Error VGA::initialize() { CoreMessage mem; /* Request VGA memory. */ mem.action = CreatePrivate; mem.size = PAGESIZE; mem.virt = ZERO; mem.phys = VGA_PADDR; mem.access = Memory::Present | Memory::User | Memory::Readable | Memory::Writable | Memory::Pinned; mem.type = IPCType; IPCMessage(CORESRV_PID, API::SendReceive, &mem, sizeof(mem)); /* Point to the VGA mapping. */ vga = (u16 *) mem.virt; /* Clear screen. */ for (uint i = 0; i < width * height; i++) { vga[i] = VGA_CHAR(' ', LIGHTGREY, BLACK); } /* Disable hardware cursor. */ WriteByte(VGA_IOADDR, 0x0a); WriteByte(VGA_IODATA, 1 << 5); /* Successfull. */ return ESUCCESS; }
Error VGA::initialize() { MemoryMessage mem; /* Request VGA memory. */ mem.action = CreatePrivate; mem.bytes = PAGESIZE; mem.virtualAddress = ZERO; mem.physicalAddress = VGA_PADDR; mem.protection = PAGE_RW | PAGE_PINNED; mem.ipc(MEMSRV_PID, SendReceive, sizeof(mem)); /* Point to the VGA mapping. */ vga = (u16 *) mem.virtualAddress; /* Clear screen. */ for (uint i = 0; i < width * height; i++) { vga[i] = VGA_CHAR(' ', LIGHTGREY, BLACK); } /* Request CRT I/O ports. */ ProcessCtl(SELF, AllowIO, VGA_IOADDR); ProcessCtl(SELF, AllowIO, VGA_IODATA); /* Disable hardware cursor. */ outb(VGA_IOADDR, 0x0a); outb(VGA_IODATA, 1 << 5); /* Successfull. */ return ESUCCESS; }
Error VGA::initialize() { Memory::Range range; // Request VGA memory range.size = PAGESIZE; range.access = Memory::User | Memory::Readable | Memory::Writable; range.virt = ZERO; range.phys = VGA_PADDR; VMCtl(SELF, Map, &range); // Point to the VGA mapping vga = (u16 *) range.virt; // Clear screen for (uint i = 0; i < width * height; i++) { vga[i] = VGA_CHAR(' ', LIGHTGREY, BLACK); } // Disable hardware cursor WriteByte(VGA_IOADDR, 0x0a); WriteByte(VGA_IODATA, 1 << 5); // Successfull return ESUCCESS; }
void putchar(Terminal *term, const teken_pos_t *pos, teken_char_t ch, const teken_attr_t *attr) { /* Retrieve variables first. */ u16 *buffer = term->getBuffer(); Size width = term->getWidth(); /* Make sure to don't overwrite cursor. */ term->hideCursor(); /* Write the buffer. */ buffer[pos->tp_col + (pos->tp_row * width)] = VGA_CHAR(ch, tekenToVGA[attr->ta_fgcolor], BLACK); /* Show cursor again. */ term->showCursor(); }
void vga_putc(char c) { uint16_t *addr; if (c == '\r') { curx = 0; } else if (VGA_PRINTABLE(c)) { addr = (uint16_t*)VGA_MEMSTART + cury * VGA_COLS + curx; *addr = VGA_CHAR(c); ++curx; } if (c == '\n' || curx == VGA_COLS) vga_newline(); if (cury == VGA_ROWS) { vga_scroll(); --cury; } }
