Пример #1
0
static INT32 DrvInit()
{
	INT32 nLen;

#ifdef DRIVER_ROTATION
	bToaRotateScreen = false;
#endif

	nGP9001ROMSize[0] = 0x800000;

	// Find out how much memory is needed
	Mem = NULL;
	MemIndex();
	nLen = MemEnd - (UINT8 *)0;
	if ((Mem = (UINT8 *)BurnMalloc(nLen)) == NULL) {
		return 1;
	}
	memset(Mem, 0, nLen);										// blank all memory
	MemIndex();													// Index the allocated memory

	// Load the roms into memory
	if (LoadRoms()) {
		return 1;
	}

	{
		SekInit(0, 0x68000);									// Allocate 68000
		SekOpen(0);
		SekMapMemory(Rom01,		0x000000, 0x07FFFF, MAP_ROM);	// CPU 0 ROM
		SekMapMemory(Ram01,		0x100000, 0x103FFF, MAP_RAM);
		SekMapMemory(RamPal,		0x400000, 0x400FFF, MAP_RAM);	// Palette RAM
		SekSetReadWordHandler(0, kbashReadWord);
		SekSetReadByteHandler(0, kbashReadByte);
		SekSetWriteWordHandler(0, kbashWriteWord);
		SekSetWriteByteHandler(0, kbashWriteByte);
		SekClose();

		VezInit(0, V25_TYPE, 16000000 /*before divider*/);
		VezOpen(0);
		VezMapArea(0x00000, 0x007ff, 0, ShareRAM);
		VezMapArea(0x00000, 0x007ff, 1, ShareRAM);
		VezMapArea(0x00000, 0x007ff, 2, ShareRAM);
		for (INT32 i = 0x80000; i < 0x100000; i += 0x8000) {
			VezMapArea(i, i + 0x7fff, 0, Rom02);
			VezMapArea(i, i + 0x7fff, 1, Rom02);
			VezMapArea(i, i + 0x7fff, 2, Rom02);
		}
		VezSetReadHandler(kbash_v25_read);
		VezSetWriteHandler(kbash_v25_write);
		VezSetReadPort(kbash_v25_read_port);
		VezSetDecode(nitro_decryption_table);
		VezClose();
	}

	BurnYM2151Init(3375000);
	BurnYM2151SetAllRoutes(0.50, BURN_SND_ROUTE_BOTH);
	MSM6295Init(0, 1000000 / 132, 1);
	MSM6295SetRoute(0, 0.50, BURN_SND_ROUTE_BOTH);

	nSpriteYOffset = 0x0011;

	nLayer0XOffset = -0x01D6;
	nLayer1XOffset = -0x01D8;
	nLayer2XOffset = -0x01DA;

	ToaInitGP9001();

	nToaPalLen = nColCount;
	ToaPalSrc = RamPal;
	ToaPalInit();

	bDrawScreen = true;

	DrvDoReset();			// Reset machine
	return 0;
}
Пример #2
0
static int DrvInit()
{
	int nLen;

#ifdef DRIVER_ROTATION
	bToaRotateScreen = true;
#endif

	nGP9001ROMSize[0] = 0x200000;
	nGP9001ROMSize[1] = 0x400000;

	// Find out how much memory is needed
	Mem = NULL;
	MemIndex();
	nLen = MemEnd - (unsigned char *)0;
	if ((Mem = (unsigned char *)malloc(nLen)) == NULL) {
		return 1;
	}
	memset(Mem, 0, nLen);										// blank all memory
	MemIndex();													// Index the allocated memory

	// Load the roms into memory
	if (LoadRoms()) {
		return 1;
	}

	{
		SekInit(0, 0x68000);									// Allocate 68000
		SekOpen(0);
		SekMapMemory(Rom01,		0x000000, 0x07FFFF, SM_ROM);	// CPU 0 ROM
		SekMapMemory(Ram01,		0x100000, 0x103FFF, SM_RAM);
		SekMapMemory(RamPal,		0x400000, 0x400FFF, SM_RAM);	// Palette RAM
		SekSetReadWordHandler(0, dogyuunReadWord);
		SekSetReadByteHandler(0, dogyuunReadByte);
		SekSetWriteWordHandler(0, dogyuunWriteWord);
		SekSetWriteByteHandler(0, dogyuunWriteByte);
		SekClose();

		VezInit(0, V25_TYPE, 12500000 /*before divider*/);
		VezOpen(0);
		for (int i = 0x80000; i < 0x100000; i += 0x8000) {
			VezMapArea(i, i + 0x7fff, 0, ShareRAM);
			VezMapArea(i, i + 0x7fff, 1, ShareRAM);
			VezMapArea(i, i + 0x7fff, 2, ShareRAM);
		}
		VezSetReadHandler(dogyuun_v25_read);
		VezSetWriteHandler(dogyuun_v25_write);
		VezSetReadPort(dogyuun_v25_read_port);
		VezSetDecode(nitro_decryption_table);
		VezClose();
	}

	BurnYM2151Init(3375000, 50.0);
	MSM6295Init(0, 1041667 / 132, 50.0, 1);

	nSpriteXOffset = 0x0024;
	nSpriteYOffset = 0x0001;

	nLayer0XOffset = -0x01D6;
	nLayer1XOffset = -0x01D8;
	nLayer2XOffset = -0x01DA;

	ToaInitGP9001(2);

	nToaPalLen = nColCount;
	ToaPalSrc = RamPal;
	ToaPalInit();

	bDrawScreen = true;

	DrvDoReset(); 			// Reset machine
	return 0;
}
Пример #3
0
static int dynablstInit()
{
	int nRet;

