int main(){ #ifdef DEBUG UnitTests(); #endif std::ifstream fIn("fact4.in");; std::ofstream fOut("fact4.out"); if (!fIn.is_open() || !fOut.is_open()) { std::cerr << "Failed to open file"; goto Return; } int nInput; fIn >> nInput; fOut << SpecialFactorial(nInput, NumberOfFives(nInput)) << std::endl; Return: if (fIn.is_open()){ fIn.close(); } if (fOut.is_open()){ fOut.close(); } fOut.close(); return 0; }
main() { bool Enigmatic = false; int counter=0; AbstractRoom * currentRoom; AbstractRoom *Start = BuildTheHouse(allRooms); FillTheRooms(allRooms); std::string nothing; Holdall PlayerBag("Linen bag"); PlayerBag.Capacity = 10; PathTest(Start, false, pathOne, 9); std::cout << "Hit <return> to continue: "; getline(std::cin, nothing); ActTest(Start, PlayerBag, ActOne, 31); // Only one action test can be run at a time for now, // since the game state changes and isn't reset. // Simply uncomment the test you want to run. // // ActTest(Start, PlayerBag, ActFour, 10); // ActTest(Start, &PlayerBag, ActTwo, 13); // ActTest(Start, &PlayerBag, ActThree, 13); std::cout << std::endl << "Hit <return> to continue: "; getline(std::cin, nothing); UnitTests(); std::cout << "Hit <return> to continue: "; getline(std::cin, nothing); FunctionPointerTest(); for (int i=0; i < 8; i++) { delete(allRooms[i]); } }
int main(int argc, char** argv) { gn_argc = argc; gp_argv = argv; int iRc = 0; HMODULE hConEmu = NULL; wchar_t szErrInfo[200]; DWORD dwErr; typedef int (__stdcall* ConsoleMain2_t)(BOOL abAlternative); ConsoleMain2_t lfConsoleMain2; #ifdef _DEBUG HMODULE hConEmuHk = GetModuleHandle(WIN3264TEST(L"ConEmuHk.dll",L"ConEmuHk64.dll")); _ASSERTE(hConEmuHk==NULL && "Hooks must not be loaded into ConEmuC[64].exe!"); #endif #if defined(SHOW_STARTED_MSGBOX) if (!IsDebuggerPresent()) { wchar_t szTitle[100]; _wsprintf(szTitle, SKIPLEN(countof(szTitle)) WIN3264TEST(L"ConEmuC",L"ConEmuC64") L" Loaded (PID=%i)", GetCurrentProcessId()); const wchar_t* pszCmdLine = GetCommandLineW(); MessageBox(NULL,pszCmdLine,szTitle,0); } #endif // Обязательно, иначе по CtrlC мы свалимся SetConsoleCtrlHandler((PHANDLER_ROUTINE)HandlerRoutine, true); #ifdef _DEBUG UnitTests(); #endif // Some command we can process internally if (ProcessCommandLine(iRc, hConEmu)) { // Done, exiting goto wrap; } // Otherwise - do the full cycle if (!hConEmu) hConEmu = LoadLibrary(WIN3264TEST(L"ConEmuCD.dll",L"ConEmuCD64.dll")); dwErr = GetLastError(); if (!hConEmu) { _wsprintf(szErrInfo, SKIPLEN(countof(szErrInfo)) L"Can't load library \"%s\", ErrorCode=0x%08X\n", WIN3264TEST(L"ConEmuCD.dll",L"ConEmuCD64.dll"), dwErr); _wprintf(szErrInfo); _ASSERTE(FALSE && "LoadLibrary failed"); iRc = CERR_CONEMUHK_NOTFOUND; goto wrap; } // Загрузить