WMMaskedEvents* WMMaskEvents(WMView* view) { W_MaskedEvents *mask; unsigned int i; Bool changed = False; mask = wmalloc(sizeof(W_MaskedEvents)); mask->view = view; mask->procs = WMCreateArray(0); mask->data = WMCreateArray(0); for (i = 0; i < WMGetArrayItemCount(W_GetViewEventHandlers(view)); i++) { W_EventHandler *h = (W_EventHandler*) WMGetFromArray(W_GetViewEventHandlers(view), i); if (h->eventMask == (ButtonPressMask|ButtonReleaseMask| EnterWindowMask|LeaveWindowMask|ButtonMotionMask)) { WMAddToArray(mask->procs, h->proc); WMAddToArray(mask->data, h->clientData); /* we change only the first handler to our one, because they seem to be processed upside-down and we want the dnd-handler to be processed first. */ if (changed == False) { h->proc = W_MaskedEventHandler; h->clientData = (void*) mask; changed = True; } else { WMDeleteEventHandler(view, h->eventMask, h->proc, h->clientData); } } } return mask; }
static void makeShortcutCommand(WMenu * menu, WMenuEntry * entry) { WWindow *wwin = (WWindow *) entry->clientdata; WScreen *scr = wwin->screen_ptr; int index = entry->order - wlengthof(menu_options_entries); /* Parameter not used, but tell the compiler that it is ok */ (void) menu; if (scr->shortcutWindows[index]) { WMFreeArray(scr->shortcutWindows[index]); scr->shortcutWindows[index] = NULL; } if (wwin->flags.selected && scr->selected_windows) { scr->shortcutWindows[index] = WMDuplicateArray(scr->selected_windows); /*WMRemoveFromArray(scr->shortcutWindows[index], wwin); WMInsertInArray(scr->shortcutWindows[index], 0, wwin); */ } else { scr->shortcutWindows[index] = WMCreateArray(4); WMAddToArray(scr->shortcutWindows[index], wwin); } wSelectWindow(wwin, !wwin->flags.selected); XFlush(dpy); wusleep(3000); wSelectWindow(wwin, !wwin->flags.selected); XFlush(dpy); }
/* * WMArray *array; * WDMCheckPLArray(pl, spec, &array); */ Bool WDMCheckPLArray(WMPropList * pl, void *def, void *target) { WMArray **array_target = (WMArray **) target; WDMArraySpec *spec = (WDMArraySpec *) def; void *entry = NULL; int i, count; WDMDebug("WDMCheckPLArray(%p, %p, %p)\n", (void *)pl, def, target); if (!pl || !WMIsPLArray(pl)) return False; count = WMGetPropListItemCount(pl); *array_target = WMCreateArrayWithDestructor(count, spec->destructor); for (i = 0; i < count; ++i) { if (!(*spec->checker) (WMGetFromPLArray(pl, i), spec->data, &entry)) { WMFreeArray(*array_target); *array_target = NULL; return False; } if (spec->addnull == True || entry != NULL) { WMAddToArray(*array_target, entry); } } return True; }
void WMAddSplitViewSubview(WMSplitView * sPtr, WMView * subview) { int wasMapped, count; W_SplitViewSubview *p; CHECK_CLASS(sPtr, WC_SplitView); p = (W_SplitViewSubview *) wmalloc(sizeof(W_SplitViewSubview)); if (!p) return; wasMapped = subview->flags.mapped; if (wasMapped) W_UnmapView(subview); count = _GetSubviewsCount(); p->view = subview; getConstraints(sPtr, count, &(p->minSize), &(p->maxSize)); if (sPtr->flags.vertical) p->size = subview->size.width; else p->size = subview->size.height; WMAddToArray(sPtr->subviews, p); reparentView(sPtr, subview, 0); /* We should have something like that... WMSetViewNotifySizeChanges(subview, True); WMAddNotificationObserver(handleSubviewResized, sPtr, WMViewSizeDidChangeNotification, subview); WMSetViewNotifyMoveChanges(subview, True); WMAddNotificationObserver(handleSubviewResized, sPtr, WMViewMoveDidChangeNotification, subview); */ if (wasMapped) { W_MapView(subview); sPtr->flags.adjustOnPaint = 1; paintSplitView(sPtr); } else { handleViewResized(sPtr, NULL); } }
/* * This function will check if pl is string or array of strings. * It always returns WMArray. In case of string, new array will be * created and that string will be added to it. * def is ignored here. */ Bool WDMCheckPLStringOrArray(WMPropList * pl, void *def, void *target) { char *text; WMArray **array_target = (WMArray **) target; static WDMArraySpec array_of_strings = { WDMCheckPLString, NULL, wfree, False }; if (pl && WMIsPLString(pl)) { if (WDMCheckPLString(pl, NULL, &text) && text) { *array_target = WMCreateArrayWithDestructor(1, wfree); WMAddToArray(*array_target, text); return True; } } return WDMCheckPLArray(pl, &array_of_strings, target); }