void fill(Terminal *term, const teken_rect_t *rect, teken_char_t ch, const teken_attr_t *attr) { /* Make sure we don't overwrite the cursor. */ term->hideCursor(); /* Fill video memory; loop rows. */ for (Size row = rect->tr_begin.tp_row; row < rect->tr_end.tp_row; row++) { /* Loop columns. */ for (Size col = rect->tr_begin.tp_col; col < rect->tr_end.tp_col; col++) { term->getBuffer()[col + (row * term->getWidth())] = VGA_CHAR(ch, tekenToVGA[attr->ta_fgcolor], BLACK); } } /* Show cursor again. */ term->showCursor(); }
int salir() { int i; u16 *vga; MemoryMessage mem; /* Request VGA memory. */ mem.action = CreatePrivate; mem.bytes = PAGESIZE; mem.virtualAddress = ZERO; mem.physicalAddress = VGA_PADDR; mem.protection = PAGE_RW | PAGE_PINNED; mem.ipc(MEMSRV_PID, SendReceive, sizeof(mem)); /* Point to the VGA mapping. */ vga = (u16 *) mem.virtualAddress; for (i=0; i < 2000; i++) { vga[i] = VGA_CHAR(' ', BLACK, BLACK); } return EXIT_SUCCESS; }
void error2(char *linea1, char *linea2, char *linea3) { char tecla; int i; int idosr=0; u16 *vga; MemoryMessage mem; /* Request VGA memory. */ mem.action = CreatePrivate; mem.bytes = PAGESIZE; mem.virtualAddress = ZERO; mem.physicalAddress = VGA_PADDR; mem.protection = PAGE_RW | PAGE_PINNED; mem.ipc(MEMSRV_PID, SendReceive, sizeof(mem)); /* Point to the VGA mapping. */ vga = (u16 *) mem.virtualAddress; for (i=0; i < 820; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } for (i=820; i < 860; i++) { vga[i] = VGA_CHAR(' ', RED, RED); } for (i=860; i < 900; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } for (i=900; i < 940; i++) { vga[i] = VGA_CHAR(' ', BLACK, RED); } for (i=902; idosr < strlen(linea1); i++) { vga[i] = VGA_CHAR(linea1[idosr], BLACK, RED); idosr++; } for (i=940; i < 980; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } for (i=980; i < 1020; i++) { vga[i] = VGA_CHAR(' ', BLACK, RED); } idosr=0; for (i=982; idosr < strlen(linea2); i++) { vga[i] = VGA_CHAR(linea2[idosr], BLACK, RED); idosr++; } for (i=1020; i < 1060; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } for (i=1060; i < 1100; i++) { vga[i] = VGA_CHAR(' ', BLACK, RED); } idosr=0; for (i=1062; idosr < strlen(linea3); i++) { vga[i] = VGA_CHAR(linea3[idosr], BLACK, RED); idosr++; } for (i=1100; i < 2000; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } bar(" [A] Aceptar [B] Instrucciones"); do { tecla = getchar(); } while (tecla != 'A'&& tecla != 'a'&& tecla != 'B'&& tecla != 'b'); if (tecla == 'B'|| tecla == 'b') { error("Direccion - Flechas del teclado", " ", " "); } }
int hangman() { /* numero de intentos (max 10)*/ int intentos=0; char key='\b'; char words[30][128] = {"ornitorrinco", "gato", "buho", "manzana", "aerogenerador", "arbol", "policia", "noviembre", "carta", "entrada", "flor", "inteligencia", "chocolate", "literatura", "galleta", "movil", "ordenador", "chimenea", "caramelo", "cucaracha", "mesa", "ardilla", "ventana", "llaves", "ladrillo", "coche", "bombilla", "vino", "bicicleta", "atracciones"}; char