	Mem = NULL;
	MemIndex();
	int nLen = MemEnd - (unsigned char *)0;
	if ((Mem = (unsigned char *)malloc(nLen)) == NULL) return 1;
	memset(Mem, 0, nLen);										// blank all memory
	MemIndex();

	nRet = BurnLoadRom(RomV30 + 0x000001, 0, 2); if (nRet != 0) return 1;
	nRet = BurnLoadRom(RomV30 + 0x000000, 1, 2); if (nRet != 0) return 1;

	memcpy (RomV30+ 0xffff0, RomV30+ 0x3fff0, 0x10 );	/* start vector */

	irem_cpu_decrypt(0,bomberman_decryption_table,RomV30,DecrRomV30,0x7ffff );

	nRet = BurnLoadRom(RomZ80 + 0x000000, 3, 1); if (nRet != 0) return 1;

	unsigned char *sprTmp = (unsigned char *) malloc (0x100000);
	if ( sprTmp == 0 )
	{
		return 1;
	}

	for (int i = 0; i < 4; i++)
	{
		nRet = BurnLoadRom(sprTmp + (0x40000*i), 3+i, 1);
		if (nRet != 0)
		{
			return 1;
		}
	}
	GfxDecode(0x2000, 4, 16, 16, SpritePlaneOffsets, SpriteXOffsets, SpriteYOffsets, 0x100, sprTmp, RomSpr);
	GfxDecode(0x8000, 4, 8, 8, TilePlaneOffsets, TileXOffsets, TileYOffsets, 0x40, sprTmp, RomTile);
	free(sprTmp);

	{
		unsigned int cpu_types[] = { 8 };
		VezInit(1, &cpu_types[0]);

		VezOpen(0);

		VezMapArea(0x00000, 0x7ffff, 0, RomV30 + 0x00000);	// CPU 0 ROM
		VezMapArea(0x00000, 0x7ffff, 2, DecrRomV30,RomV30 + 0x00000 );

		VezMapArea(0xa0000, 0xa3fff, 0, RamV30);
		VezMapArea(0xa0000, 0xa3fff, 1, RamV30);

		VezMapArea(0xd0000, 0xdffff, 0, RamVideo);			//??
		VezMapArea(0xd0000, 0xdffff, 1, RamVideo);

		VezMapArea(0xe0000, 0xe03ff, 0, RamPal);			// palette
		VezMapArea(0xe0000, 0xe03ff, 1, RamPal);
		//	VezMapArea(0xffff0, 0xfffff, 0, RomV30 + 0x3fff0);	// start vector

		VezSetReadHandler(m90ReadByte);
		VezSetWriteHandler(m90WriteByte);
		VezSetReadPort(m90ReadPort);
		VezSetWritePort(m90WritePort);

		VezClose();
	}

	DrvDoReset();
	return 0;
}
Пример #4
0
static int DrvInit()
{
	int nLen;

#ifdef DRIVER_ROTATION
	bToaRotateScreen = true;
#endif

	nGP9001ROMSize[0] = 0x400000;
	nGP9001ROMSize[1] = 0x200000;

	// Find out how much memory is needed
	Mem = NULL;
	MemIndex();
	nLen = MemEnd - (unsigned char *)0;
	if ((Mem = (unsigned char *)malloc(nLen)) == NULL) {
		return 1;
	}
	memset(Mem, 0, nLen);										// blank all memory
	MemIndex();													// Index the allocated memory

	// Load the roms into memory
	if (LoadRoms()) {
		return 1;
	}

	{
		SekInit(0, 0x68000);									// Allocate 68000
		SekOpen(0);
		SekMapMemory(Rom01,		0x000000, 0x07FFFF, SM_ROM);	// CPU 0 ROM
		SekMapMemory(Ram01,		0x100000, 0x10FFFF, SM_RAM);
		SekMapMemory(RamPal,	0x400000, 0x400FFF, SM_RAM);	// Palette RAM
		SekSetReadWordHandler(0, batsugunReadWord);
		SekSetReadByteHandler(0, batsugunReadByte);
		SekSetWriteWordHandler(0, batsugunWriteWord);
		SekSetWriteByteHandler(0, batsugunWriteByte);
		SekClose();

		VezInit(0, V25_TYPE, 16000000 /*before divider*/);
		VezOpen(0);
		for (int i = 0x80000; i < 0x100000; i += 0x8000) {
			VezMapArea(i, i + 0x7fff, 0, ShareRAM);
			VezMapArea(i, i + 0x7fff, 1, ShareRAM);
			VezMapArea(i, i + 0x7fff, 2, ShareRAM);
		}
		VezSetReadHandler(batsugun_v25_read);
		VezSetWriteHandler(batsugun_v25_write);
		VezSetReadPort(batsugun_v25_read_port);
		VezClose();
	}

	BurnYM2151Init(3375000, 50.0);
	MSM6295Init(0, 4000000 / 132, 50.0, 1);

	nSpriteYOffset = 0x0001;

	nLayer0XOffset = -0x01D6;
	nLayer1XOffset = -0x01D8;
	nLayer2XOffset = -0x01DA;

	ToaInitGP9001(3);

	nToaPalLen = nColCount;
	ToaPalSrc = RamPal;
	ToaPalInit();

	bDrawScreen = true;

#if defined FBA_DEBUG && defined USE_SPEEDHACKS
	bprintf(PRINT_IMPORTANT, _T("  * Using speed-hacks (detecting idle loops).\n"));
#endif

	DrvDoReset(); // Reset machine

	return 0;
}