void VGLSetXY(VGLBitmap *object, int x, int y, u_long color) { int offset, soffset, undermouse; VGLCheckSwitch(); if (x>=0 && x<object->VXsize && y>=0 && y<object->VYsize) { if (object == VGLDisplay) { undermouse = VGLMouseFreezeXY(x, y); VGLSetXY(&VGLVDisplay, x, y, color); } else if (object->Type != MEMBUF) return; /* invalid */ else undermouse = 0; if (!undermouse) { offset = (y * object->VXsize + x) * object->PixelBytes; switch (object->Type) { case VIDBUF8S: case VIDBUF16S: case VIDBUF32S: offset = VGLSetSegment(offset); /* FALLTHROUGH */ case MEMBUF: case VIDBUF8: case VIDBUF16: case VIDBUF24: case VIDBUF32: color = htole32(color); switch (object->PixelBytes) { case 1: memcpy(&object->Bitmap[offset], &color, 1); break; case 2: memcpy(&object->Bitmap[offset], &color, 2); break; case 3: memcpy(&object->Bitmap[offset], &color, 3); break; case 4: memcpy(&object->Bitmap[offset], &color, 4); break; } break; case VIDBUF24S: soffset = VGLSetSegment(offset); color = htole32(color); switch (VGLAdpInfo.va_window_size - soffset) { case 1: memcpy(&object->Bitmap[soffset], &color, 1); soffset = VGLSetSegment(offset + 1); memcpy(&object->Bitmap[soffset], (byte *)&color + 1, 2); break; case 2: memcpy(&object->Bitmap[soffset], &color, 2); soffset = VGLSetSegment(offset + 2); memcpy(&object->Bitmap[soffset], (byte *)&color + 2, 1); break; default: memcpy(&object->Bitmap[soffset], &color, 3); break; } break; case VIDBUF8X: outb(0x3c4, 0x02); outb(0x3c5, 0x01 << (x&0x3)); object->Bitmap[(unsigned)(VGLAdpInfo.va_line_width*y)+(x/4)] = ((byte)color); break; case VIDBUF4S: offset = VGLSetSegment(y*VGLAdpInfo.va_line_width + x/8); goto set_planar; case VIDBUF4: offset = y*VGLAdpInfo.va_line_width + x/8; set_planar: outb(0x3c4, 0x02); outb(0x3c5, 0x0f); outb(0x3ce, 0x00); outb(0x3cf, (byte)color & 0x0f); /* set/reset */ outb(0x3ce, 0x01); outb(0x3cf, 0x0f); /* set/reset enable */ outb(0x3ce, 0x08); outb(0x3cf, 0x80 >> (x%8)); /* bit mask */ object->Bitmap[offset] |= (byte)color; } } if (object == VGLDisplay) VGLMouseUnFreeze(); }
void VGLCheckSwitch(void) { if (VGLAbortPending) { VGLEnd(); exit(0); } while (VGLSwitchPending) { unsigned int offset; unsigned int len; int i; VGLSwitchPending = 0; if (VGLOnDisplay) { ioctl(0, KDENABIO, 0); ioctl(0, KDSETMODE, KD_GRAPHICS); ioctl(0, VGLMode, 0); VGLCurWindow = 0; VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE, MAP_FILE, 0, 0); /* XXX: what if mmap() has failed! */ VGLDisplay->Type = VIDBUF8; /* XXX */ switch (VGLModeInfo.vi_mem_model) { case V_INFO_MM_PLANAR: if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) { if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) VGLDisplay->Type = VIDBUF4S; else VGLDisplay->Type = VIDBUF4; } else { /* shouldn't be happening */ } break; case V_INFO_MM_PACKED: if (VGLModeInfo.vi_depth == 8) { if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) VGLDisplay->Type = VIDBUF8S; else VGLDisplay->Type = VIDBUF8; } else { /* shouldn't be happening */ } break; case V_INFO_MM_VGAX: VGLDisplay->Type = VIDBUF8X; break; default: /* shouldn't be happening */ break; } VGLDisplay->Bitmap = VGLMem; VGLDisplay->Xsize = VGLModeInfo.vi_width; VGLDisplay->Ysize = VGLModeInfo.vi_height; VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize); VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin); switch (VGLDisplay->Type) { case VIDBUF4S: outb(0x3c6, 0xff); outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */ outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */ for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes; offset += len) { VGLSetSegment(offset); len = min(VGLBufSize/VGLModeInfo.vi_planes - offset, VGLAdpInfo.va_window_size); for (i = 0; i < VGLModeInfo.vi_planes; i++) { outb(0x3c4, 0x02); outb(0x3c5, 0x01<<i); bcopy(&VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset], VGLMem, len); } } break; case VIDBUF4: case VIDBUF8X: outb(0x3c6, 0xff); outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */ outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */ for (i = 0; i < VGLModeInfo.vi_planes; i++) { outb(0x3c4, 0x02); outb(0x3c5, 0x01<<i); bcopy(&VGLBuf[i*VGLAdpInfo.va_window_size], VGLMem, VGLAdpInfo.va_window_size); } break; case VIDBUF8: case VIDBUF8S: for (offset = 0; offset < VGLBufSize; offset += len) { VGLSetSegment(offset); len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size); bcopy(&VGLBuf[offset], VGLMem, len); } break; } VGLRestorePalette(); ioctl(0, VT_RELDISP, VT_ACKACQ); } else { switch (VGLDisplay->Type) { case VIDBUF4S: for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes; offset += len) { VGLSetSegment(offset); len = min(VGLBufSize/VGLModeInfo.vi_planes - offset, VGLAdpInfo.va_window_size); for (i = 0; i < VGLModeInfo.vi_planes; i++) { outb(0x3ce, 0x04); outb(0x3cf, i); bcopy(VGLMem, &VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset], len); } } break; case VIDBUF4: case VIDBUF8X: /* * NOTE: the saved buffer is NOT in the MEMBUF format which * the ordinary memory bitmap object is stored in. XXX */ for (i = 0; i < VGLModeInfo.vi_planes; i++) { outb(0x3ce, 0x04); outb(0x3cf, i); bcopy(VGLMem, &VGLBuf[i*VGLAdpInfo.va_window_size], VGLAdpInfo.va_window_size); } break; case VIDBUF8: case VIDBUF8S: for (offset = 0; offset < VGLBufSize; offset += len) { VGLSetSegment(offset); len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size); bcopy(VGLMem, &VGLBuf[offset], len); } break; } VGLMem = MAP_FAILED; munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size); ioctl(0, VGLOldMode, 0); ioctl(0, KDSETMODE, KD_TEXT); ioctl(0, KDDISABIO, 0); ioctl(0, VT_RELDISP, VT_TRUE); VGLDisplay->Bitmap = VGLBuf; VGLDisplay->Type = MEMBUF; VGLDisplay->Xsize = VGLDisplay->VXsize; VGLDisplay->Ysize = VGLDisplay->VYsize; while (!VGLOnDisplay) pause(); } } }