word[128]; char fails[128]; for (int w=0; w < 128; w++) { fails[w] = ' '; } int z=0; char str[] = {0x1b, 0x5b, 0x48, 0x1b, 0x5b, 0x4a, '\0'}; int n = aleatorio(); if (n > 29) { n = n / 2; if (n > 29) { n = n / 2; } } printf("%s", str); u16 *vga; MemoryMessage mem; /* Request VGA memory. */ mem.action = CreatePrivate; mem.bytes = PAGESIZE; mem.virtualAddress = ZERO; mem.physicalAddress = VGA_PADDR; mem.protection = PAGE_RW | PAGE_PINNED; mem.ipc(MEMSRV_PID, SendReceive, sizeof(mem)); /* Point to the VGA mapping. */ vga = (u16 *) mem.virtualAddress; for (int i=0; i <= 127; i++) { word[i] = '_'; } /* bucle principal del juego */ while(1) { /* ponemos el color de fondo */ for (int i=0; i <= 2000; i++) { vga[i] = VGA_CHAR(' ', BROWN, BROWN); } /*titulo de la ventana */ window("AmayaOS Hangman", 2); /* cuadro de texto */ for (int i=321; i >= 0; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); switch (i) { case 350: i = 400; break; case 430: i = 480; break; case 510: i = 560; break; case 590: i = -2; break; } for (int i=0; i < strlen(words[n]); i++) { vga[409+i] = VGA_CHAR(word[i], BLACK, GREEN); } } for (int i=361; i >= 0; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); if (i == 390 || i == 470 || i == 550 || i == 630 || i == 710 || i == 790 || i == 870 || i == 950 || i == 1030 || i == 1110 || i == 1190 || i == 1270 || i == 1350 || i == 1430 || i == 1510 || i == 1590 || i == 1670 || i == 1750 || i == 1830) { i = i+50; } if (i >= 1880) { i = -2; } } if (intentos >= 0) { vga[1572] = VGA_CHAR('-', BLACK, GREEN); vga[1573] = VGA_CHAR('-', BLACK, GREEN); vga[1574] = VGA_CHAR('-', BLACK, GREEN); vga[1575] = VGA_CHAR('-', BLACK, GREEN); vga[1576] = VGA_CHAR('-', BLACK, GREEN); if (intentos >= 1) { vga[1494] = VGA_CHAR('|', BLACK, GREEN); vga[1414] = VGA_CHAR('|', BLACK, GREEN); vga[1334] = VGA_CHAR('|', BLACK, GREEN); if (intentos >= 2) { vga[1254] = VGA_CHAR('|', BLACK, GREEN); vga[1174] = VGA_CHAR('|', BLACK, GREEN); vga[1094] = VGA_CHAR('|', BLACK, GREEN); if (intentos >= 3) { vga[1014] = VGA_CHAR('|', BLACK, GREEN); vga[934] = VGA_CHAR('|', BLACK, GREEN); vga[854] = VGA_CHAR('|', BLACK, GREEN); vga[855] = VGA_CHAR('/', BLACK, GREEN); vga[774] = VGA_CHAR('_', BLACK, GREEN); vga[775] = VGA_CHAR('_', BLACK, GREEN); vga[776] = VGA_CHAR('_', BLACK, GREEN); vga[777] = VGA_CHAR('_', BLACK, GREEN); if (intentos >= 4) { vga[857] = VGA_CHAR('|', BLACK, GREEN); if (intentos >= 5) { vga[937] = VGA_CHAR('O', BLACK, GREEN); if (intentos >= 6) { vga[1016] = VGA_CHAR('-', BLACK, GREEN); vga[1017] = VGA_CHAR('-', BLACK, GREEN); vga[1018] = VGA_CHAR('-', BLACK, GREEN); if (intentos >= 7) { vga[1097] = VGA_CHAR('|', BLACK, GREEN); if (intentos >= 8) { vga[1176] = VGA_CHAR('/', BLACK, GREEN); if (intentos >= 9) { vga[1178] = VGA_CHAR('\\', BLACK, GREEN); } } } } } } } } } } for (int i=0; i < 10; i++) { vga[1642+i] = VGA_CHAR(fails[i], BLACK, GREEN); } bar("PULSA [RETURN] PARA SALIR"); key = getchar(); if (key == '\b') { for (int w=0; w < 128; w++) { fails[w] = ' '; } return 0; } else { for (int i=0; i < strlen(words[n]); i++) { if (key == words[n][i]) { word[i] = key; } } for (int i=0, tf=0; i < strlen(words[n]); i++) { if (key == words[n][i]) { tf++; } if (i == strlen(words[n])-1 && tf == 0 && key != fails[0] && key != fails[1] && key != fails[2] && key != fails[3] && key != fails[4] && key != fails[5] && key != fails[6] && key != fails[7] && key != fails[8] && key != fails[9]) { intentos++; fails[z] = key; z++; } } } if (intentos > 10) { error("", " GAME OVER", ""); intentos=0; n = aleatorio(); if (n > 5) { n = n / 2; } for (int i=0; i <= 127; i++) { word[i] = '_'; fails[i] = ' '; z = 0; } } for (int i=0; i < strlen(words[n]) && word[i] != '_'; i++) { if (i == strlen(words[n])-1) { error(" YOU", " WIN", ""); intentos=0; n = aleatorio(); if (n > 5) { n = n / 2; } for (int i=0; i <= 127; i++) { word[i] = '_'; fails[i] = ' '; z = 0; } } } } }
int menu() { char tecla; int i; u16 *vga; MemoryMessage mem; /* Request VGA memory. */ mem.action = CreatePrivate; mem.bytes = PAGESIZE; mem.virtualAddress = ZERO; mem.physicalAddress = VGA_PADDR; mem.protection = PAGE_RW | PAGE_PINNED; mem.ipc(MEMSRV_PID, SendReceive, sizeof(mem)); /* Point to the VGA mapping. */ vga = (u16 *) mem.virtualAddress; for (i=0; i < 36; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } vga[36] = VGA_CHAR('A', BLACK, GREEN); vga[37] = VGA_CHAR('m', BLACK, GREEN); vga[38] = VGA_CHAR('a', BLACK, GREEN); vga[39] = VGA_CHAR('y', BLACK, GREEN); vga[40] = VGA_CHAR('a', BLACK, GREEN); vga[41] = VGA_CHAR('O', BLACK, GREEN); vga[42] = VGA_CHAR('S', BLACK, GREEN); for (i=43; i < 80; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } for (i=80; i < 1680; i++) { vga[i] = VGA_CHAR(' ', WHITE, WHITE); } vga[1520] = VGA_CHAR('A', BLUE, BROWN); vga[1521] = VGA_CHAR('m', BLUE, BROWN); vga[1522] = VGA_CHAR('a', BLUE, BROWN); vga[1523] = VGA_CHAR('C', BLUE, BROWN); vga[1524] = VGA_CHAR('A', BLUE, BROWN); vga[1525] = VGA_CHAR('L', BLUE, BROWN); vga[1526] = VGA_CHAR('C', BLUE, BROWN); vga[1527] = VGA_CHAR(' ', BLUE, BROWN); vga[1528] = VGA_CHAR('(', BLUE, BROWN); vga[1529] = VGA_CHAR('A', BLUE, BROWN); vga[1530] = VGA_CHAR(')', BLUE, BROWN); vga[1531] = VGA_CHAR(' ', BLUE, BROWN); vga[1600] = VGA_CHAR('H', BLUE, BROWN); vga[1601] = VGA_CHAR('a', BLUE, BROWN); vga[1602] = VGA_CHAR('n', BLUE, BROWN); vga[1603] = VGA_CHAR('g', BLUE, BROWN); vga[1604] = VGA_CHAR('m', BLUE, BROWN); vga[1605] = VGA_CHAR('a', BLUE, BROWN); vga[1606] = VGA_CHAR('