void WMAddBoxSubviewAtEnd(WMBox * bPtr, WMView * view, Bool expand, Bool fill, int minSize, int maxSize, int space) { SubviewItem *subView; subView = wmalloc(sizeof(SubviewItem)); subView->view = view; subView->minSize = minSize; subView->maxSize = maxSize; subView->expand = expand; subView->fill = fill; subView->space = space; subView->end = 1; WMAddToArray(bPtr->subviews, subView); rearrange(bPtr); }
WMHandlerID WMAddInputHandler(int fd, int condition, WMInputProc *proc, void *clientData) { InputHandler *handler; handler = wmalloc(sizeof(InputHandler)); handler->fd = fd; handler->mask = condition; handler->callback = proc; handler->clientData = clientData; if (!inputHandler) inputHandler = WMCreateArrayWithDestructor(16, wfree); WMAddToArray(inputHandler, handler); return handler; }
WMTreeNode *WMInsertNodeInTree(WMTreeNode * parent, int index, WMTreeNode * aNode) { wassertrv(parent != NULL, NULL); wassertrv(aNode != NULL, NULL); aNode->parent = parent; updateNodeDepth(aNode, parent->depth + 1); if (!parent->leaves) { parent->leaves = WMCreateArrayWithDestructor(1, destroyNode); } if (index < 0) { WMAddToArray(parent->leaves, aNode); } else { WMInsertInArray(parent->leaves, index, aNode); } return aNode; }
WMHandlerID WMAddIdleHandler(WMCallback *callback, void *cdata) { IdleHandler *handler; handler = malloc(sizeof(IdleHandler)); if (!handler) return NULL; handler->callback = callback; handler->clientData = cdata; /* add handler at end of queue */ if (!idleHandler) { idleHandler = WMCreateArrayWithDestructor(16, wfree); } WMAddToArray(idleHandler, handler); return handler; }
WMTreeNode *WMInsertItemInTree(WMTreeNode * parent, int index, void *item) { WMTreeNode *aNode; wassertrv(parent != NULL, NULL); aNode = WMCreateTreeNodeWithDestructor(item, parent->destructor); aNode->parent = parent; aNode->depth = parent->depth + 1; if (!parent->leaves) { parent->leaves = WMCreateArrayWithDestructor(1, destroyNode); } if (index < 0) { WMAddToArray(parent->leaves, aNode); } else { WMInsertInArray(parent->leaves, index, aNode); } return aNode; }
WMArray *WMGetBrowserPaths(WMBrowser * bPtr) { int column, i, k, size, selNo; char *path; size_t slen; WMListItem *item, *lastItem; WMArray *paths, *items; column = bPtr->usedColumnCount - 1; if (column < 0) { paths = WMCreateArrayWithDestructor(1, wfree); WMAddToArray(paths, wstrdup(bPtr->pathSeparator)); return paths; } items = WMGetListSelectedItems(bPtr->columns[column]); selNo = WMGetArrayItemCount(items); paths = WMCreateArrayWithDestructor(selNo, wfree); if (selNo <= 1) { WMAddToArray(paths, WMGetBrowserPath(bPtr)); return paths; } /* calculate size of buffer */ size = 0; for (i = 0; i < column; i++) { item = WMGetListSelectedItem(bPtr->columns[i]); if (!item) break; size += strlen(item->text); } size += (column + 1) * strlen(bPtr->pathSeparator) + 1; for (k = 0; k < selNo; k++) { /* get the path */ lastItem = WMGetFromArray(items, k); slen = size + (lastItem != NULL ? strlen(lastItem->text) : 0); path = wmalloc(slen); /* ignore first `/' */ for (i = 0; i <= column; i++) { if (wstrlcat(path, bPtr->pathSeparator, slen) >= slen) { wfree(path); WMFreeArray(paths); return NULL; } if (i == column) { item = lastItem; } else { item = WMGetListSelectedItem(bPtr->columns[i]); } if (!item) break; if (wstrlcat(path, item->text, slen) >= slen) { wfree(path); return NULL; } } WMAddToArray(paths, path); } return paths; }
