Пример #1
0
        void SetData64(uint32 type, uint64 data)
        {
            sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data);

            switch (type)
            {
            case DATA_EVENSTARTER:
                TombEventStarterGUID = data;
                if (!TombEventStarterGUID)
                    TombOfSevenReset();//reset
                else
                    TombOfSevenStart();//start
                break;
            }
        }
Пример #2
0
    void SetData64(uint32 type, uint64 data)
    {
        debug_log("QUADSCRIPT: Instance Blackrock Depths: SetData64 update (Type: %u Data %u)", type, data);

        switch(type)
        {
        case DATA_EVENSTARTER:
            TombEventStarterGUID = data;
            if (!TombEventStarterGUID)
                TombOfSevenReset();//reset
            else
                TombOfSevenStart();//start
            break;
        }
    }