n', BLUE, BROWN); vga[1607] = VGA_CHAR(' ', BLUE, BROWN); vga[1608] = VGA_CHAR('(', BLUE, BROWN); vga[1609] = VGA_CHAR('H', BLUE, BROWN); vga[1610] = VGA_CHAR(')', BLUE, BROWN); vga[1611] = VGA_CHAR(' ', BLUE, BROWN); vga[1680] = VGA_CHAR('W', BLUE, BROWN); vga[1681] = VGA_CHAR('a', BLUE, BROWN); vga[1682] = VGA_CHAR('m', BLUE, BROWN); vga[1683] = VGA_CHAR('a', BLUE, BROWN); vga[1684] = VGA_CHAR('/', BLUE, BROWN); vga[1685] = VGA_CHAR('W', BLUE, BROWN); vga[1686] = VGA_CHAR('A', BLUE, BROWN); vga[1687] = VGA_CHAR('+', BLUE, BROWN); vga[1688] = VGA_CHAR('(', BLUE, BROWN); vga[1689] = VGA_CHAR('W', BLUE, BROWN); vga[1690] = VGA_CHAR(')', BLUE, BROWN); vga[1691] = VGA_CHAR(' ', BLUE, BROWN); for (i=1692; i < 1760; i++) { vga[i] = VGA_CHAR(' ', WHITE, WHITE); } vga[1760] = VGA_CHAR('R', BLUE, BROWN); vga[1761] = VGA_CHAR('e', BLUE, BROWN); vga[1762] = VGA_CHAR('i', BLUE, BROWN); vga[1763] = VGA_CHAR('n', BLUE, BROWN); vga[1764] = VGA_CHAR('i', BLUE, BROWN); vga[1765] = VGA_CHAR('c', BLUE, BROWN); vga[1766] = VGA_CHAR('i', BLUE, BROWN); vga[1767] = VGA_CHAR('a', BLUE, BROWN); vga[1768] = VGA_CHAR('r', BLUE, BROWN); vga[1769] = VGA_CHAR('(', BLUE, BROWN); vga[1770] = VGA_CHAR('R', BLUE, BROWN); vga[1771] = VGA_CHAR(')', BLUE, BROWN); for (i=1772; i < 1840; i++) { vga[i] = VGA_CHAR(' ', WHITE, WHITE); } vga[1840] = VGA_CHAR('S', BLUE, BROWN); vga[1841] = VGA_CHAR('h', BLUE, BROWN); vga[1842] = VGA_CHAR('e', BLUE, BROWN); vga[1843] = VGA_CHAR('l', BLUE, BROWN); vga[1844] = VGA_CHAR('l', BLUE, BROWN); vga[1845] = VGA_CHAR('(', BLUE, BROWN); vga[1846] = VGA_CHAR('S', BLUE, BROWN); vga[1847] = VGA_CHAR(')', BLUE, BROWN); vga[1848] = VGA_CHAR(' ', BLUE, BROWN); vga[1849] = VGA_CHAR(' ', BLUE, BROWN); vga[1850] = VGA_CHAR(' ', BLUE, BROWN); vga[1851] = VGA_CHAR(' ', BLUE, BROWN); memoria(); do { tecla = getchar(); } while (tecla != 'R'&& tecla != 'r'&& tecla != 'S'&& tecla != 's'&& 'M'&& tecla != 'm'&& tecla != 'W'&& tecla != 'w' &&tecla != 'H'&& tecla != 'h' &&tecla != 'A'&& tecla != 'a'); if (tecla == 'M'|| tecla == 'm') { return 0; } if (tecla == 'R'|| tecla == 'r') { return PrivExec(Reboot); } if (tecla == 'S'|| tecla == 's') { return -1; } if (tecla == 'W'|| tecla == 'w') { wama(); } /* if (tecla == 'P'|| tecla == 'p') { game(); } */ if (tecla == 'H'|| tecla == 'h') { hangman(); } if (tecla == 'A'|| tecla == 'a') { ama_calc(); } return 0; }
