Пример #1
0
void
CompositorParent::Composite()
{
  NS_ABORT_IF_FALSE(CompositorThreadID() == PlatformThread::CurrentId(),
                    "Composite can only be called on the compositor thread");
  mCurrentCompositeTask = NULL;

  mLastCompose = mozilla::TimeStamp::Now();

  if (mPaused || !mLayerManager || !mLayerManager->GetRoot()) {
    return;
  }

  TransformShadowTree();

  Layer* aLayer = mLayerManager->GetRoot();
  mozilla::layers::RenderTraceLayers(aLayer, "0000");

  mLayerManager->EndEmptyTransaction();

#ifdef COMPOSITOR_PERFORMANCE_WARNING
  if (mExpectedComposeTime + TimeDuration::FromMilliseconds(15) < mozilla::TimeStamp::Now()) {
    printf_stderr("Compositor: Composite took %i ms.\n",
                  15 + (int)(mozilla::TimeStamp::Now() - mExpectedComposeTime).ToMilliseconds());
  }
#endif
}
Пример #2
0
// Go down shadow layer tree and apply transformations for scrollable layers.
static void
TransformShadowTree(nsDisplayListBuilder* aBuilder, nsFrameLoader* aFrameLoader,
                    nsIFrame* aFrame, Layer* aLayer,
                    const ViewTransform& aTransform)
{
  ShadowLayer* shadow = aLayer->AsShadowLayer();
  shadow->SetShadowClipRect(aLayer->GetClipRect());
  shadow->SetShadowVisibleRegion(aLayer->GetVisibleRegion());

  const FrameMetrics* metrics = GetFrameMetrics(aLayer);

  gfx3DMatrix shadowTransform;
  ViewTransform layerTransform = aTransform;

  if (metrics && metrics->IsScrollable()) {
    const ViewID scrollId = metrics->mScrollId;
    const nsContentView* view =
      aFrameLoader->GetCurrentRemoteFrame()->GetContentView(scrollId);
    NS_ABORT_IF_FALSE(view, "Array of views should be consistent with layer tree");
    const gfx3DMatrix& currentTransform = aLayer->GetTransform();

    ViewTransform viewTransform = ComputeShadowTreeTransform(
      aFrame, aFrameLoader, metrics, view->GetViewConfig(),
      1 / (GetXScale(currentTransform)*layerTransform.mXScale),
      1 / (GetYScale(currentTransform)*layerTransform.mYScale)
    );

    // Apply the layer's own transform *before* the view transform
    shadowTransform = gfx3DMatrix(viewTransform) * currentTransform;

    if (metrics->IsRootScrollable()) {
      layerTransform.mTranslation = viewTransform.mTranslation;
      // Apply the root frame translation *before* we do the rest of the transforms.
      nsIntPoint rootFrameOffset = GetRootFrameOffset(aFrame, aBuilder);
      shadowTransform = shadowTransform *
          gfx3DMatrix::Translation(float(rootFrameOffset.x), float(rootFrameOffset.y), 0.0);
      layerTransform.mXScale *= GetXScale(currentTransform);
      layerTransform.mYScale *= GetYScale(currentTransform);
    }
  } else {
    shadowTransform = aLayer->GetTransform();
  }

  if (aLayer->GetIsFixedPosition() &&
      !aLayer->GetParent()->GetIsFixedPosition()) {
    ReverseTranslate(shadowTransform, layerTransform);
    const nsIntRect* clipRect = shadow->GetShadowClipRect();
    if (clipRect) {
      nsIntRect transformedClipRect(*clipRect);
      transformedClipRect.MoveBy(shadowTransform._41, shadowTransform._42);
      shadow->SetShadowClipRect(&transformedClipRect);
    }
  }

  shadow->SetShadowTransform(shadowTransform);
  for (Layer* child = aLayer->GetFirstChild();
       child; child = child->GetNextSibling()) {
    TransformShadowTree(aBuilder, aFrameLoader, aFrame, child, layerTransform);
  }
}
already_AddRefed<Layer>
RenderFrameParent::BuildLayer(nsDisplayListBuilder* aBuilder,
                              nsIFrame* aFrame,
                              LayerManager* aManager,
                              const nsIntRect& aVisibleRect)
{
  NS_ABORT_IF_FALSE(aFrame,
                    "makes no sense to have a shadow tree without a frame");
  NS_ABORT_IF_FALSE(!mContainer ||
                    IsTempLayerManager(aManager) ||
                    mContainer->Manager() == aManager,
                    "retaining manager changed out from under us ... HELP!");

  if (mContainer && mContainer->Manager() != aManager) {
    // This can happen if aManager is a "temporary" manager, or if the
    // widget's layer manager changed out from under us.  We need to
    // FIXME handle the former case somehow, probably with an API to
    // draw a manager's subtree.  The latter is bad bad bad, but the
    // the NS_ABORT_IF_FALSE() above will flag it.  Returning NULL
    // here will just cause the shadow subtree not to be rendered.
    return nsnull;
  }

  if (mContainer) {
    ClearContainer(mContainer);
  }

  ContainerLayer* shadowRoot = GetRootLayer();
  if (!shadowRoot) {
    mContainer = nsnull;
    return nsnull;
  }

  NS_ABORT_IF_FALSE(!shadowRoot || shadowRoot->Manager() == aManager,
                    "retaining manager changed out from under us ... HELP!");

  // Wrap the shadow layer tree in mContainer.
  if (!mContainer) {
    mContainer = aManager->CreateContainerLayer();
  }
  NS_ABORT_IF_FALSE(!mContainer->GetFirstChild(),
                    "container of shadow tree shouldn't have a 'root' here");

  mContainer->InsertAfter(shadowRoot, nsnull);

  AssertInTopLevelChromeDoc(mContainer, aFrame);
  ViewTransform transform;
  TransformShadowTree(aBuilder, mFrameLoader, aFrame, shadowRoot, transform);
  mContainer->SetClipRect(nsnull);

  if (mFrameLoader->AsyncScrollEnabled()) {
    const nsContentView* view = GetContentView(FrameMetrics::ROOT_SCROLL_ID);
    BuildBackgroundPatternFor(mContainer,
                              shadowRoot,
                              view->GetViewConfig(),
                              mBackgroundColor,
                              aManager, aFrame);
  }
  mContainer->SetVisibleRegion(aVisibleRect);

  return nsRefPtr<Layer>(mContainer).forget();
}