the local display */
	dpy = XOpenDisplay(dpy_name);

	/* Failure -- assume no X11 available */
	if (!dpy) return (-1);

	/* Close the local display */
	XCloseDisplay(dpy);


#ifdef USE_XAW_LANG

	/* Support locale processing */
	XtSetLanguageProc(NULL, NULL, NULL);

#endif /* USE_XAW_LANG */


	/* Initialize the toolkit */
	topLevel = XtAppInitialize(&appcon, "Angband", NULL, 0, &argc, argv,
	                           fallback, NULL, 0);


	/* Initialize the windows */
	for (i = 0; i < num_term; i++)
	{
		term_data *td = &data[i];

		term_data_init(td, topLevel, 1024, termNames[i],
		               (i == 0) ? specialArgs : defaultArgs,
		               TERM_FALLBACKS, i);

		angband_term[i] = Term;
	}

	/* Activate the "Angband" window screen */
	Term_activate(&data[0].t);

	/* Raise the "Angband" window */
	term_raise(&data[0]);


#ifdef USE_GRAPHICS

	/* Try graphics */
	if (arg_graphics)
	{
		/* Try the "16x16.bmp" file */
		path_build(filename, 1024, ANGBAND_DIR_XTRA, "graf/16x16.bmp");

		/* Use the "16x16.bmp" file if it exists */
		if (0 == fd_close(fd_open(filename, O_RDONLY)))
		{
			/* Use graphics */
			use_graphics = TRUE;

			use_transparency = TRUE;

			pict_wid = pict_hgt = 16;

			ANGBAND_GRAF = "new";
		}
		else
		{
			/* Try the "8x8.bmp" file */
			path_build(filename, 1024, ANGBAND_DIR_XTRA, "graf/8x8.bmp");

			/* Use the "8x8.bmp" file if it exists */
			if (0 == fd_close(fd_open(filename, O_RDONLY)))
			{
				/* Use graphics */
				use_graphics = TRUE;

				pict_wid = pict_hgt = 8;

				ANGBAND_GRAF = "old";
			}
		}
	}

	/* Load graphics */
	if (use_graphics)
	{
		/* Hack -- Get the Display */
		term_data *td = &data[0];
		Widget widget = (Widget)(td->widget);
		Display *dpy = XtDisplay(widget);

		XImage *tiles_raw;

		/* Load the graphical tiles */
		tiles_raw = ReadBMP(dpy, filename);

		/* Initialize the windows */
		for (i = 0; i < num_term; i++)
		{
			term_data *td = &data[i];

			term *t = &td->t;

			t->pict_hook = Term_pict_xaw;

			t->higher_pict = TRUE;

			/* Resize tiles */
			td->widget->angband.tiles =
			ResizeImage(dpy, tiles_raw,
			            pict_wid, pict_hgt,
			            td->widget->angband.fontwidth,
			            td->widget->angband.fontheight);
		}

#ifdef USE_TRANSPARENCY
		/* Initialize the transparency temp storage*/
		for (i = 0; i < num_term; i++)
		{
			term_data *td = &data[i];
			int ii, jj;
			int depth = DefaultDepth(dpy, DefaultScreen(dpy));
			Visual *visual = DefaultVisual(dpy, DefaultScreen(dpy));
			int total;


			/* Determine total bytes needed for image */
			ii = 1;
			jj = (depth - 1) >> 2;
			while (jj >>= 1) ii <<= 1;
			total = td->widget->angband.fontwidth *
				 td->widget->angband.fontheight * ii;


			TmpData = (char *)malloc(total);

			td->widget->angband.TmpImage = XCreateImage(dpy,
				visual,depth,
				ZPixmap, 0, TmpData,
				td->widget->angband.fontwidth,
			        td->widget->angband.fontheight, 8, 0);

		}
#endif /* USE_TRANSPARENCY */


		/* Free tiles_raw? XXX XXX */
	}

#endif /* USE_GRAPHICS */

	/* Success */
	return (0);
}
Пример #29
0
/*
 * Initialize a term_data
 */
static errr term_data_init(term_data *td, Widget topLevel,
                           int key_buf, String name,
                           ArgList widget_arg, Cardinal widget_arg_no, int i)
{
	Widget parent;
	term *t = &td->t;

	int cols = 80;
	int rows = 24;

	char buf[80];
	cptr str;

	int val;

	/* Create the shell widget */
	parent = XtCreatePopupShell(name, topLevelShellWidgetClass, topLevel,
	                            NULL, 0);