int main(int argc, char **argv) { struct stat st; int i; int *previousDepth; prog_name = argv[0]; plMenuNodes = WMCreateArray(8); /* grows on demand */ menu = (WMTreeNode *)NULL; parse = NULL; validateFilename = NULL; /* assemblePLMenuFunc passes this around */ previousDepth = (int *)wmalloc(sizeof(int)); *previousDepth = -1; /* currently this is used only by the xdg parser, but it might be useful * in the future localizing other menus, so it won't hurt to have it here. */ parse_locale(NULL, &env_lang, &env_ctry, &env_enc, &env_mod); terminal = find_terminal_emulator(); for (i = 1; i < argc; i++) { if (strncmp(argv[i], "-parser", 7) == 0 && (argv[i][7] == '=' || argv[i][7] == ':' || /* for legacy compatibility */ argv[i][7] == '\0')) { const char *name; if (argv[i][7] == '\0') { if (++i > argc) { fprintf(stderr, "%s: Missing parser name after \"-parser\"\n", prog_name); return 2; } name = argv[i]; } else { name = argv[i] + 8; } if (strcmp(name, "xdg") == 0) { parse = &parse_xdg; } else if (strcmp(name, "wmconfig") == 0) { parse = &parse_wmconfig; validateFilename = &wmconfig_validate_file; } else { fprintf(stderr, "%s: Unknown parser \"%s\"\n", prog_name, name); return 2; } continue; } if (strcmp(argv[i], "--version") == 0) { printf("%s (Window Maker %s)\n", prog_name, VERSION); return 0; } if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "-help") == 0 || strcmp(argv[i], "--help") == 0) { print_help(); return 0; } if (parse == NULL) { fprintf(stderr, "%s: argument \"%s\" with no valid parser\n", prog_name, argv[i]); return 2; } #if DEBUG fprintf(stderr, "%s: Using parser \"%s\" to process \"%s\"\n", prog_name, get_parser_name(), argv[i]); #endif if (stat(argv[i], &st) == -1) { fprintf(stderr, "%s: unable to stat \"%s\", %s\n", prog_name, argv[i], strerror(errno)); return 1; } else if (S_ISREG(st.st_mode)) { parse(argv[i], addWMMenuEntryCallback); } else if (S_ISDIR(st.st_mode)) { nftw(argv[i], dirParseFunc, 16, FTW_PHYS); } else { fprintf(stderr, "%s: \"%s\" is not a file or directory\n", prog_name, argv[i]); return 1; } } if (!menu) { fprintf(stderr, "%s: parsers failed to create a valid menu\n", prog_name); return 1; } WMSortTree(menu, menuSortFunc); WMTreeWalk(menu, assemblePLMenuFunc, previousDepth, True); i = WMGetArrayItemCount(plMenuNodes); if (i > 2) { /* more than one submenu unprocessed is almost certainly an error */ fprintf(stderr, "%s: unprocessed levels on the stack. fishy.\n", prog_name); return 3; } else if (i > 1 ) { /* possibly the top-level attachment is not yet done */ WMPropList *first, *next; next = WMPopFromArray(plMenuNodes); first = WMPopFromArray(plMenuNodes); WMAddToPLArray(first, next); WMAddToArray(plMenuNodes, first); } puts(WMGetPropListDescription((WMPropList *)WMGetFromArray(plMenuNodes, 0), True)); return 0; }
/* creates the proplist menu out of the abstract menu representation in `menu'. */ static void assemblePLMenuFunc(WMTreeNode *aNode, void *data) { WMMenuEntry *wm; WMPropList *pl; int pDepth, cDepth; wm = (WMMenuEntry *)WMGetDataForTreeNode(aNode); cDepth = WMGetTreeNodeDepth(aNode); pDepth = *(int *)data; if (pDepth > cDepth) { /* just ascended out of a/several submenu(s) */ WMPropList *last, *but; /* merge the tail up to the current position */ int i; for (i = pDepth - cDepth; i > 0; i--) { last = WMPopFromArray(plMenuNodes); but = WMPopFromArray(plMenuNodes); WMAddToPLArray(but, last); WMAddToArray(plMenuNodes, but); } } if (!wm->CmdLine) { /* new submenu */ WMAddToArray(plMenuNodes, WMCreatePLArray(WMCreatePLString(wm->Name), NULL)); } else { /* new menu item */ pl = WMPopFromArray(plMenuNodes); if (wm->Flags & F_RESTART_OTHER) { /* RESTART, somewm */ char buf[1024]; memset(buf, 0, sizeof(buf)); snprintf(buf, sizeof(buf), "%s %s", _("Restart"), wm->Name); WMAddToPLArray(pl, WMCreatePLArray( WMCreatePLString(buf), WMCreatePLString("RESTART"), WMCreatePLString(wm->CmdLine), NULL) ); } else if (wm->Flags & F_RESTART_SELF) {/* RESTART */ WMAddToPLArray(pl, WMCreatePLArray( WMCreatePLString(_("Restart Window Maker")), WMCreatePLString("RESTART"), NULL) ); } else if (wm->Flags & F_QUIT) { /* EXIT */ WMAddToPLArray(pl, WMCreatePLArray( WMCreatePLString(_("Exit Window Maker")), WMCreatePLString("EXIT"), NULL) ); } else { /* plain simple command */ char buf[1024]; memset(buf, 0, sizeof(buf)); if (wm->Flags & F_TERMINAL) /* XXX: quoting! */ snprintf(buf, sizeof(buf), "%s -e \"%s\"", terminal, wm->CmdLine); else snprintf(buf, sizeof(buf), "%s", wm->CmdLine); WMAddToPLArray(pl, WMCreatePLArray( WMCreatePLString(wm->Name), WMCreatePLString("SHEXEC"), WMCreatePLString(buf), NULL) ); } WMAddToArray(plMenuNodes, pl); } *(int *)data = cDepth; return; }