int main(int argc, char **argv) { while (1) { char tecla; int i; u16 *vga; MemoryMessage mem; /* Request VGA memory. */ mem.action = CreatePrivate; mem.bytes = PAGESIZE; mem.virtualAddress = ZERO; mem.physicalAddress = VGA_PADDR; mem.protection = PAGE_RW | PAGE_PINNED; mem.ipc(MEMSRV_PID, SendReceive, sizeof(mem)); /* Point to the VGA mapping. */ vga = (u16 *) mem.virtualAddress; for (i=0; i < 36; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } vga[36] = VGA_CHAR('A', BLACK, GREEN); vga[37] = VGA_CHAR('m', BLACK, GREEN); vga[38] = VGA_CHAR('a', BLACK, GREEN); vga[39] = VGA_CHAR('y', BLACK, GREEN); vga[40] = VGA_CHAR('a', BLACK, GREEN); vga[41] = VGA_CHAR('O', BLACK, GREEN); vga[42] = VGA_CHAR('S', BLACK, GREEN); for (i=43; i < 80; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } for (i=80; i < 1920; i++) { vga[i] = VGA_CHAR(' ', WHITE, WHITE); } vga[1920] = VGA_CHAR(' ', BROWN, BROWN); vga[1921] = VGA_CHAR('M', BLUE, BROWN); vga[1922] = VGA_CHAR('e', BLUE, BROWN); vga[1923] = VGA_CHAR('n', BLUE, BROWN); vga[1924] = VGA_CHAR('u', BLUE, BROWN); vga[1925] = VGA_CHAR('(', BLUE, BROWN); vga[1926] = VGA_CHAR('M', BLUE, BROWN); vga[1927] = VGA_CHAR(')', BLUE, BROWN); for (i=1928; i <= 2000; i++) { vga[i] = VGA_CHAR(' ', BROWN, BROWN); } memoria(); do { tecla = getchar(); } while (tecla != 'M'&& tecla != 'm'); if (tecla == 'M'|| tecla == 'm') { if (menu() == -1) { char clean[] = {0x1b, 0x5b, 0x48, 0x1b, 0x5b, 0x4a, '\0'}; printf("%s", clean); return 0; } } } }
void memoria() { int i; u16 *vga; MemoryMessage mem; /* Request VGA memory. */ mem.action = CreatePrivate; mem.bytes = PAGESIZE; mem.virtualAddress = ZERO; mem.physicalAddress = VGA_PADDR; mem.protection = PAGE_RW | PAGE_PINNED; mem.ipc(MEMSRV_PID, SendReceive, sizeof(mem)); /* Point to the VGA mapping. */ vga = (u16 *) mem.virtualAddress; /* Obtenemos el uso de la memoria. */ mem.action = SystemMemory; mem.ipc(MEMSRV_PID, SendReceive, sizeof(mem)); for (i=209; i <= 238; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } vga[214] = VGA_CHAR('E', BLACK, GREEN); vga[215] = VGA_CHAR('s', BLACK, GREEN); vga[216] = VGA_CHAR('t', BLACK, GREEN); vga[217] = VGA_CHAR('a', BLACK, GREEN); vga[218] = VGA_CHAR('d', BLACK, GREEN); vga[219] = VGA_CHAR('o', BLACK, GREEN); vga[220] = VGA_CHAR(' ', BLACK, GREEN); vga[221] = VGA_CHAR('d', BLACK, GREEN); vga[222] = VGA_CHAR('e', BLACK, GREEN); vga[223] = VGA_CHAR(' ', BLACK, GREEN); vga[224] = VGA_CHAR('l', BLACK, GREEN); vga[225] = VGA_CHAR('a', BLACK, GREEN); vga[226] = VGA_CHAR(' ', BLACK, GREEN); vga[227] = VGA_CHAR('m', BLACK, GREEN); vga[228] = VGA_CHAR('e', BLACK, GREEN); vga[229] = VGA_CHAR('m', BLACK, GREEN); vga[230] = VGA_CHAR('o', BLACK, GREEN); vga[231] = VGA_CHAR('r', BLACK, GREEN); vga[232] = VGA_CHAR('i', BLACK, GREEN); vga[233] = VGA_CHAR('a', BLACK, GREEN); vga[289] = VGA_CHAR(' ', GREEN, GREEN); vga[369] = VGA_CHAR(' ', GREEN, GREEN); vga[449] = VGA_CHAR(' ', GREEN, GREEN); vga[290] = VGA_CHAR('T', BLACK, GREEN); vga[291] = VGA_CHAR('o', BLACK, GREEN); vga[292] = VGA_CHAR('t', BLACK, GREEN); vga[293] = VGA_CHAR('a', BLACK, GREEN); vga[294] = VGA_CHAR('l', BLACK, GREEN); vga[295] = VGA_CHAR(':', BLACK, GREEN); vga[296] = VGA_CHAR(' ', GREEN, GREEN); int