	/* Window specific cols */
	sprintf(buf, "ANGBAND_X11_COLS_%d", i);
	str = getenv(buf);
	val = (str != NULL) ? atoi(str) : -1;
	if (val > 0) cols = val;

	/* Window specific rows */
	sprintf(buf, "ANGBAND_X11_ROWS_%d", i);
	str = getenv(buf);
	val = (str != NULL) ? atoi(str) : -1;
	if (val > 0) rows = val;

	/* Hack the main window must be at least 80x24 */
	if (i == 0)
	{
		if (cols < 80) cols = 80;
		if (rows < 24) rows = 24;
	}

	/* Reset the initial size */
	widget_arg[0].value = rows;
	widget_arg[1].value = cols;

	/* Create the interior widget */
	td->widget = (AngbandWidget)
	XtCreateManagedWidget(name, angbandWidgetClass,
	                      parent, widget_arg, widget_arg_no);

	/* Initialize the term (full size) */
	term_init(t, cols, rows, key_buf);

	/* Use a "soft" cursor */
	t->soft_cursor = TRUE;

	/* Erase with "white space" */
	t->attr_blank = TERM_WHITE;
	t->char_blank = ' ';

	/* Hooks */
	t->xtra_hook = Term_xtra_xaw;
	t->curs_hook = Term_curs_xaw;
	t->wipe_hook = Term_wipe_xaw;
	t->text_hook = Term_text_xaw;

	/* Save the data */
	t->data = td;

	/* Register the keypress event handler */
	XtAddEventHandler((Widget)td->widget, KeyPressMask,
	                  False, (XtEventHandler) handle_event, td);

	/* Redraw callback */
	XtAddCallback((Widget)td->widget, XtNredrawCallback,
	              react_redraw, td);

	/* Realize the widget */
	XtRealizeWidget(parent);

	/* Make it visible */
	XtPopup(parent, XtGrabNone);

	/* Activate (important) */
	Term_activate(t);

	Resize_term(td->widget);

	return 0;
}
Пример #30
0
/**
 * Prepare "curses" for use by the file "ui-term.c"
 *
 * Installs the "hook" functions defined above, and then activates
 * the main screen "term", which clears the screen and such things.
 *
 * Someone should really check the semantics of "initscr()"
 */
errr init_gcu(int argc, char **argv) {
    int i;
    int rows, cols, y, x;
    int next_win = 0;

    /* Initialize info about terminal capabilities */
    termtype = getenv("TERM");
    loaded_terminfo = termtype && tgetent(0, termtype) == 1;

    /* Parse args */
    for (i = 1; i < argc; i++) {
        if (prefix(argv[i], "-b")) {
            term_count = 1;
        } else if (prefix(argv[i], "-B")) {
            bold_extended = TRUE;
        } else if (prefix(argv[i], "-a")) {
            ascii_walls = TRUE;
        } else if (prefix(argv[i], "-n")) {
            term_count = atoi(&argv[i][2]);
            if (term_count > MAX_TERM_DATA) term_count = MAX_TERM_DATA;
            else if (term_count < 1) term_count = 1;
        } else {
            plog_fmt("Ignoring option: %s", argv[i]);
        }
    }

    /* Extract the normal keymap */
    keymap_norm_prepare();

    /* We do it like this to prevent a link error with curseses that
     * lack ESCDELAY. */
    if (!getenv("ESCDELAY"))
        putenv("ESCDELAY=20");

    /* Initialize */
    if (initscr() == NULL) return (-1);

    /* Activate hooks */
    quit_aux = hook_quit;

    /* Require standard size screen */
    if (LINES < MIN_TERM0_LINES || COLS < MIN_TERM0_COLS)
        quit("Angband needs at least an 80x24 'curses' screen");

#ifdef A_COLOR
    /* Do we have color, and enough color, available? */
    can_use_color = ((start_color() != ERR) && has_colors() &&
                     (COLORS >= 8) && (COLOR_PAIRS >= 8));

#ifdef HAVE_USE_DEFAULT_COLORS
    /* Should we use curses' "default color" */
    if (use_default_colors() == OK) bg_color = -1;
#endif

    /* Attempt to use colors */
    if (can_use_color) {
        /* Prepare the color pairs */
        /* PAIR_WHITE (pair 0) is *always* WHITE on BLACK */
        init_pair(PAIR_RED, COLOR_RED, bg_color);
        init_pair(PAIR_GREEN, COLOR_GREEN, bg_color);
        init_pair(PAIR_YELLOW, COLOR_YELLOW, bg_color);
        init_pair(PAIR_BLUE, COLOR_BLUE, bg_color);
        init_pair(PAIR_MAGENTA, COLOR_MAGENTA, bg_color);
        init_pair(PAIR_CYAN, COLOR_CYAN, bg_color);
        init_pair(PAIR_BLACK, COLOR_BLACK, bg_color);

