void ArrayEditor<ElementType>::ResetWidget() { DeleteEditors(); DeleteInternalArray(); mBodyLayout->Clear(); AbstractValueEditor::ResetWidget(); UnlockUpdates(); }
void ArrayEditor<ElementType>::Submit() { SubmitEditors(); SubmitInternalArray(); UpdateInternalArray(); UnlockUpdates(); UpdateEditors(); }
void UEnvironmentQueryGraph::Initialize() { Super::Initialize(); LockUpdates(); SpawnMissingNodes(); CalculateAllWeights(); UnlockUpdates(); }
bool ArrayEditor<ElementType>::OnEventButtonRevertPressed(const CEGUI::EventArgs& arg) { OC_UNUSED(arg); UnlockUpdates(); return true; }