Пример #1
0
void Vector_getMinimumAndXAndChannel (Vector me, double xmin, double xmax, int interpolation,
	double *return_minimum, double *return_xOfMinimum, long *return_channelOfMinimum)
{
	double minimum, xOfMinimum;
	long channelOfMinimum = 1;
	Vector_getMinimumAndX (me, xmin, xmax, 1, interpolation, & minimum, & xOfMinimum);
	for (long channel = 2; channel <= my ny; channel ++) {
		double minimumOfChannel, xOfMinimumOfChannel;
		Vector_getMinimumAndX (me, xmin, xmax, channel, interpolation, & minimumOfChannel, & xOfMinimumOfChannel);
		if (minimumOfChannel < minimum) {
			minimum = minimumOfChannel;
			xOfMinimum = xOfMinimumOfChannel;
			channelOfMinimum = channel;
		}
	}
	if (return_minimum) *return_minimum = minimum;
	if (return_xOfMinimum) *return_xOfMinimum = xOfMinimum;
	if (return_channelOfMinimum) *return_channelOfMinimum = channelOfMinimum;
}
Пример #2
0
autoRealTier Vector_to_RealTier_valleys (Vector me, long channel, ClassInfo klas) {
	try {
		autoRealTier thee = RealTier_createWithClass (my xmin, my xmax, klas);
		for (long i = 2; i < my nx; i ++) {
			double left = my z [channel] [i - 1], centre = my z [channel] [i], right = my z [channel] [i + 1];
			if (left >= centre && right > centre) {
				double x, minimum;
				Vector_getMinimumAndX (me, my x1 + (i - 2.5) * my dx, my x1 + (i + 0.5) * my dx,
					channel, NUM_PEAK_INTERPOLATE_PARABOLIC, & minimum, & x);
				RealTier_addPoint (thee.get(), x, minimum);
			}
		}
		return thee;
	} catch (MelderError) {
		Melder_throw (me, U": not converted to ", klas -> className, U" (valleys).");
	}
}
Пример #3
0
TextGrid Intensity_to_TextGrid_detectSilences (Intensity me, double silenceThreshold_dB,
		double minSilenceDuration, double minSoundingDuration, const char32 *silenceLabel, const char32 *soundingLabel) {
	try {
		double duration = my xmax - my xmin, time;

		if (silenceThreshold_dB >= 0) {
			Melder_throw (U"The silence threshold w.r.t. the maximum intensity should be a negative number.");
		}

		autoTextGrid thee = TextGrid_create (my xmin, my xmax, U"silences", U"");
		IntervalTier it = (IntervalTier) thy tiers -> item[1];
		TextInterval_setText ( (TextInterval) it -> intervals -> item[1], soundingLabel);
		if (minSilenceDuration > duration) {
			return thee.transfer();
		}

		double intensity_max_db, intensity_min_db, xOfMaximum, xOfMinimum;
		Vector_getMaximumAndX (me, 0, 0, 1, NUM_PEAK_INTERPOLATE_PARABOLIC, &intensity_max_db, &xOfMaximum);
		Vector_getMinimumAndX (me, 0, 0, 1, NUM_PEAK_INTERPOLATE_PARABOLIC, &intensity_min_db, &xOfMinimum);
		double intensity_dbRange = intensity_max_db - intensity_min_db;

		if (intensity_dbRange < 10) Melder_warning (U"The loudest and softest part in your sound only differ by ",
			        intensity_dbRange, U" dB.");

		double intensityThreshold = intensity_max_db - fabs (silenceThreshold_dB);

		if (minSilenceDuration > duration || intensityThreshold < intensity_min_db) {
			return thee.transfer();
		}

		int inSilenceInterval = my z[1][1] < intensityThreshold;
		long iinterval = 1;
		const char32 *label;
		for (long i = 2; i <= my nx; i++) {
			int addBoundary = 0;
			if (my z[1][i] < intensityThreshold) {
				if (!inSilenceInterval) { // Start of silence
					addBoundary = 1;
					inSilenceInterval = 1;
					label = soundingLabel;
				}
			} else {
				if (inSilenceInterval) { // End of silence
					addBoundary = 1;
					inSilenceInterval = 0;
					label = silenceLabel;
				}
			}

			if (addBoundary) {
				time = my x1 + (i - 1) * my dx;
				IntervalTier_addBoundaryUnsorted (it, iinterval, time, label);
				iinterval++;
			}
		}

		// (re)label last interval */

		label = inSilenceInterval ? silenceLabel : soundingLabel;
		TextInterval_setText ( (TextInterval) it -> intervals -> item[iinterval], label);
		Sorted_sort (it -> intervals);

		// First remove short non-silence intervals in-between silence intervals and
		// then remove the remaining short silence intervals.
		// This works much better than first removing short silence intervals and
		// then short non-silence intervals.

		IntervalTier_cutIntervals_minimumDuration (it, soundingLabel, minSoundingDuration);
		IntervalTier_cutIntervalsOnLabelMatch (it, silenceLabel);
		IntervalTier_cutIntervals_minimumDuration (it, silenceLabel, minSilenceDuration);
		IntervalTier_cutIntervalsOnLabelMatch (it, soundingLabel);

		return thee.transfer();
	} catch (MelderError) {
		Melder_throw (me, U": TextGrid not created.");
	}
}