        /* Prepare the colors */
        colortable[COLOUR_DARK]     = (COLOR_PAIR(PAIR_BLACK));
        colortable[COLOUR_WHITE]    = (COLOR_PAIR(PAIR_WHITE) | A_BRIGHT);
        colortable[COLOUR_SLATE]    = (COLOR_PAIR(PAIR_WHITE));
        colortable[COLOUR_ORANGE]   = (COLOR_PAIR(PAIR_YELLOW) | A_BRIGHT);
        colortable[COLOUR_RED]      = (COLOR_PAIR(PAIR_RED));
        colortable[COLOUR_GREEN]    = (COLOR_PAIR(PAIR_GREEN));
        colortable[COLOUR_BLUE]     = (COLOR_PAIR(PAIR_BLUE));
        colortable[COLOUR_UMBER]    = (COLOR_PAIR(PAIR_YELLOW));
        colortable[COLOUR_L_DARK]   = (COLOR_PAIR(PAIR_BLACK) | A_BRIGHT);
        colortable[COLOUR_L_WHITE]  = (COLOR_PAIR(PAIR_WHITE));
        colortable[COLOUR_L_PURPLE] = (COLOR_PAIR(PAIR_MAGENTA));
        colortable[COLOUR_YELLOW]   = (COLOR_PAIR(PAIR_YELLOW) | A_BRIGHT);
        colortable[COLOUR_L_RED]    = (COLOR_PAIR(PAIR_MAGENTA) | A_BRIGHT);
        colortable[COLOUR_L_GREEN]  = (COLOR_PAIR(PAIR_GREEN) | A_BRIGHT);
        colortable[COLOUR_L_BLUE]   = (COLOR_PAIR(PAIR_BLUE) | A_BRIGHT);
        colortable[COLOUR_L_UMBER]  = (COLOR_PAIR(PAIR_YELLOW));

        colortable[COLOUR_PURPLE]      = (COLOR_PAIR(PAIR_MAGENTA));
        colortable[COLOUR_VIOLET]      = (COLOR_PAIR(PAIR_MAGENTA));
        colortable[COLOUR_TEAL]        = (COLOR_PAIR(PAIR_CYAN));
        colortable[COLOUR_MUD]         = (COLOR_PAIR(PAIR_YELLOW));
        colortable[COLOUR_L_YELLOW]    = (COLOR_PAIR(PAIR_YELLOW | A_BRIGHT));
        colortable[COLOUR_MAGENTA]     = (COLOR_PAIR(PAIR_MAGENTA | A_BRIGHT));
        colortable[COLOUR_L_TEAL]      = (COLOR_PAIR(PAIR_CYAN) | A_BRIGHT);
        colortable[COLOUR_L_VIOLET]    = (COLOR_PAIR(PAIR_MAGENTA) | A_BRIGHT);
        colortable[COLOUR_L_PINK]      = (COLOR_PAIR(PAIR_MAGENTA) | A_BRIGHT);
        colortable[COLOUR_MUSTARD]     = (COLOR_PAIR(PAIR_YELLOW));
        colortable[COLOUR_BLUE_SLATE]  = (COLOR_PAIR(PAIR_BLUE));
        colortable[COLOUR_DEEP_L_BLUE] = (COLOR_PAIR(PAIR_BLUE));
    }
#endif

    /* Paranoia -- Assume no waiting */
    nodelay(stdscr, FALSE);

    /* Prepare */
    cbreak();
    noecho();
    nonl();

    /* Tell curses to rewrite escape sequences to KEY_UP and friends */
    keypad(stdscr, TRUE);

    /* Extract the game keymap */
    keymap_game_prepare();

    /* Now prepare the term(s) */
    for (i = 0; i < term_count; i++) {
        /* Get the terminal dimensions; if the user asked for a big screen
         * then we'll put the whole screen in term 0; otherwise we'll divide
         * it amongst the available terms */
        get_gcu_term_size(i, &rows, &cols, &y, &x);

        /* Skip non-existant windows */
        if (rows <= 0 || cols <= 0) continue;

        /* Create a term */
        term_data_init_gcu(&data[next_win], rows, cols, y, x);

        /* Remember the term */
        angband_term[next_win] = &data[next_win].t;

        /* One more window */
        next_win++;
    }

    /* Activate the "Angband" window screen */
    Term_activate(&data[0].t);

    /* Remember the active screen */
    term_screen = &data[0].t;

    /* Success */
    return (0);
}