/* ================= UI_SPPostgameMenu_f ================= */ void UI_SPPostgameMenu_f( void ) { int playerGameRank; // int oldFrags, newFrags; const char *arena; char map[MAX_QPATH]; char info[MAX_INFO_STRING]; Mouse_Show(); memset( &postgameMenuInfo, 0, sizeof(postgameMenuInfo) ); trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) ); postgameMenuInfo.serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) ); postgameMenuInfo.menu.nobackground = qtrue; trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ); Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) ); arena = UI_GetArenaInfoByMap( map ); if ( !arena ) { return; } Q_strncpyz( arenainfo, arena, sizeof(arenainfo) ); postgameMenuInfo.level = atoi( Info_ValueForKey( arenainfo, "num" ) ); playerGameRank = 8; // in case they ended game as a spectator playerGameRank = atoi( UI_Argv(1)); UI_SetBestScore( postgameMenuInfo.level, playerGameRank+1 ); postgameMenuInfo.starttime = uis.realtime; postgameMenuInfo.scoreboardtime = uis.realtime; trap_Key_SetCatcher( KEYCATCH_UI ); uis.menusp = 0; UI_SPPostgameMenu_Init(); UI_PushMenu( &postgameMenuInfo.menu ); if (playerGameRank == 0) { postgameMenuInfo.won = 1; Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_next ); } else { Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_menu ); } // trap_Cmd_ExecuteText( EXEC_APPEND, "music music/win\n" ); //?? always win? should this be deleted and playing cg_scoreboard now? postgameMenuInfo.lastTier = UI_GetNumSPTiers(); if ( UI_GetSpecialArenaInfo( "final" ) ) { postgameMenuInfo.lastTier++; } }
/* ================= UI_SPPostgameMenu_f ================= */ void UI_SPPostgameMenu_f( void ) { int playerGameRank; int playerClientNum; int n; int oldFrags, newFrags; const char *arena; int awardValues[6]; char map[MAX_QPATH]; char info[MAX_INFO_STRING]; memset( &postgameMenuInfo, 0, sizeof(postgameMenuInfo) ); trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) ); postgameMenuInfo.serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) ); trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ); Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) ); arena = UI_GetArenaInfoByMap( map ); if ( !arena ) { return; } Q_strncpyz( arenainfo, arena, sizeof(arenainfo) ); postgameMenuInfo.level = atoi( Info_ValueForKey( arenainfo, "num" ) ); postgameMenuInfo.numClients = atoi( UI_Argv( 1 ) ); playerClientNum = atoi( UI_Argv( 2 ) ); playerGameRank = 8; // in case they ended game as a spectator if( postgameMenuInfo.numClients > MAX_SCOREBOARD_CLIENTS ) { postgameMenuInfo.numClients = MAX_SCOREBOARD_CLIENTS; } for( n = 0; n < postgameMenuInfo.numClients; n++ ) { postgameMenuInfo.clientNums[n] = atoi( UI_Argv( 8 + n * 3 + 1 ) ); postgameMenuInfo.ranks[n] = atoi( UI_Argv( 8 + n * 3 + 2 ) ); postgameMenuInfo.scores[n] = atoi( UI_Argv( 8 + n * 3 + 3 ) ); if( postgameMenuInfo.clientNums[n] == playerClientNum ) { playerGameRank = (postgameMenuInfo.ranks[n] & ~RANK_TIED_FLAG) + 1; } } UI_SetBestScore( postgameMenuInfo.level, playerGameRank ); // process award stats and prepare presentation data awardValues[AWARD_ACCURACY] = atoi( UI_Argv( 3 ) ); awardValues[AWARD_IMPRESSIVE] = atoi( UI_Argv( 4 ) ); awardValues[AWARD_EXCELLENT] = atoi( UI_Argv( 5 ) ); awardValues[AWARD_GAUNTLET] = atoi( UI_Argv( 6 ) ); awardValues[AWARD_FRAGS] = atoi( UI_Argv( 7 ) ); awardValues[AWARD_PERFECT] = atoi( UI_Argv( 8 ) ); postgameMenuInfo.numAwards = 0; if( awardValues[AWARD_ACCURACY] >= 50 ) { UI_LogAwardData( AWARD_ACCURACY, 1 ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_ACCURACY; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_ACCURACY]; postgameMenuInfo.numAwards++; } if( awardValues[AWARD_IMPRESSIVE] ) { UI_LogAwardData( AWARD_IMPRESSIVE, awardValues[AWARD_IMPRESSIVE] ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_IMPRESSIVE; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_IMPRESSIVE]; postgameMenuInfo.numAwards++; } if( awardValues[AWARD_EXCELLENT] ) { UI_LogAwardData( AWARD_EXCELLENT, awardValues[AWARD_EXCELLENT] ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_EXCELLENT; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_EXCELLENT]; postgameMenuInfo.numAwards++; } if( awardValues[AWARD_GAUNTLET] ) { UI_LogAwardData( AWARD_GAUNTLET, awardValues[AWARD_GAUNTLET] ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_GAUNTLET; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_GAUNTLET]; postgameMenuInfo.numAwards++; } oldFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100; UI_LogAwardData( AWARD_FRAGS, awardValues[AWARD_FRAGS] ); newFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100; if( newFrags > oldFrags ) { postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_FRAGS; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = newFrags * 100; postgameMenuInfo.numAwards++; } if( awardValues[AWARD_PERFECT] ) { UI_LogAwardData( AWARD_PERFECT, 1 ); postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_PERFECT; postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = 1; postgameMenuInfo.numAwards++; } if ( playerGameRank == 1 ) { postgameMenuInfo.won = UI_TierCompleted( postgameMenuInfo.level ); } else { postgameMenuInfo.won = -1; } postgameMenuInfo.starttime = uis.realtime; postgameMenuInfo.scoreboardtime = uis.realtime; trap_Key_SetCatcher( KEYCATCH_UI ); uis.menusp = 0; UI_SPPostgameMenu_Init(); UI_PushMenu( &postgameMenuInfo.menu ); if ( playerGameRank == 1 ) { Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_next ); } else { Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_again ); } Prepname( 0 ); Prepname( 1 ); Prepname( 2 ); if ( playerGameRank != 1 ) { postgameMenuInfo.winnerSound = trap_S_RegisterSound( va( "sound/player/announce/%s_wins.wav", postgameMenuInfo.placeNames[0] ), qfalse ); trap_Cmd_ExecuteText( EXEC_APPEND, "music music/loss\n" ); } else { postgameMenuInfo.winnerSound = trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse ); trap_Cmd_ExecuteText( EXEC_APPEND, "music music/win\n" ); } postgameMenuInfo.phase = 1; postgameMenuInfo.lastTier = UI_GetNumSPTiers(); if ( UI_GetSpecialArenaInfo( "final" ) ) { postgameMenuInfo.lastTier++; } }