a=mem.bytes / 1024; char a2[25]; itoa(a2, 10, a); vga[297] = VGA_CHAR(a2[0], BLACK, GREEN); vga[298] = VGA_CHAR(a2[1], BLACK, GREEN); vga[299] = VGA_CHAR(a2[2], BLACK, GREEN); vga[300] = VGA_CHAR(a2[3], BLACK, GREEN); vga[301] = VGA_CHAR(a2[4], BLACK, GREEN); vga[302] = VGA_CHAR(a2[5], BLACK, GREEN); vga[303] = VGA_CHAR(a2[6], BLACK, GREEN); vga[304] = VGA_CHAR(a2[7], BLACK, GREEN); vga[305] = VGA_CHAR(a2[8], BLACK, GREEN); vga[306] = VGA_CHAR('K', BLACK, GREEN); vga[307] = VGA_CHAR('i', BLACK, GREEN); vga[308] = VGA_CHAR('B', BLACK, GREEN); for (i=309; i < 319; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } vga[370] = VGA_CHAR('D', BLACK, GREEN); vga[371] = VGA_CHAR('i', BLACK, GREEN); vga[372] = VGA_CHAR('s', BLACK, GREEN); vga[373] = VGA_CHAR('p', BLACK, GREEN); vga[374] = VGA_CHAR('o', BLACK, GREEN); vga[375] = VGA_CHAR('n', BLACK, GREEN); vga[376] = VGA_CHAR('i', BLACK, GREEN); vga[377] = VGA_CHAR('b', BLACK, GREEN); vga[378] = VGA_CHAR('l', BLACK, GREEN); vga[379] = VGA_CHAR('e', BLACK, GREEN); vga[380] = VGA_CHAR(':', BLACK, GREEN); int b=mem.free / 1024; char b2[25]; itoa(b2, 10, b); vga[381] = VGA_CHAR(b2[0], BLACK, GREEN); vga[382] = VGA_CHAR(b2[1], BLACK, GREEN); vga[383] = VGA_CHAR(b2[2], BLACK, GREEN); vga[384] = VGA_CHAR(b2[3], BLACK, GREEN); vga[385] = VGA_CHAR(b2[4], BLACK, GREEN); vga[386] = VGA_CHAR(b2[5], BLACK, GREEN); vga[387] = VGA_CHAR(b2[6], BLACK, GREEN); vga[388] = VGA_CHAR(b2[7], BLACK, GREEN); vga[389] = VGA_CHAR(b2[8], BLACK, GREEN); vga[390] = VGA_CHAR('K', BLACK, GREEN); vga[391] = VGA_CHAR('i', BLACK, GREEN); vga[392] = VGA_CHAR('B', BLACK, GREEN); for (i=393; i < 399; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } vga[450] = VGA_CHAR('E', BLACK, GREEN); vga[451] = VGA_CHAR('n', BLACK, GREEN); vga[452] = VGA_CHAR(' ', BLACK, GREEN); vga[453] = VGA_CHAR('U', BLACK, GREEN); vga[454] = VGA_CHAR('s', BLACK, GREEN); vga[455] = VGA_CHAR('o', BLACK, GREEN); vga[456] = VGA_CHAR(':', BLACK, GREEN); vga[457] = VGA_CHAR(' ', GREEN, GREEN); int c=(mem.bytes - mem.free) / 1024; char c2[25]; itoa(c2, 10, c); vga[458] = VGA_CHAR(c2[0], BLACK, GREEN); vga[459] = VGA_CHAR(c2[1], BLACK, GREEN); vga[460] = VGA_CHAR(c2[2], BLACK, GREEN); vga[461] = VGA_CHAR(c2[3], BLACK, GREEN); vga[462] = VGA_CHAR(c2[4], BLACK, GREEN); vga[463] = VGA_CHAR(c2[5], BLACK, GREEN); vga[464] = VGA_CHAR(c2[6], BLACK, GREEN); vga[465] = VGA_CHAR(c2[7], BLACK, GREEN); vga[466] = VGA_CHAR(c2[8], BLACK, GREEN); vga[467] = VGA_CHAR('K', BLACK, GREEN); vga[468] = VGA_CHAR('i', BLACK, GREEN); vga[469] = VGA_CHAR('B', BLACK, GREEN); for (i=470; i < 479; i++) { vga[i] = VGA_CHAR(' ', GREEN, GREEN); } }