Пример #1
0
static void RunThreads (void)
{
	SDL_Thread *threads[MAX_THREADS];
	int i;

	if (threadstate.numthreads == 1) {
		ThreadWork(NULL);
		return;
	}

	ThreadInit();

	for (i = 0; i < threadstate.numthreads; i++)
		threads[i] = SDL_CreateThread(ThreadWork, NULL);

	for (i = 0; i < threadstate.numthreads; i++)
		SDL_WaitThread(threads[i], NULL);

	ThreadRelease();
}
Пример #2
0
void
ThreadWaitAndRelease(TThread * const threadP) {

    WaitForSingleObject(threadP->handle, INFINITE);
    ThreadRelease(threadP);
}