функи из ConEmuHk lfConsoleMain2 = (ConsoleMain2_t)GetProcAddress(hConEmu, "ConsoleMain2"); gfHandlerRoutine = (PHANDLER_ROUTINE)GetProcAddress(hConEmu, "HandlerRoutine"); if (!lfConsoleMain2 || !gfHandlerRoutine) { dwErr = GetLastError(); _wsprintf(szErrInfo, SKIPLEN(countof(szErrInfo)) L"Procedure \"%s\" not found in library \"%s\"", lfConsoleMain2 ? L"HandlerRoutine" : L"ConsoleMain2", WIN3264TEST(L"ConEmuCD.dll",L"ConEmuCD64.dll")); _wprintf(szErrInfo); _ASSERTE(FALSE && "GetProcAddress failed"); FreeLibrary(hConEmu); iRc = CERR_CONSOLEMAIN_NOTFOUND; goto wrap; } // Main dll entry point for Server & ComSpec iRc = lfConsoleMain2(0/*WorkMode*/); // Exiting gfHandlerRoutine = NULL; //FreeLibrary(hConEmu); -- Shutdown Server/Comspec уже выполнен wrap: //-- bottle neck: relatively long deinitialization ExitProcess(iRc); return iRc; }
int main(int argc, char** argv) { int iRc = 0; HMODULE hConEmu; char szErrInfo[512]; DWORD dwErr, dwOut; typedef int (__stdcall* ConsoleMain2_t)(BOOL abAlternative); ConsoleMain2_t lfConsoleMain2; #if defined(SHOW_STARTED_MSGBOX) if (!IsDebuggerPresent()) { wchar_t szTitle[100]; _wsprintf(szTitle, SKIPLEN(countof(szTitle)) WIN3264TEST(L"ConEmuC",L"ConEmuC64") L" Loaded (PID=%i)", GetCurrentProcessId()); const wchar_t* pszCmdLine = GetCommandLineW(); MessageBox(NULL,pszCmdLine,szTitle,0); } #endif // Обязательно, иначе по CtrlC мы свалимся SetConsoleCtrlHandler((PHANDLER_ROUTINE)HandlerRoutine, true); #ifdef _DEBUG UnitTests(); #endif hConEmu = LoadLibrary(WIN3264TEST(L"ConEmuCD.dll",L"ConEmuCD64.dll")); dwErr = GetLastError(); if (!hConEmu) { _wsprintfA(szErrInfo, SKIPLEN(countof(szErrInfo)) "Can't load library \"%s\", ErrorCode=0x%08X\n", WIN3264TEST(L"ConEmuCD.dll",L"ConEmuCD64.dll"), dwErr); WriteConsoleA(GetStdHandle(STD_ERROR_HANDLE), szErrInfo, lstrlenA(szErrInfo), &dwOut, NULL); return CERR_CONEMUHK_NOTFOUND; } // Загрузить функи из ConEmuHk lfConsoleMain2 = (ConsoleMain2_t)GetProcAddress(hConEmu, "ConsoleMain2"); gfHandlerRoutine = (PHANDLER_ROUTINE)GetProcAddress(hConEmu, "HandlerRoutine"); if (!lfConsoleMain2 || !gfHandlerRoutine) { dwErr = GetLastError(); _wsprintfA(szErrInfo, SKIPLEN(countof(szErrInfo)) "Procedure \"%s\" not found in library \"%s\"", lfConsoleMain2 ? "HandlerRoutine" : "ConsoleMain2", WIN3264TEST(L"ConEmuCD.dll",L"ConEmuCD64.dll")); WriteConsoleW(GetStdHandle(STD_ERROR_HANDLE), szErrInfo, lstrlenA(szErrInfo), &dwOut, NULL); FreeLibrary(hConEmu); return CERR_CONSOLEMAIN_NOTFOUND; } // Main dll entry point for Server & ComSpec iRc = lfConsoleMain2(0/*WorkMode*/); // Exiting gfHandlerRoutine = NULL; //FreeLibrary(hConEmu); -- Shutdown Server/Comspec уже выполнен ExitProcess(iRc); return iRc; }